Siobhan Beeman Email & Phone Number
@gizmocracy.com
2 phones found area 425
LinkedIn matched
Who is Siobhan Beeman? Overview
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Siobhan Beeman is listed as Engineer and Educator at RealXP Lab, a company with 3 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at gizmocracy.com, phone signal with area code 425, and a matched LinkedIn profile for Siobhan Beeman.
Siobhan Beeman previously worked as Principal Engineer at Gardens and Principal Engineer at Nantgames. Siobhan Beeman studied at The University Of Texas At Austin.
Email format at RealXP Lab
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AeroLeads found 2 current-domain work email signals for Siobhan Beeman. Compare company email patterns before reaching out.
About Siobhan Beeman
Siobhan is an industry veteran with over 30 years experience in individual and management roles in both tabletop and computer games. Her career began at Steve Jackson Games, editing the Car Wars line. Moving to computer games, she joined legendary publisher Origin Systems, directing the award-winning Wing Commander II and later serving as Director of Online Technology during Ultima Online. In 2002, she joined Microsoft. As Lead Program Manager, she coordinated server development, security, and billing systems for MSN Games. Later, as Lead Developer, she created a peer-to-peer gaming platform for MSN Instant Messenger and led engineering for the prototyping effort that culminated in Xbox Kinect, work that earned her two US patents.Since that time, she has self-published mobile games, built escape rooms, taught game development and network programming at DigiPen, and been principal engineer at a number of studios. She has often been a guest speaker at professional conferences, including the Game Developers Conference, PAX Dev, and other game industry events.
Listed skills include Game Development, C++, C#, Video Games, and 31 others.
Siobhan Beeman's current company
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Siobhan Beeman work experience
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Principal Engineer
Principal Engineer
Principal Engineer
Senior Lecturer
Teaching CS260 (Introduction to Network Programming), CS261 (Advanced Network Programming) and all BSCS degree project classes.
Principal Engineer For Educational Technology
Educational Technology comprises instructional systems and student-centric administrative systems. The mission of the Principal Engineer for Educational Technology is to improve student outcomes and reduce administrative workload through the design, deployment and enhancement of these systems. This senior individual contributor provides knowledge and.
Proprietor
Gizmocracy LLC is an independent developer of games for iPhone and other mobile devices.
Lead Server Engineer
Led architecture and development of server back-end for Gazillion's Marvel Superhero Squad MMO.
Lead Developer
Developed peer-to-peer gaming platform for MSN Instant Messenger. Led development for the "ideation" and prototyping team that led to the Kinect project.
Lead Program Manager
Responsible for server development, security and billing for MSN Games.
Head Of Development
Developed custom web portal and content management system for Ubisoft.
Director Of Online Technology
Oversaw site reliability engineering for Ultima Online. Technical director and project firefighter for entire studio.
Head Of Development
Developed a graphical front-end to the Internet Chess Club online service for MSN. Developed Dawn of War, real-time strategy game for Virgin Interactive.
Developer
Wrote API code for the 3DO Multiplayer game console. Contributed to first-party game development. Provided developer support and platform evangelism.
Project Director
Directed Worlds of Ultima: The Savage Empire (http://www.mobygames.com/game/worlds-of-ultima-the-savage-empire) and Wing Commander II (http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi).
Editor
Line editor for Car Wars (http://boardgamegeek.com/boardgame/2795/car-wars).
Independent Consultant
Developed math coprocessor libraries for medical imaging systems. Developed a custom database solution for call center management.
Siobhan Beeman education
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The University Of Texas At Austin
Frequently asked questions about Siobhan Beeman
Quick answers generated from the profile data available on this page.
What company does Siobhan Beeman work for?
Siobhan Beeman works for RealXP Lab.
What is Siobhan Beeman's role at RealXP Lab?
Siobhan Beeman is listed as Engineer and Educator at RealXP Lab.
What is Siobhan Beeman's email address?
AeroLeads has found 2 work email signals at @gizmocracy.com for Siobhan Beeman at RealXP Lab.
What is Siobhan Beeman's phone number?
AeroLeads has found 2 phone signal(s) with area code 425 for Siobhan Beeman at RealXP Lab.
Where is Siobhan Beeman based?
Siobhan Beeman is based in Redmond, Washington, United States while working with RealXP Lab.
What companies has Siobhan Beeman worked for?
Siobhan Beeman has worked for Realxp Lab, Gardens, Nantgames, Harebrained Schemes, and Digipen Institute Of Technology.
How can I contact Siobhan Beeman?
You can use AeroLeads to view verified contact signals for Siobhan Beeman at RealXP Lab, including work email, phone, and LinkedIn data when available.
What schools did Siobhan Beeman attend?
Siobhan Beeman studied at The University Of Texas At Austin.
What skills is Siobhan Beeman known for?
Siobhan Beeman is listed with skills including Game Development, C++, C#, Video Games, Mobile Applications, Objective C, Iphone, and Mobile Devices.
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