Spencer Chi work email
- Valid
- Valid
- Valid
- Valid
Spencer Chi personal email
- Valid
Spencer Chi phone numbers
I am obsessive about building organizations and products from the ground up. I enjoy finding the right recipe of recruiting all-stars, creating processes, and building a productive environment to work. I spent over 20 years learning through experience what startups need to succeed in multiple online indistries. When it comes to making good product decisions, I believe it's important to know when to use data and when to use expert experience. I'm currently building the best online poker product the world has ever seen under the World Poker Tour brand as employee #1.
-
Vp Of ProductBellota Labs May 2024 - Present• Leading the product development of ClubWPT Gold--a World Poker Tour product. Check out https://clubwptgold.com• Building a dream team based out of Redwood City. -
AdvisorFabric May 2024 - PresentNew York, Ny, Us• Offering continued consultation for success within American healthcare. -
Senior Director Of Product ManagementFabric Jan 2024 - Apr 2024New York, Ny, Us• Performed a smooth transition of GYANT to our acquiring team at Fabric. -
Head Of ProductGyant May 2018 - Feb 2024San Francisco, California, Us• Served as Head of Product from seed funding to acquisition• Led Product Management team and over saw additional teams: project management, implementations, medical, quality assurance• Owned user experience at GYANT as the first product manager• Launched GYANT COVID-19 Screener and Emergency Response Assistant (SERA) and GYANT Front Door• Led product discussions through our acquisition to Fabric. -
Senior Product Manager, InnovationStriiv Inc. Jan 2017 - May 2018• Led the product innovation department whose mission was to invent solutions for monitoring biometric signals and screen for medical conditions using Bluetooth-enabled wearable devices• Designed and constructed prototype wearables integrating various sensor technology including accelerometers, spectrographic and PPG sensors, metal oxide and chemical sensors, and light and audio sensors• Conducted patient data studies with medical clinics according to IRB and HIPAA regulations• Analyzed study data to determine feasibility of productizing findings
-
Senior Product Manager, User ExperienceStriiv Inc. Feb 2015 - Dec 2016• Managed team of product managers, designers, and customer support representatives• Created application flow designs, user interface designs, and authored product specification documents for mobile app, web, desktop app, and wearable interfaces• Led efforts as a manager and individual contributor for projects with Unitedhealthcare, Qualcomm, Pfizer, Walgreens, Acer, and more• Developed packaging, sales material, and e-commerce website for retail markets
-
Operations AdvisorKiyat Games May 2013 - Feb 2016• Established best practices for product launch and monitoring of mobile games• Consulted on product changes affecting monetization and retention for the North American market -
Program ManagerPlaynext Aug 2014 - Feb 2015• Managed team of 2 project managers whose projects were Android and iOS games• Established new processes for content development, art workflow, and project status reporting• Analyzed opportunities for new lines of business
-
Product Design ConsultantSelf-Employed Feb 2008 - Aug 2014• Designed iOS game concept for Endersfund• Designed multiple game concepts for SMS-based applications start-up, Slooce Technology• Consulted TV entertainment-based company in creating a new interactive game on Facebook for TVMoment
-
Product Manager (Contract)Ebay Inc Apr 2014 - Jul 2014San Jose, Ca, Us• Gathered product requirements for innovative, consumer-facing installments in retail locations• Investigated feasible technology to be used in interactive fitting rooms, interactive map directory, and interactive video wall products• Developed prototypes for retail technology -
Director Of Uk, Germany, And New Game DevelopmentGamania Digital Entertainment Aug 2011 - Oct 2012Taipei, Tw• Managed P&L, staff, product, and marketing, for UK and Germany territories• Led product teams to launch PC-client and web browser games with remote teams in 6 countries• Implemented affiliate marketing strategies within tight budget constraints• Performed due diligence for M&A opportunities for the Chief Strategy Officer• Directed Chinese & Taiwanese development teams about producing games for the Western market -
Operations ManagerAeria Games Europe Gmbh Jan 2009 - Dec 2010Germany, De• Established company as a top 3 European free-to-play game portal as the #2-in-command• Grew monthly revenue from ~$50K to stable $1.4M+ within two years by optimizing user acquisition, retention, and monetization metrics• Managed departments consisting of 40+ employees within product management, marketing, system administration, localization, and customer support• Launched 9 PC MMO titles in Europe (Germany, France, Turkey, & Poland).• Developed relationships with global marketing, payment provider, localization, QA, and media & press partners.• Promoted from Product Manager within 9 months• Aeria Games was later bought by Pro7/Sat1 and then later merged with Gamigo Games. -
ProducerAeria Games Europe Gmbh May 2008 - Jan 2009Germany, De• Launched 3 PC online games for the North American market• Developed company-wide system for forecasting and reporting product and sales statuses• Created marketing content with international press• Coordinated efforts between intellectual property owners and developers -
Project ManagerPunch Entertainment Jun 2006 - Feb 2008Us• Managed over 30 mobile phone application porting projects across all major North American mobile carriers including app submissions• Trained satellite Vietnam studio staff and grew team from 10 to 40+ employees in software engineering, quality assurance, and production art• Led development and production of Lilo & Stitch mobile game• Transitioned from software engineer role to fill business needs -
Software EngineerPunch Entertainment May 2005 - Jun 2006Us• Led development of mobile games in Java and C++• Improved proprietary porting framework and developed reusable tools for reducing application size, compiling and packaging applications, and manipulating images• Developed and maintained company’s first Facebook application -
Software EngineerLavastorm Engineering, Inc. May 2004 - May 2005• Developed feature phone mobile games for game publishers such as EA, THQ, and Sony
Spencer Chi Skills
Spencer Chi Education Details
-
Rutgers UniversityComputer Science
Frequently Asked Questions about Spencer Chi
What company does Spencer Chi work for?
Spencer Chi works for Bellota Labs
What is Spencer Chi's role at the current company?
Spencer Chi's current role is Product Leader.
What is Spencer Chi's email address?
Spencer Chi's email address is li****@****chi.com
What is Spencer Chi's direct phone number?
Spencer Chi's direct phone number is +141529*****
What schools did Spencer Chi attend?
Spencer Chi attended Rutgers University.
What are some of Spencer Chi's interests?
Spencer Chi has interest in Mobile, Education, Science And Technology, Consumer Internet, Video Games.
What skills is Spencer Chi known for?
Spencer Chi has skills like Mobile Applications, Video Games, Mobile Devices, Monetization, Mobile Games, Product Management, Social Games, Mmorpg, Game Development, Mmo, Project Management, Game Design.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial