Skelius Mortalis Email and Phone Number
"I find it's easier to talk to a person than a large corporation." I'm helping game companies self-distribute and sell their games.
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Business Development Manager1D3 Digitech Nov 2023 - PresentDeveloping a project for monetising video games, money processing and digital distribution within Video Games Industry. -
Audio SpecialistPubg Corporation Jul 2023 - Aug 2023Amsterdam, North Holland, NetherlandsPre-production. Creation of Test plans. Supporting the audio team. -
Creative ProducerEddaheim Jan 2022 - Jan 2023Copenhagen, Capital Region, DenmarkPre-production of the game "Neon Knights: Humanity Erased"- Started the company's task management infrastructure in Notion- Created sprint plans for the Scrum workflow of Eddaheim- Created and maintained a Roadmap for the Vertical Slice of the game Neon Knights: Humanity Erased- Made presentations in Miro and organized weekly showcases for the Deep Dives and Shallow Dives during development- Communicated the Definition of Done and deadlines between the Director and Developers- Assisted Managing Director with time estimates and overall management- Created Gantt charts and other Excel Sheets documentation for estimation purposes- Onboarded new developers into the task management infrastructure- Created custom dashboards and automations for different departments in Notion -
Project ManagerEddaheim Jan 2021 - Dec 2022Copenhagen Metropolitan AreaPrototyping/Production phase of the Vertical slice of the game: "Neon Knights: Humanity Erased"- Wrote task estimation guidelines and Google sheets documentation- Maintained the hub of communication for clarity, mediated between developers' needs and director's priorities- Held daily scrum meetings- Reorganized task management database with Producer in Hack'n'Plan- Created a Game design features model in collaboration with the Designer- Wrote, maintained and backed up all documentation in the company- Did QA testing- Published videos and created checklists and smoketests for the game functionality before showcases- Wrote detailed reports and presentations in Miro to address concerns and visualize issues that need to be addressed- Combined stakeholders' feedback and cross-references with our production plan, checked for inconsistencies- Digital procurement- Sound Design supplementation for demo purposes -
Freelance Sound DesignerFreelance, Self-Employed May 2020 - Oct 2021Copenhagen Metropolitan Area- Made sound effects in Reaper and FL Studio for various freelance projects (Game and Film)- Made music in FL with NI Kontakt libraries for film and theatre- Made various event sequencers and demos via Fmod Designer (Fmod Studio) for various clients on Video Game development- Created basic audio programming events and triggers in Unreal Engine 4 (Have done so in UE5 too)
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Ux Designer/ResearcherMelocura Institute Of Audio Therapy Nov 2019 - Dec 2019Copenhagen Area, Capital Region, Denmarkwebsite design, user experience and quantative research, competitor scouting and market research, WordPress. -
Freelance Sound DesignerSelf-Employed May 2019 - Nov 2019Copenhagen Area, Capital Region, DenmarkMusic creation for small game projects and trailers using Fruity Loops and NI Kontakt.
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Project ManagerBetadwarf Entertainment Jan 2019 - Apr 2019Copenhagen Area, Capital Region, DenmarkMaintenance of a live-service game: "Minion Masters"- Task management on Trello- Prioritization and de-prioritization of task cards and bugs- Invoice management and company accounting tasks- Creation of guides, onboarding documentation, maintenance of company's google drive and other paperwork- Sound design for 2 regular game updates- Procurement of physical goods, ordering lunch, goods, etc.- Assisting the Managing Director- Participating and Holding the Daily Scrum- Communicating with outsourcing agents and freelancers as needed -
Sound Designer/ComposerTesrenewal Project Sep 2012 - May 2016Kolding Area, DenmarkRecording music or sound effects. FL studio and NI kontakt. This was a modding project for a volunteer modding community that aimed to recreate Morrowind in a Skyrim engine. I created new audio assets.
Skelius Mortalis Education Details
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Industrial And Product Design -
Games Development -
Bachelor Diploma
Frequently Asked Questions about Skelius Mortalis
What company does Skelius Mortalis work for?
Skelius Mortalis works for 1d3 Digitech
What is Skelius Mortalis's role at the current company?
Skelius Mortalis's current role is Business Development Manager @ 1D3 | Ex-Krafton EU |.
What schools did Skelius Mortalis attend?
Skelius Mortalis attended University Of Southern Denmark, Abertay University, Abertay University.
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