Sofie Graham

Sofie Graham Email and Phone Number

Software Engineer at Meta Reality Labs | Engineering Mentor | AWS & Kubernetes Certified @ Meta
Sofie Graham's Location
Seattle, Washington, United States, United States
Sofie Graham's Contact Details
About Sofie Graham

I'm a Lead Software Engineer building and scaling distributed systems to support Virtual Gaming World's rocket-ship growth.Growing up in Zambia, my favorite childhood hobby was tracking and catching interesting creatures. When I brought home a deadly venomous snake (his name was Fluffy) my parents got me a laptop to keep me out of trouble. This kicked off my fascination with computers and games and ultimately led me into software development. As a software engineer, I get to do what I love while being surrounded by other highly-motivated people. I also enjoy mentoring fellow engineers, especially those from non-traditional backgrounds.When I'm not glued to my machine I'm either out in the mountains climbing and trail running with my pups, or I'm playing board and video games with friends.Languages: Typescript, Javascript, Ruby, Kotlin, JavaDevelopment: Kubernetes, Terraform, AWS, Git, CircleCI, DockerBackend: Node, Express, Ruby on Rails, PostgreSQL, MySQL, MongoDB, Redis, REST, GraphQLFrontend: Vue, React, Angular, Apollo, HTML5, CSS3, SCSS, jQueryCertifications: Kubernetes CKAD | Hashicorp Terraform | AWS Solutions Architect

Sofie Graham's Current Company Details
Meta

Meta

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Software Engineer at Meta Reality Labs | Engineering Mentor | AWS & Kubernetes Certified
Sofie Graham Work Experience Details
  • Meta
    Software Engineer
    Meta Mar 2024 - Present
    Menlo Park, Ca, Us
  • Out In Tech
    Software Engineer Mentor
    Out In Tech Mar 2023 - Present
    New York, New York, Us
    Mentoring LGBTQ+ youths through Software Development Projects.
  • Hack Reactor
    Software Engineer Mentor For Telegraph Track
    Hack Reactor Oct 2022 - Present
    Boulder, Co, Us
    Providing mentorship for engineers from underrepresented groups in tech.
  • Vgw
    Team Lead Backend Engineer
    Vgw Jun 2021 - Jan 2024
    Perth, Wa, Au
    Scaled VGW’s online casino platform from thousands of users on a monolithic stack to millions of users on microservices.• Built the user microservice and migrated all user data from a legacy Java platform into the new service with zero downtime using the strangler pattern. Typescript/Node/Postgres/Kubernetes.• Decreased risk for the business by implementing event driven patterns for the customer domain using process-managers to read, compile and stream events to an anti-money-laundering team.• Reduced latency of back-office searches over millions of records from 5 seconds down to 30ms by implementing a search-optimized database schema, read replica, and trigram indexing for fast fuzzy search.• Managed a team of engineers and ensured they were fulfilled by providing growth opportunities and mentoring in bi-weekly one-on-ones and allocating them to projects matching their interests and skills.• Created prioritization practices which allow for ideas to be sourced from the entire team and for tech-debt to be raised alongside product features, aligning with business OKRs for easy triaging.
  • Vgw
    Senior Backend Engineer
    Vgw Aug 2019 - Jun 2021
    Perth, Wa, Au
    Built foundational distributed systems to improve resiliency and build customer trust.• Eliminated system crashes by replacing legacy Tournament system with a microservice which uses Redis for leaderboards and prize contributions, allowing for fast lookup of leaderboard neighbors and scoring.• Built an event driven Purchase microservice and ensured idempotency via a state machine.• Created a new revenue stream by building the first scratchcard game prototype with easily extendable code which subsequently allowed for new mechanics and new games to be released every month.• Prevented the potential loss of 40% of business revenue by quickly responding to legal requirements from one of our payment providers; writing code, testing, and releasing in quick iterations.
  • Buildzoom
    Fullstack Software Engineer
    Buildzoom Sep 2017 - Aug 2019
    Scottsdale, Az, Us
    Rapid development of product features and internal tools to prove out the business model.• Built internal tools using TDD in Ruby on Rails, React and GraphQL: - Comms tool - Allows reps to customize automated SMS and email campaigns to our customers. - Tasks tool - Tasks are manually created, or can be automatically triggered by customer behavior. - Feature flag - Allows us to switch on/off product features and experiments for specific users.• Increased revenue collection rates by implementing a Resque job which identifies outdated projects, and prompts users to indicate the outcome via email campaign and site-wide banner system.• Doubled user image uploads by creating a gallery module in AngularJS, with a responsive UI.• Increased call-connections by 22% by implementing localized phone aliases on the state and city level with Twilio.• Built the interactive server rendered company homepage, still in use: https://www.buildzoom.com
  • Buildzoom
    Growth Specialist
    Buildzoom Oct 2014 - Sep 2017
    Scottsdale, Az, Us
    • Created communications strategy from the ground up, implementing email communications with SendWithUs and SMS with Twilio, resulting in 4X business growth over 3 years.• Developed automated email campaigns which make use of our proprietary data to personalize messaging, resulting in scalable, affordable user-acquisition.• Implemented content-generation campaigns and optimized with AB tests to raise our search engine ranking and increase organic traffic.
  • Sap
    Gamification Analyst: Developer Community
    Sap May 2014 - Oct 2014
    Walldorf, Bw, De
    - Increased 90 day retention on SAP products by 8% by creating product-specific gamification mechanics and visual assets.- Accelerated growth of developer community by creating content geared towards engineers.
  • Codemasters
    Experienced Game Designer
    Codemasters Jun 2012 - Aug 2013
    Southam, Warwickshire, Gb
    - Led research, rapid prototyping, and user-testing of new game concepts, allowing us to attain proof of concept with minimal investment.- Implemented gamification mechanics for the web-based companion app of triple-A game Grid 2.
  • Arooga
    Game Designer
    Arooga Feb 2011 - Jun 2012
    Spearheaded the development of online games, from ideation through to post-release experimentation and data-driven iteration.
  • Bbc
    Concept Artist
    Bbc Sep 2010 - Oct 2010
    London, England, Gb
    Delivered concept art and character designs for a short film as part of the 'Motion Disabled' project which was awarded 'Best Experimental Film' at the United Kingdom's premiere deaf film festival.
  • Disney Interactive Studios
    Production Assistant
    Disney Interactive Studios Jun 2009 - Jul 2010
    Burbank, Ca, Us
    Developed game mechanics, UI designs, and concept art for games released on multiple platforms, including Xbox, Playstation, Wii and DS.
  • Young & Rubicam
    Assistant
    Young & Rubicam Jun 2003 - Aug 2003
    New York, Ny, Us
    Increased tourism in Zambia by creating digital marketing and banner advertisement campaigns with an international reach.

