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I am an accomplished Director, Sr. Technical Product Owner, Team Manager, and Strategist with over 20 years of experience driving innovation and delivering complex products in the B2B and consumer space. My expertise spans the full product lifecycle, from conception to execution, with a particular focus on highly technical platforms, Web3 technology, and APIs. I excel at collaborating with global teams and partnering with industry giants to design and build transformative solutions across platforms.My ability to break down complex technical concepts into clear, actionable insights ensures that stakeholders of all technical levels can understand and contribute. Having partnered with leading companies like Spotify, Microsoft, and Starbucks, I have a proven track record of addressing current business needs while anticipating future challenges. I thrive in environments that require strategic foresight, deep technical knowledge, and cross-functional leadership to achieve success.
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Staff Software DeveloperDaqaPetaluma, Ca, Us -
Director Of ProductForte Nov 2019 - Apr 2024San Francisco, Ca, UsAt Forte, I spearheaded the design and delivery of a groundbreaking platform that empowered game developers to integrate Web3 technology into their games without the complexity of developing smart contracts or managing regulatory compliance. I was responsible for the full product lifecycle of developer-facing systems and APIs, leading cross-functional teams to bring innovative solutions to market -
PlatformN3Twork Inc May 2019 - Nov 2019San Francisco, Ca, UsIn my brief but impactful time at N3twork, I drove the product strategy and roadmap for the Scale platform, focusing on delivering high-quality, scalable solutions in a fast-paced environment. I managed the product team and collaborated with affiliate resources to ensure alignment with the company’s vision. -
Platform ArchitectBlock & Chain Game Studios Nov 2018 - Apr 2019Friendswood, Texas, UsIn my dual role as Platform Product Owner and Head of Game Development, I led the strategic direction and execution of the Block & Chain platform. My work centered on leveraging Web3 technology and Ethereum smart contracts to create innovative gaming solutions, driving both internal and external product success. -
Head Of Game DevelopmentBlock & Chain Game Studios Feb 2018 - Nov 2018Friendswood, Texas, UsLeading the development efforts of Block & Chain Game Studios, building games and systems around blockchain technology. -
Co-FounderCrush Research Feb 2017 - Aug 2018
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Senior Product OwnerSpotify Apr 2015 - Feb 2017Stockholm, Stockholm County, SeAs Lead Product Strategist at Spotify, I played a pivotal role in developing and executing product strategies for high-profile partnerships with global tech and consumer brands. By representing product on leadership teams, I ensured alignment and drove the product vision forward. My achievements include successful collaborations with industry giants like Microsoft, Starbucks, Snapchat, and Apple, contributing to Spotify's growth and market expansion. -
Product Owner, Core ApiSpotify Mar 2014 - Mar 2015Stockholm, Stockholm County, SeIn my role as the Product Owner of Spotify's Core API, I spearheaded initiatives to optimize the backbone technology that powered Spotify's services. By leading cross-functional teams and implementing strategic enhancements, I ensured the Core API could scale efficiently and support Spotify's growth across various platforms and operating systems. -
Senior Director Of Developer ProductivityDena 2013 - Feb 2014Creating and managing cross-disciplinary teams of Software Engineers, Testers, Build Engineers, and Developer Support Engineers building tools, frameworks, platform-wide system tests, and build systems to empower the internal and external developers of :DeNA West to focus more on developing and less on the tasks not associated directly with their goals. In doing so, :DeNA's engineering teams are more productive and effective at delivering higher quality games and platforms. And I'm not averse to getting my hands dirty in code. In fact, I love it and do it all the time. In addition, given my extensive knowledge of the Mobage platform (and large SaaS platforms, in general), I'm helping to design the next generation of mobile gaming platforms.
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Technology EvangelistDena Oct 2011 - 2013My job here is to do whatever it takes (from a technical perspective) to make game teams successful. Often this takes the form of providing code (either samples or working frameworks), debugging code, providing architectural guidance, or platform guidance for building apps that span device, application servers, and platform servers in JavaScript (ngCore, node.js), Java (Android), Objective-C (iOS). Given that our platform is fairly broad, I work with everything from on-device code to bank transactions to OAuth implementation to social graph integration.I've also been known to write piles of scripts and tools when there seems to be a gap in functionality and write functional documentation when it seems that a process is somewhat less than intuitive.Last, I drive my findings and recommendations back into our products and platform to make them better for our developer audience.
