Neal Smith Email and Phone Number
Senior Engineering manager with strong technical background in object oriented design, C/C++, Java and C#. I’ve driven projects up and down the software stack including low level windows device drivers, serial communications, and high level user interfaces. I understand and have significant experience in Windows, Linux and Android environments. Sweet spot is engineering manager or technical lead roles with responsibilities such as mentoring team members, managing engineering teams, and managing relationships with third party companies and negotiating software interfaces.
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Vp Of Software EngineeringCore Impact Inc Jan 2024 - PresentElk Grove, Ca, Us -
Sr. Software EngineerIntel Corporation 2000 - Jan 2024Santa Clara, California, Us -
Sr Software Engineer And Engineering Manager In Area Of Machine LearningIntel Corporation Jul 2017 - Aug 2023Santa Clara, California, Us- Senior Machine Learning and Artificial Intelligence SW Eng at Intel Corp - Movidius Neural Compute Program team which produced the CES 2018 Innovation Award winning (Embedded Technologies category) Intel Neural Compute Stick product. + Develop example code (C++ and Python) for the Neural Compute Stick (NCS) and Neural Compute SDK. + Develop Machine Learning demo software for conferences and other events+ Developed and maintain the public github repo (neural compute app zoo) that provides the developer community a place to share code and neural networks for the Neural Compute Stick.+ Conference booth and demos + Develop and teach classes for the Neural Compute SDK and NCS for educational, developer, and hackathon/makeathon communities. -
Sr Software EngineerBasis International Ltd. 1998 - 2000Albuquerque, Nm, Us-Key member of software engineering staff dedicated to BBj, a 100% Java based Business BASIC interpreter and Integrated Development Environment (IDE) with concentration on the IDE and Resource Builder Skills included requirements gathering and analysis, Object Oriented Design (OOD), Object Oriented Programming (OOP), resource language compiler development, GUI, UML, Rational Rose, Java, JFC/Swing, JavaBeans.- Lead Engineer for release 2.1 of Visual PRO/5 and PRO/5 products. Responsibilities included coordinating Engineering and Quality Assurance efforts on the product, prioritizing tasks for a team of up to 5 other Software Engineers, and coding in C and C++ in Windows environment.- Developed a prototype version of first person 3D game engine based on Direct3D and DirectDraw technology. Also developed 3D Studio Max Plug-in to export worlds and objects from the 3D Studio environment and import them into the game engine. (This was a personal project.) -
Software EngineerCorrea Enterprises Inc 1991 - 1998- Lead Software Engineer for the development of a particle system simulation plug-in for the Electric Image Animation System professional 3D animation and rendering software package. Skills included: 3D Graphics, Physics, C++, requirements analysis, OOD, OOP, technical leadership- Lead Software Engineer for a MS Windows 2-way wireless messaging application. Skills included: OOD, OOP, Visual C++, MFC, Win32 API.- Lead (only) Software Engineer for Niteglow, a MS Windows screen saver engine. Skills included: C++, WinG, 80x86 Assembly Language, DirectX, plug-in DLL modules, 2D Graphics, Particle System, Win32 API. - Software Engineer for design and development of an Interactive Voice Response (IVR.) for SkyTel's world wide paging network. Skills included: OOD, OOP, C++, Unix, Dialogic hardware and APIs, telephony, voice and call processing.- Primary Programmer/Analyst for SkyFax, an award winning (1995 AFA Best Fax Mailbox Service, Mobile Office’s 20 Most Important Products of the Year, BIS Computer Fax Conference’s Best Wireless Application for Mobile Professionals), nation-wide, facsimile store and forward system. Skills included: C, Unix, Dialogic hardware and APIs, telephony fax, Unix IPC, Serial RS232 comm., Bourne Shell, Curses library.- Primary Programmer/Analyst for SkyTel's Skyword Access for Macintosh, a wireless messaging application. Skills included Prototyping, modem communications, Think C, compiler, Macintosh Toolbox system calls.- Contributed to the design, coding, testing, and maintenance of Integrated Data Translation Utility program for the USAF. Skills included Alsys Ada, MS-DOS, Batch programming. SECRET security clearance was obtained for this project.- Member of programming team contracted to port Automated Material Control System database to Ada. Skills included software design, implementation, testing, and maintenance, Ada, C, Bourne Shell, Unix.
Neal Smith Education Details
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New Mexico State UniversityComputer Science -
New Mexico State UniversityMinor In Mathematics
Frequently Asked Questions about Neal Smith
What company does Neal Smith work for?
Neal Smith works for Core Impact Inc
What is Neal Smith's role at the current company?
Neal Smith's current role is Software Engineering Management with strong technical background.
What schools did Neal Smith attend?
Neal Smith attended New Mexico State University, New Mexico State University.
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