Angie Jones Email & Phone Number
@halon.com
2 phones found area 310
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Who is Angie Jones? Overview
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Angie Jones is listed as Global VFX Supervisor at Paramount Animation, based in Los Angeles, California, United States. AeroLeads shows a work email signal at halon.com, phone signal with area code 310, and a matched LinkedIn profile for Angie Jones.
Angie Jones previously worked as Animation Instructor at Ianimate.Net and Founder / Executive Creative Director / Head of Animation at Fuckyeah. Angie Jones holds Mfa, Painting from Laguna College Of Art And Design.
Email format at Paramount Animation
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About Angie Jones
I am an Animation Director and CG Animation Leader with three decades of experience in visual effects, animation, and storytelling for gaming, cinematics, film, XR, TV, and commercials. I specialize in VFX and Animation project management, combining technical and creative expertise to elevate artistry, enhance team performance, and foster cultures of innovation and respect.I have contributed to 18 feature films, over 75 commercials, and 38 AAA video games, including notable titles such as Pan's Labyrinth, Stuart Little 2, The Smurfs, X-Men 2, Freddy vs. Jason, National Treasure 1 & 2, The Hitcher, Red Dead Revolver and Redemption, Fortnite, Riot: Valorant, the Geico Gecko commercials, and Scooby-Doo 2. My extensive experience spans CG animation, visual effects, commercial production, video games, cinematics, and broadcast design, encompassing both international and local campaigns.I specialize in the strategic development and execution of animation and VFX projects, including story development, keyframe animation workflows, visual development, and pitch deck creation for animated films, series, and emerging media. I have partnered with renowned studios and brands such as Walt Disney Features, Epic Games, Riot Games, Digital Domain, and Sony Pictures Imageworks, consistently delivering high-quality, creative, and commercially successful results.------Beyond production, I am the Founder and Creative Director of FUCKYEAH Studios, leading client-driven work and developing in-house IPs like Space Chiken and Bacon the Cat. Through FUCKYEAH Academy, my mentorship-driven program, I empower emerging artists with hands-on training and industry insights, preparing them to thrive in the evolving creative landscape.As a prolific writer and educator, I've authored three books on animation and frequently contributed as a speaker and consultant. I offer fractional leadership, consulting services, and bespoke workshops focused on navigating cutting-edge practices in the contemporary screen industry. My ability to translate complex ideas into actionable strategies makes me a trusted advisor for production teams, clients, and educators.For inquiries about creative consultancy, project leadership, or speaking engagements:Email: angie@spicycricket.comWebsite: https://spicycricket.comFKYEAH Studios: https://fkyeah.co
Listed skills include Digital Painting, Video Production, Cinematics, Art, and 45 others.
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Angie Jones work experience
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Animation Instructor
Current💪 WS3 Advanced Body Mechanics💪 WS4 Facial Acting and Dialog💪 WS5 Full Body Acting
Founder / Executive Creative Director / Head Of Animation
CurrentCreative Agency - Branding, Design, Storytelling, Immersive Experiences, Animation and VFX Production under one roof and specializing in short-form content with unapologetic energy: FUCKYEAH - where innovation finds its edge ⚡️⚡️⚡️
Founder / Director Of Animation
CurrentWelcome to FUCKYEAH Academy!At FUCKYEAH Academy, we’re not just about creating cutting-edge animation—we’re about shaping the next generation of animators. Our academy is a unique, hands-on learning experience where you’ll have the opportunity to work on real-world projects, gain industry-relevant skills, and build an impressive demo reel, all while being mentored by some of the best in the business.
