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Spring N. Email & Phone Number

Associate Software Simulation Engineer at General Dynamics Land Systems
Location: Tustin, California, United States 6 work roles 3 schools
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Role
Associate Software Simulation Engineer
Location
Tustin, California, United States
Company size

Who is Spring N.? Overview

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Quick answer

Spring N. is listed as Associate Software Simulation Engineer at General Dynamics Land Systems, a with 3529 employees, based in Tustin, California, United States. AeroLeads shows a matched LinkedIn profile for Spring N..

Spring N. previously worked as Unity Developer at Boundary Remote Sensing Systems and Software Engineer at Tense Games. Spring N. holds Bachelor Of Science - Bs, Computer Science from Uc Irvine.

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Email format at General Dynamics Land Systems

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General Dynamics Land Systems

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Profile bio

About Spring N.

Software Engineer with 3+ years of industry experience in web development, game development in Unity, Unreal, and Godot, and AR applications for Android and iOS. My background includes collaboration with multiple remote, cross-functional teams to accomplish tasks spanning from integrating UI designs from Figma and models from Maya and Blender, to developing custom editors and tools to enhance workflow efficiency, to designing, documenting, and implementing expansive systems such as a Photon mutliplayer painting system.

Current workplace

Spring N.'s current company

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General Dynamics Land Systems
General Dynamics Land Systems
Associate Software Simulation Engineer
Clinton Township, MI, US
Website
Employees
3529
AeroLeads page
6 roles

Spring N. work experience

A career timeline built from the work history available for this profile.

Software Engineer

● Developed Fractured Alliance, an online multiplayer RTS utilizing Photon Fusion, Unity, and C#.● Boosted team productivity by 20% and streamlined workflow by organizing tasks on Trello.● Proposed improvements by discussing features in weekly meetings with team members.

Software Engineer/Founder

Irvine, Ca, Us

● Directed a team of engineers to develop 5 games in Unity and Unreal using C#, .NET and C++.● Collaborated with producers, designers, artists, and programmers to implement game features.● Improved the development pipeline by scripting tools in Unity, Unreal, Blender, and Maya.● Reduced technical debt through conducting code reviews and enforcing coding standards.● Enhanced build pipeline by automating builds and streamlining GitLab and Perforce.

Mar 2023 - Mar 2024

Software Engineer

Pasadena, California, Us

● Developed and maintained MetaTope, an augmented reality app for Android and iOS platformsusing C#, .NET, C++, Java, and Swift using ML and CV to perform full-body tracking.● Facilitated engagement efforts with key stakeholders to ensure application meets requirements.● Produced design documents containing sequence/UML diagrams to organize architecture.● Worked in Agile development methodology to deliver software in a timely and efficient manner.● Cultivated robust, modular code by utilizing test-driven development and design patterns.

Mar 2022 - Mar 2023

Lead Unity Developer

The Louie Lab

● Led the development of Space Zoologist, a research simulation game for the instruction ofbiomedical students at the University of California, Davis using C#, .NET, JavaScript, and Unity.● Codesigned major game mechanics with the input of researchers and instructors.● Secured $100,000+ in funding via weekly deliverables presented to the educational board.● Tracked user and gameplay data for 200+ biomedical students in an AWS SQL database.

Jul 2021 - Mar 2022
Team & coworkers

Colleagues at General Dynamics Land Systems

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3 education records

Spring N. education

Bachelor Of Science - Bs, Computer Science

Uc Irvine

Computer Science

Orange Coast College

Computer Science

Cypress College
FAQ

Frequently asked questions about Spring N.

Quick answers generated from the profile data available on this page.

What company does Spring N. work for?

Spring N. works for General Dynamics Land Systems.

What is Spring N.'s role at General Dynamics Land Systems?

Spring N. is listed as Associate Software Simulation Engineer at General Dynamics Land Systems.

Where is Spring N. based?

Spring N. is based in Tustin, California, United States while working with General Dynamics Land Systems.

What companies has Spring N. worked for?

Spring N. has worked for General Dynamics Land Systems, Boundary Remote Sensing Systems, Tense Games, Reality Check Games, and Citrusbits.

Who are Spring N.'s colleagues at General Dynamics Land Systems?

Spring N.'s colleagues at General Dynamics Land Systems include Ethan Jones, Thomas Scott, Jeremy Andreski, Nick Williams, and Elisha Scott.

How can I contact Spring N.?

You can use AeroLeads to view verified contact signals for Spring N. at General Dynamics Land Systems, including work email, phone, and LinkedIn data when available.

What schools did Spring N. attend?

Spring N. holds Bachelor Of Science - Bs, Computer Science from Uc Irvine.

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