Siobhan Beeman
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Siobhan Beeman Email & Phone Number

Engineer and Educator at RealXP Lab
Location: Redmond, Washington, United States 17 work roles 1 school
2 work emails found @gizmocracy.com 2 phones found area 425 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email s****@gizmocracy.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Engineer and Educator
Location
Redmond, Washington, United States
Company size

Who is Siobhan Beeman? Overview

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Quick answer

Siobhan Beeman is listed as Engineer and Educator at RealXP Lab, a company with 3 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at gizmocracy.com, phone signal with area code 425, and a matched LinkedIn profile for Siobhan Beeman.

Siobhan Beeman previously worked as Principal Engineer at Gardens and Principal Engineer at Nantgames. Siobhan Beeman studied at The University Of Texas At Austin.

Company email context

Email format at RealXP Lab

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{first_initial}{last}@gizmocracy.com
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AeroLeads found 2 current-domain work email signals for Siobhan Beeman. Compare company email patterns before reaching out.

Profile bio

About Siobhan Beeman

Siobhan is an industry veteran with over 30 years experience in individual and management roles in both tabletop and computer games. Her career began at Steve Jackson Games, editing the Car Wars line. Moving to computer games, she joined legendary publisher Origin Systems, directing the award-winning Wing Commander II and later serving as Director of Online Technology during Ultima Online. In 2002, she joined Microsoft. As Lead Program Manager, she coordinated server development, security, and billing systems for MSN Games. Later, as Lead Developer, she created a peer-to-peer gaming platform for MSN Instant Messenger and led engineering for the prototyping effort that culminated in Xbox Kinect, work that earned her two US patents.Since that time, she has self-published mobile games, built escape rooms, taught game development and network programming at DigiPen, and been principal engineer at a number of studios. She has often been a guest speaker at professional conferences, including the Game Developers Conference, PAX Dev, and other game industry events.

Listed skills include Game Development, C++, C#, Video Games, and 31 others.

Current workplace

Siobhan Beeman's current company

Company context helps verify the profile and gives searchers a useful next step.

RealXP Lab
Realxp Lab
Engineer and Educator
Website
Employees
3
AeroLeads page
17 roles · 39 years

Siobhan Beeman work experience

A career timeline built from the work history available for this profile.

Principal Engineer

May 2022 - Sep 2024

Principal Engineer

San Diego, California, US

Dec 2021 - May 2022

Senior Lecturer

Redmond, WA, US

Teaching CS260 (Introduction to Network Programming), CS261 (Advanced Network Programming) and all BSCS degree project classes.

Aug 2014 - Dec 2019

Principal Engineer For Educational Technology

Redmond, WA, US

Educational Technology comprises instructional systems and student-centric administrative systems. The mission of the Principal Engineer for Educational Technology is to improve student outcomes and reduce administrative workload through the design, deployment and enhancement of these systems. This senior individual contributor provides knowledge and.

May 2018 - Mar 2019

Proprietor

Gizmocracy Llc

Gizmocracy LLC is an independent developer of games for iPhone and other mobile devices.

Sep 2009 - Feb 2015

Lead Server Engineer

The Amazing Society

Led architecture and development of server back-end for Gazillion's Marvel Superhero Squad MMO.

Sep 2008 - Sep 2009

Lead Developer

Redmond, Washington, US

Developed peer-to-peer gaming platform for MSN Instant Messenger. Led development for the "ideation" and prototyping team that led to the Kinect project.

Jul 2006 - Sep 2008

Lead Program Manager

Redmond, Washington, US

Responsible for server development, security and billing for MSN Games.

Dec 2002 - Jul 2006

Head Of Development

Beemania

Developed custom web portal and content management system for Ubisoft.

2001 - 2002 ~1 yr

Director Of Online Technology

Origin

Oversaw site reliability engineering for Ultima Online. Technical director and project firefighter for entire studio.

2000 - 2001 ~1 yr

Head Of Development

Illusion Machines Incorporated

Developed a graphical front-end to the Internet Chess Club online service for MSN. Developed Dawn of War, real-time strategy game for Virgin Interactive.

1993 - 1999 ~6 yrs

Developer

US

Wrote API code for the 3DO Multiplayer game console. Contributed to first-party game development. Provided developer support and platform evangelism.

1992 - 1993 ~1 yr

Project Director

Origin

Directed Worlds of Ultima: The Savage Empire (http://www.mobygames.com/game/worlds-of-ultima-the-savage-empire) and Wing Commander II (http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi).

1989 - 1992 ~3 yrs

Editor

US

Line editor for Car Wars (http://boardgamegeek.com/boardgame/2795/car-wars).

1987 - 1988 ~1 yr

Independent Consultant

Self-Employed

Developed math coprocessor libraries for medical imaging systems. Developed a custom database solution for call center management.

Jul 1984 - Sep 1986
1 education record

Siobhan Beeman education

  • The University Of Texas At Austin
    The University Of Texas At Austin
FAQ

Frequently asked questions about Siobhan Beeman

Quick answers generated from the profile data available on this page.

What company does Siobhan Beeman work for?

Siobhan Beeman works for RealXP Lab.

What is Siobhan Beeman's role at RealXP Lab?

Siobhan Beeman is listed as Engineer and Educator at RealXP Lab.

What is Siobhan Beeman's email address?

AeroLeads has found 2 work email signals at @gizmocracy.com for Siobhan Beeman at RealXP Lab.

What is Siobhan Beeman's phone number?

AeroLeads has found 2 phone signal(s) with area code 425 for Siobhan Beeman at RealXP Lab.

Where is Siobhan Beeman based?

Siobhan Beeman is based in Redmond, Washington, United States while working with RealXP Lab.

What companies has Siobhan Beeman worked for?

Siobhan Beeman has worked for Realxp Lab, Gardens, Nantgames, Harebrained Schemes, and Digipen Institute Of Technology.

How can I contact Siobhan Beeman?

You can use AeroLeads to view verified contact signals for Siobhan Beeman at RealXP Lab, including work email, phone, and LinkedIn data when available.

What schools did Siobhan Beeman attend?

Siobhan Beeman studied at The University Of Texas At Austin.

What skills is Siobhan Beeman known for?

Siobhan Beeman is listed with skills including Game Development, C++, C#, Video Games, Mobile Applications, Objective C, Iphone, and Mobile Devices.

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