Animation Director
Collaborated closely with the Creative Director and Riot Creatives to set the benchmark for a 4-minute animated cinematic project. Oversaw and orchestrated in-house anim teams at Mill Bangalore, India, and additional artists with vendor Little Zoo. Together, we successfully crafted narrative-rich characters for Riot's 4-Minute Cinematic, titled "United Together." I also contributed character animation to eight additional commercial spots while working remotely.📺 RIOT Valorant – United📺 META Bison📺 ZILLOW Paper: Brand Campaign📺 FRITOLAY FIFA: Taste of Greatness📺 ACTIVISION Call of Duty: Tatted Up
Animation Supervisor
I joined forces with various stakeholders, including Epic Cinematics Directors, Internal Animation Director, and CG/Tech Supervisors. Directly engaged with clients, precisely four cinematic directors, to skillfully shape captivating narratives using keyframed animation techniques. Led and managed a team of 8-10 animators, providing daily oversight to ensure the timely and creative delivery of three Fortnite Cinematics, all while offering guidance and training to mocap animators new to crafting distinctive character animation performances. Remote position.📺 EPIC - Fortnite - Crew Pack: Joni the Red Cinematic Trailer📺 EPIC - Fortnite Chapter 3 Season Finale: Fracture Cinematic Trailer📺 EPIC - Fortnite Chapter 3 Season 4: Paradise Cinematic Trailer
Animation Director
Delivered high-quality character animations for AAA video games, commercial campaigns, and feature films, consistently aligning with each project's creative vision and technical requirements through close collaboration with directors, animation supervisors, and production teams
Animation Supervisor
🎞️ UNIVERSAL PICTURES Luma Pictures The Cave📺 EPIC - Fortnite - Crew Pack: Joni the Red Cinematic Trailer📺 EPIC - Fortnite Chapter 3 Season Finale: Fracture Cinematic Trailer📺 EPIC - Fortnite Chapter 3 Season 4: Paradise Cinematic Trailer📺 WALT DISNEY Digital Domain Disney 50th Anniversary Commercial Spots🍿 DISNEY IMAGINEERING Mousetrappe Tree of Life: Disney World Projection📺 WALT DISNEY CO. Digital Domain In the Park📺 WALT DISNEY CO. Digital Domain Toon Takeover 📺 WALT DISNEY CO. Digital Domain Magic Box📺 WALT DISNEY CO. Digital Domain Wish📺 WALT DISNEY CO. Digital Domain Homecoming📺 MOUNTAIN DEW Digital Domain Amp Energy Drink📺 COCA-COLA Digital Domain DropsAs a supervisor, I led teams of 3 to 40 members on various commercial and film projects, collaborating closely with key stakeholders, including Cinematics Directors, Internal Animation Directors, VFX supervisors, CG/Tech Supervisors, and external directors. I directly engaged with clients to shape captivating narratives using keyframed animation techniques. I also interpreted specific art directions for the team, assigning shots that leveraged each artist's strengths to foster professional growth and talent development. Additionally, I coordinated with production to define departmental tasks, ensuring adherence to schedule and budget standards, and supported both technical and creative managers in resolving production challenges. By implementing rigorous quality control processes, I tripled art animation asset quality within three months.
Animation Lead
🎞️ NEW LINE CINEMA Cinesite – Hollywood Freddy VS Jason📺 SOYJOY Brand New School Battle of the Beans📺 STOLI Psyop Airship📺 POPSICLE Sea Level Bad Tempered Beavers🎞️ FALCON'S CREATIVE GP Amalgamated Pixels Dragon's Treasure VR Ride Film
Immersive Artist/Creative Director
Expert in creating augmented reality (AR) content, managing multiple clients, and collaborating with cross-functional teams and vendor developers to deliver innovative immersive content experiences. Selected experiences with immersive, AR, VR, MR shows.📱AR content created with 8th wall for fine art installations.📱Google AR Love Stickers production working with Oddfellows.📱Animated Lil Miquela kissing Bella Hadid for Calvin Kline campaign.📱Animated Hatsune Mike virtual influencer for Toyota commercials.
Senior Character And Creature Animator Keyframe Only
WORK HIGHLIGHTS:🎞️ 20th CENTURY FOX Weta Digital Avatar 2🎞️ SONY PICTURES Day For Nite Bloodshot🎞️ NETFLIX Cantina Creative Various Film Pitches🎞️ COLUMBIA PICTURES Sony Pictures Imageworks Smurfs🎞️ COLOMBIA PICTURES Third Floor Smurfs🎞️ WARNER BROS Method Studios I’m Here🎞️ WALT DISNEY PICTURES Asylum FX National Treasure 2🎞️ ROUGE PICTURES Digital Domain The Hitcher🎞️ COLUMBIA PICTURES Digital Domain Zoom Academy🎞️ WARNER BROS Cafe FX Pan’s Labyrinth🎞️ COLUMBIA PICTURES Digital Domain Stealth🎞️ WALT DISNEY PICTURES Rhythm and Hues Chronicles of Narnia🎞️ WARNER BROS Rhythm and Hues Scooby Doo 2🎞️ 20th CENTURY FOX Rhythm and Hues Garfield: The Movie🎞️ WALT DISNEY PICTURES Asylum FX National Treasure🎞️ 20th CENTURY FOX Cinesite – Hollywood XMEN 2🎞️ COLUMBIA PICTURES Sony Pictures Imageworks Stuart Little 2
