Sadie Lee

Sadie Lee Email and Phone Number

Game Designer at Outerloop Games @ Outerloop Games
Sadie Lee's Location
Seattle, Washington, United States, United States
Sadie Lee's Contact Details

Sadie Lee work email

Sadie Lee personal email

n/a
About Sadie Lee

I am a Senior Game Designer with a focus in Systems & Scenario Design. My experience with multidisciplinary development and consultation lays the foundation for my focused passion for designing works that heighten and resonate with my teams concepts and with players.Previously worked with tools and languages such as Unity, steamVR, C#, Lua, React, HTML5.Fall 2021 marks a decade of exploration of interactive art, with a history of personal projects that focus on mental health and queer experience in a post-digital age. Can't wait to see what the future holds. 💪

Sadie Lee's Current Company Details
Outerloop Games

Outerloop Games

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Game Designer at Outerloop Games
Employees:
7
Sadie Lee Work Experience Details
  • Outerloop Games
    Game Designer
    Outerloop Games Oct 2019 - Present
    Integrating characters, the worlds they live in and the systems that power them through concise design theories that focus on resonating project themes.Collaborating across all team lines to design systems in scope and in consideration of team needs.Balancing and tweaking preexisting systems to deliver the optimal design and peak experience for players.Level design focusing on character theme and opportunities for player expression.
  • Capybara Games
    Game Designer
    Capybara Games Feb 2017 - Apr 2019
    Toronto, On, Ca
    Prototype UI Designs in Unity and Draw.IO.Map out complex systems in Draw.IO and prototype implementation in Google Sheets.Guide implementation of systems into production via team meetings and collaborative tools.Lead team through production by finding solutions and room for adjustments.Augment pre-existing codebase to implement new functions for final release.Research modern design and frameworks for efficient production.
  • Pinnguaq Association
    Interactive Experience Developer
    Pinnguaq Association Oct 2016 - Feb 2017
    Development of UI Prototypes in Unity and traditional mediums, for clients & team.Construct Visual Reference guides in Photoshop and Illustrator for commission artists.Guide development of UX systems for in-house VR framework via team meetings.Develop modular flexible applications in C# with Visual Studio & Unity.Keep up to date with latest technology trends for development opportunities.Engage with public in playtesting and showcasing sessions of VR applications.
  • Slimekat
    Multidisciplinary Developer & Consultant
    Slimekat 2011 - Feb 2017
    Rapid prototyping of game concept and implementation.Designing, iterating and implementing 2D assets.Building systems and mechanics through C# and/or visual scripting.Social media and marketing for releases through Twitter.
  • Techsdale
    Lead Program Instructor - Game Design
    Techsdale Jun 2016 - Jan 2017
    Planned beginner level curriculum for the Into To Game Design course that spans across 12 weeks.Engaging with students, understanding their passions and creative needs with regards to the course.Walking students and mentors through weekly lectures and in-class workshops.Meeting with Techsdale representatives and class mentors weekly through video chat to discuss students struggles and strengths and how to keep students engaged.Introducing students to work-flows for keeping on task and accomplishing development goals.
  • Vretta Inc.
    Software Developer
    Vretta Inc. Aug 2016 - Oct 2016
    Toronto, Ontario, Ca
    Development of UI Prototypes in OpenFL and Haxe for clients & team.Port existing code from AS3 to implement into new Haxe projects.Maintain and modify existing applications.Perform custom programming as assigned.Debug and test software implementation.Provide recommendations for improvements in the overall development process.Actively participate in team meetings and offer recommendations/ideas on design projects.
  • Curiobot
    Ui/Ux Consultant - Contract
    Curiobot Apr 2016 - Jun 2016
    Vancouver, Bc, Ca
    Discussed overall design themes with the client and how best to incorporate them through-out.Analyzed UI elements and their contribution to the user experience and flow of gameplay.Provided a clear and honest perspective on how the client could best improve user engagement.
  • Vivid Foundry
    Game Design Consultant - Contract
    Vivid Foundry Mar 2014 - Apr 2014
    Provided feedback on design elements of multiple projects.Critiqued gameplay elements and ensured design and mechanics provided a strong user experience.Overlooked options for project restructuring and release strategies.
  • York University
    Game Programming Coordinator - Contract
    York University Mar 2014 - Mar 2014
    Toronto, On, Ca
    Hired for the PlayCES Initiative of York University. PlayCES was a computer science fundamentals extra-curricular program for marginalized children.

Sadie Lee Skills

Game Design Rapid Prototyping 2d Graphics Game Development 2d Art Management Photoshop Game Programming Project Management Leadership Game Design Documents 3d Modeling Uv Mapping User Experience Design Environment Art User Interface Design Video Games User Experience Texturing Actionscript Graphics Unity3d Level Design C# Adobe Photoshop Gameplay Scripting Pixel Art Programming Unity Flash Software Development

Sadie Lee Education Details

  • George Brown College
    George Brown College
    Game Development

Frequently Asked Questions about Sadie Lee

What company does Sadie Lee work for?

Sadie Lee works for Outerloop Games

What is Sadie Lee's role at the current company?

Sadie Lee's current role is Game Designer at Outerloop Games.

What is Sadie Lee's email address?

Sadie Lee's email address is sa****@****mes.com

What schools did Sadie Lee attend?

Sadie Lee attended George Brown College.

What skills is Sadie Lee known for?

Sadie Lee has skills like Game Design, Rapid Prototyping, 2d Graphics, Game Development, 2d Art, Management, Photoshop, Game Programming, Project Management, Leadership, Game Design Documents, 3d Modeling.

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