Sjors Janssen

Sjors Janssen Email and Phone Number

Lead level designer at Tiny Wizard Games @ Tiny Wizard Games
Sjors Janssen's Location
Amsterdam, North Holland, Netherlands, Netherlands
Sjors Janssen's Contact Details

Sjors Janssen personal email

About Sjors Janssen

✓ 10+ years working remotely✓ 8 published titles AAA/AA/indie on console, PC/Steam, mobile, VR.✓ 5+ years in leadership capacity✓ 3+ years in senior level design role✓ Experienced in all phases of production✓ Strong analytical background✓ Extreme attention to detail✓ Excellent sense for what works and what doesn't✓ 21 years worth of 3D level design experience✓ 7 years of experience as environment artist✓ Experience on first person shooters, driving action, hack and slash and real time strategy✓ Experience working on single player, multiplayer and co-op games✓ Vast experience using many (level) editors including Unity, Unreal, Hammer, Radiant, Maya✓ Scene composition, colour use and readability suitable for marketing material✓ Vast professional experience using 3D modelling tools and PhotoShop✓ Passion for architecture✓ Guiding the player, navigation and orientating✓ Storytelling through design, game mechanics and scenery✓ Quick to pick up new tools and techniques✓ Vast C# experience within Unity3D, creating gameplay and selling tools on Unity Asset Store✓ 2.5 years professional AAA gameplay/level scripting experience; LUA, Python, JavaScript.✓ Comfortable with most programming languages, particular focus on C#✓ Professional experience in visual scripting on different platforms✓ GNU/Linux enthausiast and command line user✓ Forward thinking, assertive and constructive. Proactive communicator.✓ Plan, organise and multitask✓ Able to work with budgets and deadlines✓ I enjoy sharing and discussing workflows with peers✓ Looking to continuously improve my process as well as the team's✓ Deep appreciation for the creative process as a team effort✓ Sharing criticism and ideas✓ Willing to learn new skills and find new approaches✓ Highly creative, cross-discipline, broad skillset✓ Able to write clear and concise documentation✓ Work well alone or in team✓ I enjoy working on cohesive conceptual thematics in design and visual language✓ Integrating marketing and offline user engagement✓ Proactively aiding director in finding the game direction✓ Excellent insight into production aspect of other disciplines✓ Passion for playing and collecting games✓ Passion for creating immersive and compelling game worlds✓ Passion for film and engaging storytelling

Sjors Janssen's Current Company Details
Tiny Wizard Games

Tiny Wizard Games

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Lead level designer at Tiny Wizard Games
Sjors Janssen Work Experience Details
  • Tiny Wizard Games
    Lead Level Designer
    Tiny Wizard Games Nov 2022 - Present
  • Rotor Games
    Owner / Freelance Level Designer
    Rotor Games Jul 2010 - Dec 2023
    Amsterdam Area, Netherlands
    Independent video game developer / Freelance game industry professionalIndie game development, app developer, LUA scripter, game and level design, environment artist, external producer, tools programmer.
  • Vertigo Games
    Senior Level Artist
    Vertigo Games Feb 2021 - Oct 2022
    Rotterdam, South Holland, Netherlands
    Level art, multi-platform optimisation, lighting.
  • M2H/Blackmill Games
    Lead Level Designer
    M2H/Blackmill Games Nov 2016 - Feb 2020
    Alkmaar, North Holland, Netherlands
    Appointed Freelance Lead Level Design/Environment Art for WW1 Game Series
  • M2H/Blackmill Games
    Level Designer
    M2H/Blackmill Games Oct 2013 - Oct 2016
    Freelance Level Design/Environment Art for WW1 Game Series
  • Headup Games Gmbh & Co. Kg
    External Producer
    Headup Games Gmbh & Co. Kg Jul 2010 - Nov 2010
    Part-time freelance External Producer on real time tactical adventure game Trapped Dead for PC.
  • Ubisoft Reflections
    Level Designer
    Ubisoft Reflections Apr 2010 - Jul 2010
    Level scripting and design for driving action game DRIVER San Francisco for PS3, Xbox 360, PC and Mac.
  • Playlogic Game Factory
    Level Designer
    Playlogic Game Factory Apr 2009 - Mar 2010
    Level design for unannounced title.Responsibilities: Level design, game design prototyping, technical prototyping and scripting feature requests.Level design for Fairytale Fights (Retail and DLC); Platform Hack’N’Slash for Xbox 360, PS3 and PC.Responsibilities: Level Design/Scripting (quest/PvP), High-level design, mechanic prototyping, mini-boss design, directing external artists, environment functionality and readability.
  • Guerrilla Games
    Junior Level Designer/Scripter
    Guerrilla Games Nov 2007 - Dec 2008
    Single player Level Design for Killzone 2 for the Sony PlayStation 3.Responsibilities: Single player Level Design, gameplay scripting (LUA), providing feedback to the AI department, feature requests and implementation, asset introductions, environment functionality and readability, dialogue drafts and implementation, AI navigation, game testing, game wide bug fixes, tools requests/testing.

Sjors Janssen Skills

Game Design Game Development Level Design Photoshop Unreal Engine 3 Unity3d Lua 3d Visualization Texturing Game Art Gameplay Programming C# Environment Art Project Planning Game Production System Design Game Scripting Texture Creation Maya Unreal Editor Javascript Kismet Ios Development Corona Sdk Leadership Video Editing Trello Slack Tools

Sjors Janssen Education Details

  • Self Educated
    Self Educated
  • Willem Blaeu, High School
    Willem Blaeu, High School

Frequently Asked Questions about Sjors Janssen

What company does Sjors Janssen work for?

Sjors Janssen works for Tiny Wizard Games

What is Sjors Janssen's role at the current company?

Sjors Janssen's current role is Lead level designer at Tiny Wizard Games.

What is Sjors Janssen's email address?

Sjors Janssen's email address is ro****@****ail.com

What schools did Sjors Janssen attend?

Sjors Janssen attended Self Educated, Willem Blaeu, High School.

What are some of Sjors Janssen's interests?

Sjors Janssen has interest in Game Collecting, Architecture, History.

What skills is Sjors Janssen known for?

Sjors Janssen has skills like Game Design, Game Development, Level Design, Photoshop, Unreal Engine 3, Unity3d, Lua, 3d Visualization, Texturing, Game Art, Gameplay Programming, C#.

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