Independent Consultant
As a seasoned Animation Director, Creative Consultant, and Software Consultant, I have optimized production workflows and developed facial animation rigs and tools at Imagemetrics, directed AI-driven facial avatar expressions at USC-ICT, and created a comprehensive character animation curriculum at CG Spectrum. My work at Zoic and Motion Theory involved restructuring animation pipelines and strengthening animation departments for significant projects like the Ben Ten movie and the Fringe TV show. I refined and presented Houdini 9's UI, created training materials, and participated in industry panels. Additionally, I assessed and reported on the animation pipeline for the film "Gnomeo and Juliet," collaborating with Gary Trousdale and the team. I also consulted with SyncSketch to review and improve their animation tools, ensuring they meet industry standards and enhance production efficiency.💥 UNITY Synsketch 💥 IMAGEMETRICS Faceware 💥 SIDEFX SOFTWARE Houdini V9 💥 USC - ICT Virtual Human for PTSD 💥 MOTION THEORY Animation Production Pipeline💥 ZOIC STUDIOS Fringe and KillZone 2💥 DISNEY FEATURE Gnomeo and Juliette💥 CG SPECTRUM Character Animation Curriculum Development
Lecturer | Professor | Instructor | Mentor
ThinkingAnimation.com⭐ MENTOR - https://thinkinganimation.com/courses/⭐ TUTORIAL - https://thinkinganimation.gumroad.com/⭐ SPEAKER -(Gnomon, FSU, Loyola Marymount, etc.)I have extensive experience as a mentor, tutorial creator, and speaker at institutions such as Gnomon, FSU, and Loyola Marymount. At iAnimate.net, I served as an online instructor for 10-30 students per block. As a professor at the John C. Hench Division of Animation & Digital Arts at USC, I taught BFA and MFA students, impacting over 300 students. I mentored graduating students at BRASSART Montpellier post-graduation and instructed Creature Animation classes of 10-12 students at Gnomon. Additionally, I created a two-year animation curriculum for the creature and character program at CG Spectrum. My tutorials can be found at Thinking Animation, and I mentor through courses available on the same platform.🎓 THINKINGANIMATION Author & Mentor 🎓 IANIMATE.NET Instructor 🎓 BRASSART Mentor 🎓 CG SPECTRUM Curriculum Development 🎓 USC - SCA - DADA Professor 🎓 GNOMON SCHOOL OF VFX Instructor
Fine Art | Interdisciplinary
🖼️ Art | Process | Techhttps://stixandjones.com/💫 Studio: DTLA💫 Representation: Corey Helford Gallery💫 Museum Exhibitions💫 Public Projects💫 Commissions (Private and Corporate)💫 Artworks Sales💫 Talks + WorkshopsAngie Jones, also known as Stix and Jones, is an American artist whose interdisciplinary practice encompasses painting, video, and sculpture. Angie examines the ever presence of media and technology in contemporary society though her work. Her work serves as a thought-provoking commentary on the influence of media and technology on collective and individual consciousness. By straddling the past and the future, Angie challenges us to reconsider our relationship with art and imagery in an increasingly technologically saturated world.
Animation Supervisor
I led a team of five animators to produce six minutes of captivating cinematics for the First Snow and Seasons of Light show, projected onto a massive 50-foot tree at Disney's Animal Kingdom, creating a magical display during the animals' quiet hours. I recruited and managed the team from junior to senior animators, designed and implemented an onboarding process for new members, and streamlined the dailies methods to efficiently handle the production feedback loop.🍿 DISNEY IMAGINEERING Tree of Life: First Snow and Seasons of Light Disney World Projection
Curriculum Development/Consultant
🧑🎓 Consulting and Academia: I consulted and developed course content for Advanced Character Animation for new diploma programs, creating a two-year intensive curriculum. I recorded comprehensive video content with formatted slides, designed a curriculum spanning introductory topics to career strategies, and built Maya assets and supporting PDFs to enhance the learning experience.CG CURRICULUM: TWO YEARS OF CONTENT🧑🎓 3D ANIMATION FOUNDATIONS 01 - Advanced 3D Animation - Acting for Animation 02 - Advanced Acting for Animation🧑🎓 PORTFOLIO AND CAREER PLANNING 01 - Career Strategies
Consultant - Content Development
🧑🎓Academia: I developed coursework for Career Strategies and Portfolio Development courses for new diploma programs, consulting on the school's overall program development. I pitched a two-year intensive curriculum and instruction plan for character animation, ensuring a comprehensive and industry-relevant educational experience.
