Raymond Soto Email and Phone Number
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Left games to work in journalism. Left journalism to start games studio.I'm a creative technologist with a passion for interactive storytelling, currently a co-founder at Loric Games. My career journey has taken me across media and games across a variety of roles, including Senior Director of Emerging Technology at USA TODAY and Associate Art Director at Mythic Entertainment.With over two decades of experience in journalism and video games, I have led projects that have earned more than 20 prestigious awards, including the Pulitzer Prize for the groundbreaking multimedia report, "The Wall." My expertise in immersive technologies played a pivotal role in Gannett being honored as one of Fast Company's "World's Most Innovative Companies" in VR/AR in 2019. Additionally, my dedication and contributions earned me a spot among The Drum's esteemed "Top 100 Marketers in the World" for 2019.Before my tenure at Gannett, I held the position of Associate Art Director and Outsource Manager at Electronic Arts, where I spearheaded and guided a cross-disciplinary team of artists, designers, and animators.
Loric Games
View- Website:
- loricgames.com
- Employees:
- 15
-
Co-Founder And Studio ProducerLoric GamesWashington, Dc, Us -
Lead Producer & Co-FounderLoric Games Jun 2022 - PresentArlington, Va, Us -
Senior Director, Emerging TechGannett | Usa Today Network Jul 2014 - May 2022New York, Ny, UsSpearheaded technology-driven initiatives such as virtual reality, augmented reality, and audio. Responsible for technology strategies, development roadmaps, and budgets in support of editorial projects and sales opportunities. Lead interactive storytelling projects and products leveraging emerging technologies that positioned the USA TODAY Network as industry leaders within the VR and AR space resulting in over 20 industry awards including the Pulitzer for Explanatory Reporting. -
Associate Art Director & Outsource ManagerElectronic Arts (Ea) Feb 2011 - Jul 2014Redwood City, Ca, UsDirected a cross-disciplinary creative team that included: design, UX, character, environment, visual effects, and animation. Explored and defined a project’s unique artistic vision through conceptual and competitive analysis. Developed and maintained production schedules and staffing requirements across several projects. -
Art LeadNcsoft Feb 2010 - Jan 2011Bellevue, Wa, UsLead the creative production pipeline on a live AAA product through art direction and task management. Set and delivered visual design targets against real-time rendering performance requirements. Determined project needs to include budget and staffing requirements. -
Senior Artist & Environment Outsource ManagerElectronic Arts (Ea) Feb 2005 - Feb 2010Redwood City, Ca, UsCreated AAA 3D assets and set visual design targets of environment assets. Provided art direction to a team of internal and external designers. Worked closely with leadership to develop production schedules. -
3D ArtistDynamic Animation Systems Jul 2003 - Feb 2005UsDeveloped 3D assets across a suite of products in support of real-time training and interactive simulators. Collaborated with the engineering team to develop new game rendering performance tools. -
AnalystDepartment Of Defense Aug 1995 - Feb 2002
Raymond Soto Skills
Raymond Soto Education Details
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Asne - Emerging Leaders Institute -
Art Institute Of WashingtonFine Arts
Frequently Asked Questions about Raymond Soto
What company does Raymond Soto work for?
Raymond Soto works for Loric Games
What is Raymond Soto's role at the current company?
Raymond Soto's current role is Co-founder and Studio Producer.
What is Raymond Soto's email address?
Raymond Soto's email address is ra****@****ett.com
What is Raymond Soto's direct phone number?
Raymond Soto's direct phone number is +178176*****
What schools did Raymond Soto attend?
Raymond Soto attended Asne - Emerging Leaders Institute, Art Institute Of Washington.
What skills is Raymond Soto known for?
Raymond Soto has skills like Game Development, Video Games, Game Design, Texturing, Gameplay, Computer Games, Mmo, Environment Art, Level Design, 3d Studio Max, Zbrush, Perforce.
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