Sofie Graham Skills

Game Design Video Games Game Development Level Design User Interface Design Social Games Marketing User Experience Javascript Photoshop Web Development React Node Digital Marketing Sql Express Management Software Development Redux Concept Design Illustration Advertising Postgres Mobile Devices Visualization Functional Programming Casual Games Online Gaming Ps3 Mobile Games Seo Iphone Art Direction Console Wii Multiplayer Gamification Xbox 360 Unreal Engine 3 Monetization 3d Visualization Microservices Mmo Analytics Cross Platform Development Xbox Environment Art

Sofie Graham Education Details

  • Teesside University
    Teesside University
    Game Development
  • Hult International Business School
    Hult International Business School
    International Marketing
  • Oxford Brookes University
    Oxford Brookes University
    Art And Design
  • The Royal School Of Armagh
    The Royal School Of Armagh

Frequently Asked Questions about Sofie Graham

What company does Sofie Graham work for?

Sofie Graham works for Meta

What is Sofie Graham's role at the current company?

Sofie Graham's current role is Software Engineer at Meta Reality Labs | Engineering Mentor | AWS & Kubernetes Certified.

What is Sofie Graham's email address?

Sofie Graham's email address is so****@****ail.com

What is Sofie Graham's direct phone number?

Sofie Graham's direct phone number is +141565*****

What schools did Sofie Graham attend?

Sofie Graham attended Teesside University, Hult International Business School, Oxford Brookes University, The Royal School Of Armagh.

What are some of Sofie Graham's interests?

Sofie Graham has interest in Data Driven Design, Digital Painting, Gamification, Consumer Research, Civil Rights And Social Action, Education, Analytics, Photography, Science And Technology, Running.

What skills is Sofie Graham known for?

Sofie Graham has skills like Game Design, Video Games, Game Development, Level Design, User Interface Design, Social Games, Marketing, User Experience, Javascript, Photoshop, Web Development, React.

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