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Stanley Hayes Email & Phone Number

Technical Artist and Gameplay Programmer and Co-Founder at Genun Games
Location: Redmond, Washington, United States 8 work roles 2 schools
1 work email found @ascentrivals.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@ascentrivals.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical Artist and Gameplay Programmer and Co-Founder
Location
Redmond, Washington, United States
Company size

Who is Stanley Hayes? Overview

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Quick answer

Stanley Hayes is listed as Technical Artist and Gameplay Programmer and Co-Founder at Genun Games, a with 2 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at ascentrivals.com and a matched LinkedIn profile for Stanley Hayes.

Stanley Hayes previously worked as Lead Technical Artist/Gameplay Programmer at Genun Games and Gameplay, UI and Engine Tools Programmer at Epic Games. Stanley Hayes holds Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics from Digipen Institute Of Technology.

Company email context

Email format at Genun Games

This section adds company-level context without repeating Stanley Hayes's masked contact details.

{first_initial}{last}@ascentrivals.com
89% confidence

AeroLeads found 1 current-domain work email signal for Stanley Hayes. Compare company email patterns before reaching out.

Profile bio

About Stanley Hayes

A motivated, determined and sociable software engineer

Listed skills include Mathematics, Physics, Game Physics, C, and 35 others.

Current workplace

Stanley Hayes's current company

Company context helps verify the profile and gives searchers a useful next step.

Genun Games
Genun Games
Technical Artist and Gameplay Programmer and Co-Founder
Redmond, WA, US
Employees
2
AeroLeads page
8 roles

Stanley Hayes work experience

A career timeline built from the work history available for this profile.

Technical Artist And Gameplay Programmer And Co-Founder

Redmond, Wa, Us

Lead Technical Artist/Gameplay Programmer

Current
Genun Games

Co-FounderIndie Game Dev, Unity, UnrealQuixel, Materials/Shader Graph, UMG, Blueprints, C++, C#

Mar 2023 - Present

Gameplay, Ui And Engine Tools Programmer

Cary, Nc, Us

Unreal Engine for Fortnite(UEFN), ToolsUnreal Engine, Dev Tools UI/UXFortnite Creative, In-Game UIFortnite Battle Royale, FrontendBattle Breakers, Gameplay and UIUnreal C++, UMG/Slate, Blueprints, Materials

Mar 2017 - Apr 2023

Gameplay And Vr Fx Prototyping At Epic Games

Cary, Nc, Us

Shipped RoboRecallUnreal C++, Blueprints, UMG, Materials, Designing for VR, Rendering in VR

Apr 2016 - Mar 2017

Software Engineer Intern On Nvidia Nsight

Santa Clara, Ca, Us

-Designed and implemented a GPU memory/buffer visualization tool in C++

May 2015 - Sep 2015

Software Engineer Intern On Nvidia Nsight

Santa Clara, Ca, Us

- Developed tools to be used in the profiling of nSight, Nvidia's graphics debugging tool. - Worked primarily in C++ along with various other languages such as in Perl, XML, Python and C#. - Primary work done involved: C++ Code generation, Making additions to large established projects, Visual Studio Project Configurations, DLL generation and detouring, Fixing usability issues.

May 2014 - Sep 2014

Indepentantly Contracted Software Engineer

Northfield Trading Lp

Developed in house statistical analysis tools in Java and R

Aug 2011 - Dec 2011

Marketing & Information Services Intern

Breckenridge, Colorado, Us

Used Photoshop, Flash, HTML, and CSS to remake the companies website, along with print and web advertisements Network Upkeep and Maintenance along with tech support.

Aug 2010 - Dec 2010
2 education records

Stanley Hayes education

Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics

Digipen Institute Of Technology

Education record

Colorado Academy
FAQ

Frequently asked questions about Stanley Hayes

Quick answers generated from the profile data available on this page.

What company does Stanley Hayes work for?

Stanley Hayes works for Genun Games.

What is Stanley Hayes's role at Genun Games?

Stanley Hayes is listed as Technical Artist and Gameplay Programmer and Co-Founder at Genun Games.

What is Stanley Hayes's email address?

AeroLeads has found 1 work email signal at @ascentrivals.com for Stanley Hayes at Genun Games.

Where is Stanley Hayes based?

Stanley Hayes is based in Redmond, Washington, United States while working with Genun Games.

What companies has Stanley Hayes worked for?

Stanley Hayes has worked for Genun Games, Epic Games, Nvidia, Northfield Trading Lp, and Breckenridge Grand Vacations.

How can I contact Stanley Hayes?

You can use AeroLeads to view verified contact signals for Stanley Hayes at Genun Games, including work email, phone, and LinkedIn data when available.

What schools did Stanley Hayes attend?

Stanley Hayes holds Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics from Digipen Institute Of Technology.

What skills is Stanley Hayes known for?

Stanley Hayes is listed with skills including Mathematics, Physics, Game Physics, C, Debugging, Graphic Design, Photoshop, and Visual Studio.

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