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Siobhan is an industry veteran with over 30 years experience in individual and management roles in both tabletop and computer games. Her career began at Steve Jackson Games, editing the Car Wars line. Moving to computer games, she joined legendary publisher Origin Systems, directing the award-winning Wing Commander II and later serving as Director of Online Technology during Ultima Online. In 2002, she joined Microsoft. As Lead Program Manager, she coordinated server development, security, and billing systems for MSN Games. Later, as Lead Developer, she created a peer-to-peer gaming platform for MSN Instant Messenger and led engineering for the prototyping effort that culminated in Xbox Kinect, work that earned her two US patents.Since that time, she has self-published mobile games, built escape rooms, taught game development and network programming at DigiPen, and been principal engineer at a number of studios. She has often been a guest speaker at professional conferences, including the Game Developers Conference, PAX Dev, and other game industry events.
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Realxp Lab -
Principal EngineerGardens May 2022 - Sep 2024 -
Principal EngineerNantgames Dec 2021 - May 2022San Diego, California, Us -
Principal EngineerHarebrained Schemes Mar 2019 - Nov 2021Kirkland, Wa, Us -
Senior LecturerDigipen Institute Of Technology Aug 2014 - Dec 2019Redmond, Wa, UsTeaching CS260 (Introduction to Network Programming), CS261 (Advanced Network Programming) and all BSCS degree project classes. -
Principal Engineer For Educational TechnologyDigipen Institute Of Technology May 2018 - Mar 2019Redmond, Wa, UsEducational Technology comprises instructional systems and student-centric administrative systems. The mission of the Principal Engineer for Educational Technology is to improve student outcomes and reduce administrative workload through the design, deployment and enhancement of these systems. This senior individual contributor provides knowledge and leadership in this area across the Institute. -
ProprietorGizmocracy Llc Sep 2009 - Feb 2015Gizmocracy LLC is an independent developer of games for iPhone and other mobile devices.
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Lead Server EngineerThe Amazing Society Sep 2008 - Sep 2009Led architecture and development of server back-end for Gazillion's Marvel Superhero Squad MMO.
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Lead DeveloperMicrosoft Jul 2006 - Sep 2008Redmond, Washington, UsDeveloped peer-to-peer gaming platform for MSN Instant Messenger. Led development for the "ideation" and prototyping team that led to the Kinect project. -
Lead Program ManagerMicrosoft Dec 2002 - Jul 2006Redmond, Washington, UsResponsible for server development, security and billing for MSN Games. -
Head Of DevelopmentBeemania 2001 - 2002Developed custom web portal and content management system for Ubisoft.
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Director Of Online TechnologyOrigin 2000 - 2001Oversaw site reliability engineering for Ultima Online. Technical director and project firefighter for entire studio.
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Head Of DevelopmentIllusion Machines Incorporated 1993 - 1999Developed a graphical front-end to the Internet Chess Club online service for MSN. Developed Dawn of War, real-time strategy game for Virgin Interactive.
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DeveloperThe 3Do Company 1992 - 1993UsWrote API code for the 3DO Multiplayer game console. Contributed to first-party game development. Provided developer support and platform evangelism. -
Project DirectorOrigin 1989 - 1992Directed Worlds of Ultima: The Savage Empire (http://www.mobygames.com/game/worlds-of-ultima-the-savage-empire) and Wing Commander II (http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi).
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EditorSteve Jackson Games 1987 - 1988UsLine editor for Car Wars (http://boardgamegeek.com/boardgame/2795/car-wars). -
Independent ConsultantSelf-Employed Jul 1984 - Sep 1986Developed math coprocessor libraries for medical imaging systems. Developed a custom database solution for call center management.
Siobhan Beeman Skills
Siobhan Beeman Education Details
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The University Of Texas At Austin
Frequently Asked Questions about Siobhan Beeman
What company does Siobhan Beeman work for?
Siobhan Beeman works for Realxp Lab
What is Siobhan Beeman's role at the current company?
Siobhan Beeman's current role is Engineer and Educator.
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What schools did Siobhan Beeman attend?
Siobhan Beeman attended The University Of Texas At Austin.
What skills is Siobhan Beeman known for?
Siobhan Beeman has skills like Game Development, C++, C#, Video Games, Mobile Applications, Objective C, Iphone, Mobile Devices, Unity3d, Python, Distributed Systems, Linux.
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