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Currently at Meta, helping keep people safe in the Metaverse.Prior to this I led multiple teams to deliver features for the Quest VR device. I focused heavily on social connections in the Metaverse, but also led efforts around core navigation, device control, platform growth and more. I enjoy defining strategy through design, and I love growing designers skills and careers.I've held a variety of positions ranging from salesman to engineer, civilian in the Army to consultant with my own company. I created Foundation, an open-source front-end framework for building responsive sites and apps.
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Design DirectorWalmartCalifornia, United States -
Senior Design ManagerMeta Nov 2023 - PresentMenlo Park, Ca, UsLed the team responsible for safety and integrity in the Metaverse, now leading the team enabling creation for Horizon. -
Senior Design ManagerMeta Nov 2018 - May 2023Menlo Park, Ca, UsFor the last two years I led the team responsible for the foundations of a social Metaverse, including the digital representation of people, communication and connection tools, and travel mechanics. This team eventually comprised around 15, including three managers. We successfully set the social system vision for VR at Meta, and worked with every level of company leadership to align VR with other core products at Meta like Messenger.Prior to that, I led teams in VR that executed system navigation, controls, settings, design foundations and growth for AR/VR, with teams of varying sizes, many managed concurrently. Key achievements included the core navigation for the Quest 2, redesigns of the overall system settings, and the initial stages of the current VR system design language. -
Senior Product DesignerMeta Feb 2016 - Nov 2018Menlo Park, Ca, UsOn the Facebook Youth team I worked on products aimed at teenagers who had predominantly abandoned the Facebook app, and we designed and tested both features and full products to learn more about their needs. I worked with UXR to understand a teenage audience worldwide, and we ran school and country tests on multiple efforts which contributed to our understanding of the challenges facing teens on social media, and how the company as a whole could better serve them while helping alleviate detrimental effects of social media.Prior to that I worked on Ads tools that served Facebook's largest advertisers, companies with spend in the millions. I executed a redesign of Business Manager, the tool those advertisers used for an overview of their ad accounts and performance. -
Principal Ux DesignerQuantcast Aug 2014 - Feb 2016San Francisco, Ca, UsAt Quantcast I was responsible for leading our product design work across all of our products in conjunction with our Director of User Experience. I contributed directly to the design of our upcoming products and in my time there was responsible for the redesign and launch of the new Quantcast Measure.I also developed and distributed within the company a new design framework to align our product efforts and produce the foundation of a consistent design language which informed all new product design work (and continued for some time after my departure). This required cross-functional buy-in from product leads as well as engineering. -
PartnerZurb 2012 - Aug 2014Campbell, Ca, UsAs Partner and Design Lead at ZURB I led projects with our designers, for our clients. I was also responsible for Foundation, ZURB's open-source front-end framework. I also had various operational and product responsibilities including design work, concept development, and design strategy. -
Design LeadZurb Aug 2010 - Feb 2012Campbell, Ca, UsAs a design lead at ZURB I managed a variety of projects both internally and for our clients. I was responsible for client relationships, managing our team and ensuring we deliver awesome work on time and on budget. In addition I handled several internal application projects, both for my own time as a designer as well as with other team members like engineering and design. -
DesignerZurb Sep 2008 - Aug 2010Campbell, Ca, UsAs a designer at ZURB I was responsible for many aspects of client projects including strategy, prototyping, design and implementation. Our projects at ZURB varied from marketing sites to full application design, mostly but not restricted to the Web. -
Graphic ArtistSungard Aug 2006 - Jun 2008Wayne, Pa, UsI created marketing collateral, trade show items like banners, schedules and billboards, as well as worked on numerous internal web and digital projects for the marketing and product teams. -
OwnerSudo Consulting, Llc Aug 2004 - Jun 2006I performed in-home consultations for Apple hardware and compatible software.
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Mac SpecialistApple Retail Oct 2002 - Apr 2003Cupertino, California, UsI was a sales associate for one of the first Apple Stores. I did basic genius bar tasks as well as taught Mac courses in the store's theater. -
Engineering AssistantUs Army Corps Of Engineers Apr 2002 - Aug 2002Washington, Dc, Us -
Civilian Quartermaster'S Office AssistantUs Army May 2000 - Aug 2000Arlington, Virginia, Us
Jonathan Smiley Skills
Jonathan Smiley Education Details
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University Of Central FloridaDigital Media: Internet And Interactive Systems -
Georgia Institute Of TechnologyComputer Science
Frequently Asked Questions about Jonathan Smiley
What company does Jonathan Smiley work for?
Jonathan Smiley works for Walmart
What is Jonathan Smiley's role at the current company?
Jonathan Smiley's current role is Design Director.
What is Jonathan Smiley's email address?
Jonathan Smiley's email address is jo****@****hoo.com
What is Jonathan Smiley's direct phone number?
Jonathan Smiley's direct phone number is +140854*****
What schools did Jonathan Smiley attend?
Jonathan Smiley attended University Of Central Florida, Georgia Institute Of Technology.
What are some of Jonathan Smiley's interests?
Jonathan Smiley has interest in User Interfaces, Designers, Interaction, Graphic Design, User Experience, Web Design, Interaction Design, Zurb, Social Networks (Online), 30 Rock (Tv Series).
What skills is Jonathan Smiley known for?
Jonathan Smiley has skills like Html/css, Interaction Design, Web Design, Design Strategy, Prototyping, Mac, User Interface Design, User Experience, User Centered Design, Information Architecture, Concept Development, User Interface.
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