Vp Of Product
Current• Leading the product development of ClubWPT Gold--a World Poker Tour product. Check out https://clubwptgold.com• Building a dream team based out of Redwood City.
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@spencerchi.com
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5 phones found area 415, 650, and 855
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LinkedIn matched
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Spencer Chi is listed as Product Leader at Bellota Labs, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at spencerchi.com, phone signal with area code 415, 650, 855, and a matched LinkedIn profile for Spencer Chi.
Spencer Chi previously worked as VP of Product at Bellota Labs and Advisor at Fabric. Spencer Chi holds Bachelor Of Science - Bs, Computer Science from Rutgers University.
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AeroLeads found 2 current-domain work email signals for Spencer Chi. Compare company email patterns before reaching out.
I am obsessive about building organizations and products from the ground up. I enjoy finding the right recipe of recruiting all-stars, creating processes, and building a productive environment to work. I spent over 20 years learning through experience what startups need to succeed in multiple online indistries. When it comes to making good product decisions, I believe it's important to know when to use data and when to use expert experience. I'm currently building the best online poker product the world has ever seen under the World Poker Tour brand as employee #1.
Listed skills include Mobile Applications, Video Games, Mobile Devices, Monetization, and 36 others.
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A career timeline built from the work history available for this profile.
• Leading the product development of ClubWPT Gold--a World Poker Tour product. Check out https://clubwptgold.com• Building a dream team based out of Redwood City.
New York, Ny, Us
• Offering continued consultation for success within American healthcare.
New York, Ny, Us
• Performed a smooth transition of GYANT to our acquiring team at Fabric.
San Francisco, California, Us
• Served as Head of Product from seed funding to acquisition• Led Product Management team and over saw additional teams: project management, implementations, medical, quality assurance• Owned user experience at GYANT as the first product manager• Launched GYANT COVID-19 Screener and Emergency Response Assistant (SERA) and GYANT Front Door• Led product discussions through our acquisition to Fabric.
• Led the product innovation department whose mission was to invent solutions for monitoring biometric signals and screen for medical conditions using Bluetooth-enabled wearable devices• Designed and constructed prototype wearables integrating various sensor technology including accelerometers, spectrographic and PPG sensors, metal oxide and chemical sensors, and light and audio sensors• Conducted patient data studies with medical clinics according to IRB and HIPAA regulations• Analyzed study data to determine feasibility of productizing findings
• Managed team of product managers, designers, and customer support representatives• Created application flow designs, user interface designs, and authored product specification documents for mobile app, web, desktop app, and wearable interfaces• Led efforts as a manager and individual contributor for projects with Unitedhealthcare, Qualcomm, Pfizer, Walgreens, Acer, and more• Developed packaging, sales material, and e-commerce website for retail markets
• Established best practices for product launch and monitoring of mobile games• Consulted on product changes affecting monetization and retention for the North American market
• Managed team of 2 project managers whose projects were Android and iOS games• Established new processes for content development, art workflow, and project status reporting• Analyzed opportunities for new lines of business
• Designed iOS game concept for Endersfund• Designed multiple game concepts for SMS-based applications start-up, Slooce Technology• Consulted TV entertainment-based company in creating a new interactive game on Facebook for TVMoment
San Jose, Ca, Us
• Gathered product requirements for innovative, consumer-facing installments in retail locations• Investigated feasible technology to be used in interactive fitting rooms, interactive map directory, and interactive video wall products• Developed prototypes for retail technology
Taipei, Tw
• Managed P&L, staff, product, and marketing, for UK and Germany territories• Led product teams to launch PC-client and web browser games with remote teams in 6 countries• Implemented affiliate marketing strategies within tight budget constraints• Performed due diligence for M&A opportunities for the Chief Strategy Officer• Directed Chinese & Taiwanese development teams about producing games for the Western market
Germany, De
• Established company as a top 3 European free-to-play game portal as the #2-in-command• Grew monthly revenue from ~$50K to stable $1.4M+ within two years by optimizing user acquisition, retention, and monetization metrics• Managed departments consisting of 40+ employees within product management, marketing, system administration, localization, and customer support• Launched 9 PC MMO titles in Europe (Germany, France, Turkey, & Poland).• Developed relationships with global marketing, payment provider, localization, QA, and media & press partners.• Promoted from Product Manager within 9 months• Aeria Games was later bought by Pro7/Sat1 and then later merged with Gamigo Games.
Germany, De
• Launched 3 PC online games for the North American market• Developed company-wide system for forecasting and reporting product and sales statuses• Created marketing content with international press• Coordinated efforts between intellectual property owners and developers
Us
• Managed over 30 mobile phone application porting projects across all major North American mobile carriers including app submissions• Trained satellite Vietnam studio staff and grew team from 10 to 40+ employees in software engineering, quality assurance, and production art• Led development and production of Lilo & Stitch mobile game• Transitioned from software engineer role to fill business needs
Us
• Led development of mobile games in Java and C++• Improved proprietary porting framework and developed reusable tools for reducing application size, compiling and packaging applications, and manipulating images• Developed and maintained company’s first Facebook application
• Developed feature phone mobile games for game publishers such as EA, THQ, and Sony
Quick answers generated from the profile data available on this page.
Spencer Chi works for Bellota Labs.
Spencer Chi is listed as Product Leader at Bellota Labs.
AeroLeads has found 2 work email signals at @spencerchi.com for Spencer Chi at Bellota Labs.
AeroLeads has found 5 phone signal(s) with area code 415, 650, 855 for Spencer Chi at Bellota Labs.
Spencer Chi is based in San Francisco Bay Area, United States while working with Bellota Labs.
Spencer Chi has worked for Bellota Labs, Fabric, Gyant, Striiv Inc., and Kiyat Games.
You can use AeroLeads to view verified contact signals for Spencer Chi at Bellota Labs, including work email, phone, and LinkedIn data when available.
Spencer Chi holds Bachelor Of Science - Bs, Computer Science from Rutgers University.
Spencer Chi is listed with skills including Mobile Applications, Video Games, Mobile Devices, Monetization, Mobile Games, Product Management, Social Games, and Mmorpg.
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