» 3D Generalist with 3ds Max and Blender, with CAD knowledge of SOLIDWORKS and Autodesk EAGLE. Experience in Vehicle and Character design for videogames, Industrial Product Design, and full-body motion capture with Vicon MX camera systems (including calibration, data cleaning and processing).Over 10 years of work in community-based teams on Game Modifications or 'Mods' for the SOURCE, Currently use Unreal Engine 5.Game credits include community projects "Freespace 2: The Babylon Project" and "HL1: Natural Selection", and commercial project Sony Online Entertainment's "PlanetSide" MMOFPS (unpaid).» Extensive familiarity through Beta Testing with a wide variety of gametypes such as First-Person Shooters, Role Playing, Massively-Multiplayer and Real-Time Strategy games.» "Shipped Title" experience as a Script Editor with a CG/Traditional Hybrid anime series direct-to-DVD, set in the "D7 Peacemaker" universe.» Volunteered for local charity, Chichester District Access Group (2010-23), to improve accessibility to visitors and staff of county businesses, public transport and attractions.» Finalist for University of Sussex's Social Impact Prize 2018, Phase 2; recipient of Santander Entrepreneurship Award.Specialties: see the appropriate area below or download my CV.Portfolio (IN PROGRESS) - https://www.artstation.com/artist/hyncharas
Listed skills include 3D Design, Design, and Hub.