Stanislav Arnaut
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Stanislav Arnaut Email & Phone Number

Lead Game Designer at Game Gears ($GDEV)
Location: Bar, Montenegro, Montenegro 9 work roles 3 schools
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✓ Verified May 2026 3 data sources Profile completeness 86%

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Current company
Role
Lead Game Designer
Location
Bar, Montenegro, Montenegro
Company size

Who is Stanislav Arnaut? Overview

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Quick answer

Stanislav Arnaut is listed as Lead Game Designer at Game Gears ($GDEV), a company with 7 employees, based in Bar, Montenegro, Montenegro. AeroLeads shows a matched LinkedIn profile for Stanislav Arnaut.

Stanislav Arnaut previously worked as Game Producer at Ajika Games and Game Producer at Gd Company. Stanislav Arnaut holds Economics After Ma Program, Economics from Cerge-Ei.

Company email context

Email format at Game Gears ($GDEV)

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Game Gears ($GDEV)

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Profile bio

About Stanislav Arnaut

As a seasoned Product Owner/Project Manager, I bring over 7 years of experience in mobile gaming, with a passion for both mid-core and casual genres. My portfolio showcases 8 projects, 4 of which I've built from the ground up. My background as a Game Designer for over 5 years has equipped me with a deep understanding of the development processes.I've established efficient workflows in two gaming companies, integrating remote and hybrid work models. Currently, I lead teams with a hands-on approach, overseeing team formation, project timelines, planning, coordination, and management. Under my leadership, teams have expanded from 3 to 30 talented individuals.For me, the human aspect and attention to detail are paramount. I leverage data-driven decision-making and hold myself accountable, maintaining a level-headed approach. I believe work should be enjoyable and foster open communication. As a leader, my goal is to create an environment where everyone feels valued and integral to the collective and company.I value honesty and creativity and appreciate when people embrace new ideas fearlessly. It's all about putting people first and creating a collaborative space where we can bring out the best in each other.If you share my approach and want to connect, write to me! Perhaps together we can create something outstanding.Personal Website: https://excellent-starfish-534.notion.site/Hello-I-m-Stas-0a480d1f82414fa69d1a3efdc7bfe88d?pvs=4Telegram: https://t.me/tuanra

Current workplace

Stanislav Arnaut's current company

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Game Gears ($GDEV)
Game Gears ($Gdev)
Lead Game Designer
Yerevan, AM
Employees
7
AeroLeads page
9 roles

Stanislav Arnaut work experience

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Game Producer

Current

Гонконг (Китай)

  • At Ajika Games, a mobile game development firm specializing in the co-development of midcore games, I have:
  • Successfully led the development of MVP versions for two racing genre projects, steering them towards a Soft Launch within tight deadlines and adhering to NDA restrictions.
  • Coordinated a collaborative development process between the Ajika Games team and our client's team, fostering a harmonious and productive partnership.
  • Initiated and developed two concepts that enabled the company to secure substantial financing.
  • Managed project budgets and liaised with clients in English to align project requirements and timelines.
  • As a co-founder, I implemented an efficient production process within an 11-member team.
Nov 2022 - Present

Game Producer

Москва, Россия

  • Spearheaded the development of midcore mobile FPS "WAR AFTER" from concept to release.
  • Directed and synergized cross-functional teams of up to 30 specialists, enhancing collaboration between game design, programming, and art direction to ensure a cohesive product vision.
  • Optimized the development and implementation processes of game elements, reducing design time and improving the quality of the final product.
  • Played a pivotal role in establishing and refining the company's operational processes, contributing to smoother project flows and efficiency improvements.
  • Proactively identified and resolved potential issues in early stages, fostering a culture of respect and loyalty that underpinned a motivated and cohesive team environment.
Feb 2020 - Sep 2022

Lead Gd

Москва, Россия

  • Conducted comprehensive market analysis, planned game mechanics and picked up references for developers.
  • Maintained stringent documentation control, efficiently creating and managing technical specifications for game features to streamline development processes.
  • Established game balance and formulated the monetization strategy.
  • Developed documentation and UX of complex game mechanics.
  • Provided mentorship to the game design team, fostering professional growth and promoting knowledge-sharing within the company.
Jun 2019 - Feb 2020

Project Development Manager

Sibresource

Новосибирск, Новосибирская Область, Россия

  • Analyzed market trends and identified potential partner opportunities to expand product portfolio.
  • Implemented best practices in the project management process to ensure efficient and agile management.
  • Led and coordinated multicultural teams.
Jan 2018 - Mar 2019

Project Manager

Globus

Новосибирск, Новосибирская Область, Россия

  • Conducted analysis of production processes, found bottlenecks, optimized and implemented new production processes.
  • Managed a multicultural team of more than 50 people.
  • Designed and implemented automated systems to optimize production.
  • Designed and implemented control systems using radio frequency terminals.
Nov 2016 - Dec 2017

Game Designer

Новосибирск, Новосибирская Область, Россия

  • Content/event design for the mobile game "Cooking Craze"
  • Core Game Designer for the midcore PVP-shooter “DeathPool.”
  • As a feature owner, I managed end-to-end teams, including GD, UX designers, and ART/DEV teams.
  • I developed concepts and documentation, ensuring high-quality feature implementation throughout the development stages.
  • Proficient in Battle Balance settings.
Oct 2015 - Sep 2016

Game Designer / Project Manager

Sebirian Games

Новосибирск, Новосибирская Область, Россия

  • Development of GDD for casual projects.
  • Development MVP versions of casual games and subsequently testing in the market.
Jul 2015 - Oct 2015

Game Designer

Новосибирск, Новосибирская Область, Россия

  • Content Game Design (GD) for the mobile game "Megapolis."
  • Spearheaded the development of two major expansions seamlessly integrated into the core game loops, introducing two significant locations.
  • Devised and implemented comprehensive game balance designs, covering both technical and economic aspects.
  • Played a key role in the annual update planning process, contributing valuable insights and expertise.
  • Conducted meticulous testing of game builds, identifying issues and iterating on feedback to enhance gameplay before public release.
Nov 2014 - Jul 2015
3 education records

Stanislav Arnaut education

Economics After Ma Program, Economics

FAQ

Frequently asked questions about Stanislav Arnaut

Quick answers generated from the profile data available on this page.

What company does Stanislav Arnaut work for?

Stanislav Arnaut works for Game Gears ($GDEV).

What is Stanislav Arnaut's role at Game Gears ($GDEV)?

Stanislav Arnaut is listed as Lead Game Designer at Game Gears ($GDEV).

Where is Stanislav Arnaut based?

Stanislav Arnaut is based in Bar, Montenegro, Montenegro while working with Game Gears ($GDEV).

What companies has Stanislav Arnaut worked for?

Stanislav Arnaut has worked for Game Gears ($Gdev), Ajika Games, Gd Company, Sibresource, and Globus.

How can I contact Stanislav Arnaut?

You can use AeroLeads to view verified contact signals for Stanislav Arnaut at Game Gears ($GDEV), including work email, phone, and LinkedIn data when available.

What schools did Stanislav Arnaut attend?

Stanislav Arnaut holds Economics After Ma Program, Economics from Cerge-Ei.

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