Do-Haeng Lee Email & Phone Number
Who is Do-Haeng Lee? Overview
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Do-Haeng Lee is listed as Technical Director at Line games | ex-Zigbang | ex-NCSoft | ex-Nexon at LINE Games (라인게임즈), a with 82 employees, based in South Korea, Korea, Republic of. AeroLeads shows a matched LinkedIn profile for Do-Haeng Lee.
Do-Haeng Lee previously worked as Technical Director at Line Games (라인게임즈) and Software Engineer at Zigbang. Do-Haeng Lee holds Bachelor Of Science (Bs), Computer Engineering, 4.28 / 4.5 from 광운대학교 / Kwangwoon University.
Email format at LINE Games (라인게임즈)
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About Do-Haeng Lee
10+ years of experience with real-time, multiplayer games.6+ years developing experience with Unity Engine. 5+ years developing games with C++. 25+ years of immersive experience in playing games.
Listed skills include Unity Engine, 게임 프로그래밍, Unreal Engine 4, C++, and 12 others.
Do-Haeng Lee's current company
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Do-Haeng Lee work experience
A career timeline built from the work history available for this profile.
Software Engineer
Soma, Sep, 2021 - Now, Unity Engine, C#- Involved in Soma, a 3D virtual office platform that helps people to work remotely.- Deeply optimized codes to accommodate 500 players effectively in a single space.- Contributed to making shared goals as a self-motivated leader.- Utilized the Model-View-Presenter (MVP) framework to increase UI flexibility.- Led a client dev team of 5+ engineers.- Managed the entire multi-platform client build pipeline.
Software Engineer
Mar, 2021 - Miniverse (Early Stage), Unreal Engine 5, Godot , C++- Worked on a new sandbox project, Miniverse.- Developed documents to support new team members.- Acted as an initial point of contact for all team members.
Software Engineer
Mar, 2018 - Jan, 2021 : Unannounced Sandbox Game, Unity Engine, C#- Engineering Lead, solving the technical problems and mentoring the team members- Solved a variety of unique technical challenges, specifically creating an editor for the user-generated platform and developing a netcode for common users- Developed the user-generated gaming platform Editor using WPF and Unity Engine- Implemented data-driven core gameplay logic with netcodeJune, 2019 - Jan, 2020 : Mabinogi… Show more Mar, 2018 - Jan, 2021 : Unannounced Sandbox Game, Unity Engine, C#- Engineering Lead, solving the technical problems and mentoring the team members- Solved a variety of unique technical challenges, specifically creating an editor for the user-generated platform and developing a netcode for common users- Developed the user-generated gaming platform Editor using WPF and Unity Engine- Implemented data-driven core gameplay logic with netcodeJune, 2019 - Jan, 2020 : Mabinogi Mobile, Unity Engine, C#- Quest Team Leader, led the team through a successful in-house test - Created all quests for the internal test- Wrote technical documentation for quests and quest designMay, 2016 - Mar, 2018 : Project Meta, Unreal Engine 4, C++- Developed animation systems such as Locomotion, Combat, and Parkour- Implemented parkour objects and parkour movement system Show less
Game Client Programmer
Cabal2 Team, Cabal 2, CryEngine 3, C++- Delivered several live-service contents- Evaluated a new data tool using C# and WPF- Improved in-house UI tool using wxWidget and CEGUI
Engine Programmer
Engine Team, RealSpace3, Inhouse Engine, C++- Optimized and profiled the engine for performance- Implemented tone-mapping in HDR
Colleagues at LINE Games (라인게임즈)
Other employees you can reach at line.games. View company contacts for 82 employees →
Sung Jin Oh
Colleague at Line Games (라인게임즈)Seoul Incheon Metropolitan Area, Korea, Republic Of
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SP
Sangsoo Park
Colleague at Line Games (라인게임즈)Seoul, South Korea, Korea, Republic Of
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JJ
Junghyun Joo
Colleague at Line Games (라인게임즈)Seoul, South Korea, Korea, Republic Of
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CG
Cunwei G.
Colleague at Line Games (라인게임즈)Seoul, South Korea, Korea, Republic Of
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JR
Jaehwan Ryu
Colleague at Line Games (라인게임즈)Seoul Incheon Metropolitan Area, Korea, Republic Of
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김
김혜원
Colleague at Line Games (라인게임즈)South Korea, Korea, Republic Of
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BK
Boram Kim
Colleague at Line Games (라인게임즈)Seoul, South Korea, Korea, Republic Of
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DK
Dong Ki Jeong
Colleague at Line Games (라인게임즈)Bongcheon-Dong, Seoul, South Korea, Korea, Republic Of
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JP
Jaeyoung Park
Colleague at Line Games (라인게임즈)Seoul, South Korea, Korea, Republic Of
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김
김회옥
Colleague at Line Games (라인게임즈)Gyeonggi, South Korea, Korea, Republic Of
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Do-Haeng Lee education
Frequently asked questions about Do-Haeng Lee
Quick answers generated from the profile data available on this page.
What company does Do-Haeng Lee work for?
Do-Haeng Lee works for LINE Games (라인게임즈).
What is Do-Haeng Lee's role at LINE Games (라인게임즈)?
Do-Haeng Lee is listed as Technical Director at Line games | ex-Zigbang | ex-NCSoft | ex-Nexon at LINE Games (라인게임즈).
Where is Do-Haeng Lee based?
Do-Haeng Lee is based in South Korea, Korea, Republic of while working with LINE Games (라인게임즈).
What companies has Do-Haeng Lee worked for?
Do-Haeng Lee has worked for Line Games (라인게임즈), Zigbang, Ncsoft, Nexon Co., Ltd. (Global Head Quarter/Japan), and Estsoft Corp..
Who are Do-Haeng Lee's colleagues at LINE Games (라인게임즈)?
Do-Haeng Lee's colleagues at LINE Games (라인게임즈) include Sung Jin Oh, Sangsoo Park, Junghyun Joo, Cunwei G., and Jaehwan Ryu.
How can I contact Do-Haeng Lee?
You can use AeroLeads to view verified contact signals for Do-Haeng Lee at LINE Games (라인게임즈), including work email, phone, and LinkedIn data when available.
What schools did Do-Haeng Lee attend?
Do-Haeng Lee holds Bachelor Of Science (Bs), Computer Engineering, 4.28 / 4.5 from 광운대학교 / Kwangwoon University.
What skills is Do-Haeng Lee known for?
Do-Haeng Lee is listed with skills including Unity Engine, 게임 프로그래밍, Unreal Engine 4, C++, C#, Xna, Combinatorics, and Graph Theory.
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