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Analytics And Site ManagementMicrosoft Dec 2009 - Mar 2011Redmond, Washington, UsCross-division position streamlining the MS Hardware website processes, as well as providing strategy and technical guidance on both the Hardware and Macintosh Business Unit online presences. This includes forward-looking strategic positioning, current process optimization, and technology evaluation and recommendation.The results? Microsoft Hardware now has:- A new analytics system in-place- A vastly improved product selection user flow- Solid, compliant HTML for much improved SEO- 50-80% savings on localization costs across the 58 marketsMacintosh Business Unit now has:- Organic search improvements from non-existant to within the top 3 for typical, relevant, generic searches.- A much improved Analytics process in place -
Mactopia Site ManagerMicrosoft Dec 2008 - Dec 2010Redmond, Washington, UsAll technical site management for the Macintosh Business Unit Mactopia site http://www.microsoft.com/mac. Basically, I took over this role, in addition to my existing Macintosh Tools & Production Manager role.During this time, I planned and drove the technical implementation, of the new Office:mac site that launched with Office:mac 2011.The results were much improved search results, a new analytics process, and superior code quality.During this time, I managed vendor teams/agencies, as well as internal development and publishing positions. -
Tools And Production ManagerMicrosoft Aug 2007 - Dec 2009Redmond, Washington, UsManaged a development team building publishing platforms and tools, as well as handling all web publishing for the Macintosh Business Unit.Deliverables:All customer-facing deliverablesNew Sharepoint-based publishing and content management platform -
Release ManagerMicrosoft Aug 2006 - Aug 2007Redmond, Washington, UsRelease Management for all UA deliverables for BizTalk Server. -
Program Manager - Enterprise Servers DivisionMicrosoft 2002 - 2007Redmond, Washington, UsDuring this time, my group (Commerce Server) was subsumed by the Enterprise Server Division that included BizTalk Server, Host Integration Server, Content Management Server, and Commerce Server. I was responsible for the configuration and installation portions of all products, migration strategy from BizTalk Server 2000 to Biz- Talk Server 2004, and driving Microsoft Datacenter Certification for Commerce Server.+ Patent Applied For - BizTalk Server 2004 Adapter Migration Tool+ Designed, spec’d, and managed the development and test of the Configuration Framework - and XML-based configuration tool to enable portable configurations of our too-complex server products across farms.+ Designed, spec’d, and managed the development and test of the Adapter Migration Tool, a COM wrapper to enable existing BizTalk adapters to work on the new .net version of BizTalk+ Successfully drove the testing, configuration, and documentation of Commerce Server’s Datacenter Certified layout including appropriate clustering and load-balancingOkay, this job included a bit of drudgery, but I'm proud of what we accomplished. -
Co-FounderPacific Northwest Gs Rally Jan 2006 - May 2008Formed by a group of off-road motorcycle enthusiasts, we organized rallies and instructional clinics for the GS and dual-sport communities. By assembling our group of diverse abilities we were able to secure speakers and teachers from BMW North America and Rawhyde Adventures; Jimmy Lewis (Dakar Rally alum and off-road editor of Cycle World); author, photographer, & founder of GlobeRiders Helge Pedersen; and Ramey "Coach" Stroud.
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Application Systems AnalystThe University Of Arizona 1998 - 1999Tucson, Arizona, Us -
Software EngineerEtq 1997 - 1998Burlington, Massachusetts, Us -
Software EngineerIkon Office Solutions 1996 - 1997Developing software to browse the web and send/receive email over pager networks on Windows CE. Technologies used were C/C++, Win32, and Winsock (similar to BSD sockets on Win32).
Harold Perry Skills
Harold Perry Education Details
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Middle Tennessee State University (Mtsu)Recording Industry -
Tennessee Technological University -
Chester County High School
Frequently Asked Questions about Harold Perry
What company does Harold Perry work for?
Harold Perry works for Daqa
What is Harold Perry's role at the current company?
Harold Perry's current role is Staff Software Developer.
What is Harold Perry's email address?
Harold Perry's email address is ha****@****cat.com
What is Harold Perry's direct phone number?
Harold Perry's direct phone number is +161549*****
What schools did Harold Perry attend?
Harold Perry attended Middle Tennessee State University (Mtsu), Tennessee Technological University, Chester County High School.
What are some of Harold Perry's interests?
Harold Perry has interest in Mac Os X, Ios, Leica, Motorcycles, Photography, Music Production, Guitars.
What skills is Harold Perry known for?
Harold Perry has skills like Objective C, Javascript, Html, Css, Recording, Camera, Xml, Php, Mysql, C++, Iphone, Node.js.
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