Co-founder and principle developer for HDR Light Studio, the critically acclaimed interactive tool for real-time lighting design.Previously spent 10+ years in the computer games industry developing systems for audio, visual effects, tools, and various core libraries as well as working on development tools for Sony's PSVita platform.Areas of experience include cross platform system architecture, core systems development, multi-threaded design and development, profiling and optimisation, UI programming and design, automated test scripting. Current core skills: C/C++, Qt, Python, C#, dos/shell scripting, DCC scripting.Experience: Win32, MFC, COM, ATL, Windows Shell and Namespace extensions, Qt., Cocoa Framework (Obj-C, C++), Qt, SikulixDCC Tools: Maya, 3dsMax, Houdini, MODO, Lightwave, Mari & Cinema4D, Blender, & Unreal scripting and plugin development.
Listed skills include Xbox 360, C++, Win32 Api, Computer Graphics, and 19 others.