Animation Director
As an Animation Director and Software Consultant, I spearheaded creative efforts for six video games and two music videos, focusing on Face Replacement and Facial/Dialog Animation using FACEWARE Technology. I optimized production floor efficiency, revamped facial animation training, and contributed to workflow development. My responsibilities included project bidding, scheduling, and modernizing business development and marketing strategies. Proficient in Maya, Max, XSI, and Houdini, I worked on diverse film, gaming, and commercial projects. Leading a team of 40 animators, I successfully developed six AAA game projects and provided tutorials to foster departmental talent growth, pioneering innovative animation and technology strategies.🎮 UBISOFT Assassin’s Creed II🎮 EA MONTREAL Army of Two: 40th Day🎮 BIZARRE CREATIONS Blur🎮 SONY SANTA MONICA STUDIO God of War III🎮 ROCKSTAR Red Dead Redemption
Advisory Board Member
Academia: Served on a Board of Directors to guide the new CG BA Program.
Animation Supervisor
As a supervisor on seven commercial productions, I led teams ranging from 3 to 12 members on various commercial and film projects. I collaborated with VFX supervisors and external directors to enhance the quality of all assets. I engaged with clients to discuss revisions, offering creative input and technical solutions, and interpreted specific art directions to conduct accurate daily reviews with the team. I motivated artists by assigning shots that matched their strengths, fostering talent development and professional growth. Additionally, I coordinated with production to define departmental tasks, ensuring adherence to schedule and budget standards, and supported technical and creative managers in addressing production challenges.📺 WALT DISNEY CO. Digital Domain In the Park📺 WALT DISNEY CO. Digital Domain Toon Takeover 📺 WALT DISNEY CO. Digital Domain Magic Box📺 WALT DISNEY CO. Digital Domain Wish📺 WALT DISNEY CO. Digital Domain Homecoming📺 MOUNTAIN DEW Digital Domain Amp Energy Drink📺 COCA-COLA Digital Domain Drops
Author
Author: My third book on animation📖 Thinking Animation: Bridging the Gap Between 2D and CG
Animation Supervisor
I led a team of six on a feature film project, where we animated a 16-foot bat. Collaborating closely with the VFX supervisor and Animation Director, I ensured timely delivery of animated dailies for client feedback. I interpreted specific client art direction for the team and assigned shots that leveraged each artist's strengths, fostering professional growth and talent development. I coordinated with production to define departmental tasks, ensuring we met schedule and budget standards, and supported both technical and creative managers in resolving production challenges.🎞️ SCREEN GEMS - The Cave
Animation Director
Angel Studios is now Rockstar - SD.As an Animation Director, I ensure the highest standards of art assets across multiple games at Angel Studios. I maintain strong client relationships, collaborate closely with team leads and designers, and lead teams for primary prototypes like Dino Crisis and Red Dead Revolver in partnership with CAPCOM and Rockstar. My responsibilities include team management, workflow optimization, and mentorship within the animation department while defining distinctive animation styles for each project and setting industry-leading quality standards. Additionally, I actively contributed to creative development meetings, with a strategic focus on capturing new markets in game design. My role extended to designing animation production workflows, pipelines, and infrastructure for optimal efficiency. I also played a pivotal role in establishing mentoring structures, conducting weekly workshops for all Angel Studios animators, and fostering talent growth within the department.🎮 CAPCOM Dino Crises III🎮 ROCKSTAR Red Dead Revolver🎮 ROCKSTAR Smuggler's Run II 🎮 ROCKSTAR Midnight Club🎮 INFORGRAMMES TRW Surf🎮 ACCOLADE Test Drive Off-Road II
Angie Jones education
Mfa, Painting
Bfa, Electronic Arts, Drawing
Frequently asked questions about Angie Jones
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What company does Angie Jones work for?
Angie Jones works for Paramount Animation.
What is Angie Jones's role at Paramount Animation?
Angie Jones is listed as Global VFX Supervisor at Paramount Animation.
What is Angie Jones's email address?
AeroLeads has found 1 work email signal at @halon.com for Angie Jones at Paramount Animation.
What is Angie Jones's phone number?
AeroLeads has found 2 phone signal(s) with area code 310 for Angie Jones at Paramount Animation.
Where is Angie Jones based?
Angie Jones is based in Los Angeles, California, United States while working with Paramount Animation.
What companies has Angie Jones worked for?
Angie Jones has worked for Paramount Animation, Ianimate.Net, Fuckyeah, Fuckyeah Academy, and The Mill.
How can I contact Angie Jones?
You can use AeroLeads to view verified contact signals for Angie Jones at Paramount Animation, including work email, phone, and LinkedIn data when available.
What schools did Angie Jones attend?
Angie Jones holds Mfa, Painting from Laguna College Of Art And Design.
What skills is Angie Jones known for?
Angie Jones is listed with skills including Digital Painting, Video Production, Cinematics, Art, Flash Animation, Storyboarding, Visual Effects, and Photoshop.
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