Generalista 3D
Current-Modeled and textured proyect Grid´s weapons set (10 weapons).-Modeled proyect Grid´s basic human characters (Male and Female 3D models).-Modeled and animated Character and props for our 2024 Game jam´s game.
Please complete the CAPTCHA to continue
A concise factual answer block for searchers comparing this professional profile.
André Israel León Spezzia is listed as 3D artist at N.E. Games, based in Puebla, Mexico, Mexico. AeroLeads shows a matched LinkedIn profile for André Israel León Spezzia.
André Israel León Spezzia previously worked as Generalista 3D at N.E. Games and Modelador 3D at Vinyleschiles. André Israel León Spezzia holds Diploma Of Education, Senior Game Design from Escena.
This section adds company-level context without repeating André Israel León Spezzia's masked contact details.
Review company-level records connected to André Israel León Spezzia before choosing the right outreach path.
I am a junior 3D artist almost graduated from the Interaction Design and Animation program at the Universidad Iberoamericana de Puebla located in my home country, Mexico. I have knowledge of 3D modeling for video games, 3D animation, UV mapping, and basic knowledge of texturing and rigging, with Autodesk Maya and Blender being the software I am most experienced with. Always looking to increase my experience and, therefore, my skills in the world of 3D animation and modeling. I consider myself as an artist open to teamwork, always seeking harmony and chemistry within the team. I am always willing to share my ideas and knowledge for the benefit of the entire team ads also to be receptive to opinions and feedback.----------------------------------------------------------------------------------------------------------------------Soy un artista 3D junior casi titulado de la carrera de diseño de interacción y animación de la Universidad Iberoamericana de Puebla ubicada en mi país de origen, México. Tengo conocimientos del modelado 3D para videojuegos, animación 3D, mapeo UV y conocimientos básicos de texturizado y rigging, siendo Maya de autodesk y Blender los softwares en los que tengo más experiencia . Busco incrementar mi experiencia y, por ende, mis habilidades en el mundo de la animación y modelado 3D. Soy un artista abierto para trabajar en equipo buscando siempre la convivencia y química dentro del mismo, siempre estoy dispuesto a compartir mis ideas y conocimiento en beneficio de todo el equipo de trabajo y receptivo con opiniones y retroalimentación.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
México
-Modeled and textured proyect Grid´s weapons set (10 weapons).-Modeled proyect Grid´s basic human characters (Male and Female 3D models).-Modeled and animated Character and props for our 2024 Game jam´s game.
Ciudad De México, México
-Modeled 3 artoy designs in Blender.-Modeled and animated in Blender the main logo for ArtToyCon 2023 in Mexico.
Activities and Societies: Desarrollo de plataformer 3D en Unity
Quick answers generated from the profile data available on this page.
André Israel León Spezzia works for N.E. Games.
André Israel León Spezzia is listed as 3D artist at N.E. Games.
André Israel León Spezzia is based in Puebla, Mexico, Mexico while working with N.E. Games.
André Israel León Spezzia has worked for N.E. Games and Vinyleschiles.
You can use AeroLeads to view verified contact signals for André Israel León Spezzia at N.E. Games, including work email, phone, and LinkedIn data when available.
André Israel León Spezzia holds Diploma Of Education, Senior Game Design from Escena.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contacts