Founder And Lead Game Developer
Current• Designed and Launched 'Nexus Defenders': Solo-developed Nexus Defenders, a narrative-driven tower defense game using Unity 3D, which received critical acclaim and maintained a high user rating on Steam (26/28 positive reviews). Managed all aspects of the game’s development from concept to launch within an accelerated 16-week timeline.• Game Design and Documentation: Created comprehensive game design documentation, outlining the development roadmap and establishing clear, actionable steps that ensured a cohesive and well-executed project.• Gameplay Prototyping and Balancing: Led rapid prototyping to test and refine gameplay mechanics, resulting in an engaging and balanced experience for players. Personally designed and balanced levels, units, and player abilities to enhance gameplay depth and challenge.• Narrative Development: Developed the game’s narrative, including character creation, personality development, and dialogue writing, contributing to a more immersive and engaging player experience.• Player Feedback Integration: Actively monitored and engaged with player feedback on Steam forums, using their input to inform and implement impactful updates. While not a large community, your responsiveness fostered loyalty among early adopters.• Operational and Project Management: Oversaw all business operations, including financial management and project coordination, ensuring timely delivery and budget adherence. Led cross-functional collaboration to bring the project into market successfully.• Innovation with AI Tools: Integrated AI tools such as ChatGPT and MidJourney into the development process to boost creative output and streamline workflows, resulting in high-quality content and efficient production cycles.• Current Projects: Currently developing an unannounced turn-based strategy game using Unity 3D, continuing to apply and expand your expertise in game design and development.