Sarah Burns

Sarah Burns Email and Phone Number

Head of Production and Operations @ Marvelous Europe
Peterborough, GB
Sarah Burns's Location
Peterborough, England, United Kingdom, United Kingdom
About Sarah Burns

Making things happen.With a diligent nature and drive for success, Sarah has managed the releases of a multitude of titles across numerous console generations for Nintendo, Sony, Microsoft, iOS, Steam and Web platforms. Working directly with Development and Marketing teams to ensure overall success.Listed in MCV's Top 100 Women in Video Games.Skills: Producing, Project Management, Video Editing, Graphic Design.Development Management • Regular communication and planning with developers, combining an informal style with a task focus • Managing the end to end process from signing the title to release • Waterfall and Agile methodologiesProject Management • Managing console titles from acquisition to gold master of over 100+ games • Managing multi-region submission processes to each key platform holderQA/Localisation Management • Perform file reviews on original source language files, liaise with localisation & QA companies and manage process by direct communication with key question/issue reporters

Sarah Burns's Current Company Details
Marvelous Europe

Marvelous Europe

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Head of Production and Operations
Peterborough, GB
Employees:
12
Sarah Burns Work Experience Details
  • Marvelous Europe
    Head Of Production And Operations
    Marvelous Europe
    Peterborough, Gb
  • Marvelous Europe
    Head Of Production & Operations
    Marvelous Europe Aug 2020 - Present
    London, England, Gb
  • Numskull Games
    Development Producer
    Numskull Games Apr 2019 - Aug 2020
    Welwyn Garden City, Hertfordshire , Gb
    Publishing Producer role working with a small team to drive success from the infancy of the company to release 12 titles in the first year. Management of multi-region (EU, NA, JP & ASIA) boxed and digital titles from acquisition to platform holder approved EFIGS+ code ready for manufacture.
  • Big Technical
    Producer (Production Director)
    Big Technical Aug 2015 - Apr 2019
    Production Director. Working with a small indie team to develop and release small digital games online, ID@Xbox & mobile.
  • Miniclip
    Producer, Publishing
    Miniclip Sep 2013 - Jul 2014
    Neuchâtel, Ch
    Managing the release and promotion of games onto Miniclip with ongoing use of analytics for planned promotion and game financial performance.Managing acquisition review of new games for publishing on Miniclip.com.Managing MMO third party relations from acquisition to integration and the continued success and promotion of existing titles. Working with 3rd party companies such as Warner Brothers, Konami and Good Game Studios. Ensuring all titles comply with COPPA.Introduced new QA procedures ensuring titles are ready to publish without issues.Managing localisation of site content.Creating and maintaining successful marketing strategy for game launches and seasonal events involving site development of new awards system.Working with the Social team for promotion of titles on social media channels. Working with internal Art teams for creation of art assets and promotional materials.Creating art and video assets when required. Driving syndication of Miniclip games onto external sites, platforms including Facebook and ВКонтакте. Managing and training of Associate Producer.
  • Jagex
    Associate Producer
    Jagex Mar 2013 - Aug 2013
    Cambridge, Cambridgeshire, Gb
    3rd Party Publishing subsidiary Assembly Corp(Studio closure) Managing multiple iOS & android products with external development teams in the UK and overseas in ensure delivery on time and budget. Working on site and on location overseas.Working with internal Art and Audio departments to drive forward creative vision from major stakeholders.Responsibilities also included working with external UK developers on PC titles.+Focus on free-to-play monetisation model+Mobile optimisation Producer - iOS / AndroidAssociate Producer - PC
  • Rising Star Games
    Development Coordinator
    Rising Star Games Apr 2008 - Mar 2013
    Hitchin, Herts, Gb
    The management of Rising Star Games Ltd. (Europe) and Rising Star Games Inc. (USA) boxed and digital titles from acquisition to platform holder approved EFIGS code ready for manufacture. Responsibilities include scheduling and management of all titles from acquisition to localization to approval. This includes working with our external developers (Japan, USA, Europe, China), management of Localisation & QA via external companies, submitting code for PAL & NTSC age ratings, concept submission, metadata submission, code submission to all platform holders through to the approval of gold master. Working with the Sales and Marketing departments for delivery of preview and review code.Additional responsibilities include:-+Review of suitable new game opportunities for PAL & NTSC territories+Creation of additional complementary content for extra revenue via PlaystationStore and Xbox 360 Marketplace+Creation of emanuals for digital titles
  • Rising Star Games
    Marketing Executive
    Rising Star Games Jun 2007 - Apr 2008
    Hitchin, Herts, Gb
    Managing and producing marketing assets for a number of Rising Star Games titles including TV advert, game trailers, websites, print adverts, online marketing and CD-ROMs. Responsibilities also included reviewing and editing game box copy and creation of assets for and content management of risingstargames.comAdditionally managed the social media channels publishing content and creating artwork assets required.
  • Gamestation
    Sales Assistant
    Gamestation Sep 2004 - Jun 2007
    Gb
    Front line position dealing with sales & recommendations on purchases to customers.A full knowledge of all gaming platforms, new releases and back catalogue. Responsibilities included maintaining point of sale plans and dealing with stock from processing the delivery to the shelves.
  • Nexus Visual Effects
    Work Experience
    Nexus Visual Effects Jul 2004 - Jul 2004
    Work experience in visual effects including the use of a range of visual effects and image editing software including Maya, After Effects and Photoshop

Sarah Burns Skills

Video Games Video Editing Social Games Photoshop Game Development Mobile Games Online Marketing Casual Games Computer Games Mmo Localization Project Management Game Design Online Gaming Graphic Design Xbox 360 Blogging Video Production Monetization Community Management Adobe Creative Suite Ios Content Management Final Cut Pro Gameplay Console Interactive Entertainment Mmorpg Digital Media Website Development Ps3 Jira Facebook Editing Animation Seo Quality Assurance Confluence Platform Submission Nintendo Ds Nintendo 3ds Wii Playstation 2 Playstation 3 Playstation Vita Psp Management Publishing Adobe Photoshop Agile Methodologies

Sarah Burns Education Details

  • University Of Bedfordshire
    University Of Bedfordshire
    Media Production
  • Woking College
    Woking College
    Sociology

Frequently Asked Questions about Sarah Burns

What company does Sarah Burns work for?

Sarah Burns works for Marvelous Europe

What is Sarah Burns's role at the current company?

Sarah Burns's current role is Head of Production and Operations.

What schools did Sarah Burns attend?

Sarah Burns attended University Of Bedfordshire, Woking College.

What are some of Sarah Burns's interests?

Sarah Burns has interest in Social Services, Children, Civil Rights And Social Action, Science And Technology, Disaster And Humanitarian Relief, Human Rights, Animal Welfare.

What skills is Sarah Burns known for?

Sarah Burns has skills like Video Games, Video Editing, Social Games, Photoshop, Game Development, Mobile Games, Online Marketing, Casual Games, Computer Games, Mmo, Localization, Project Management.

Who are Sarah Burns's colleagues?

Sarah Burns's colleagues are Rory Gilhespy, Cynthia Schulz.

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