Stanley Hayes Email & Phone Number
@ascentrivals.com
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Who is Stanley Hayes? Overview
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Stanley Hayes is listed as Technical Artist and Gameplay Programmer and Co-Founder at Genun Games, a with 2 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at ascentrivals.com and a matched LinkedIn profile for Stanley Hayes.
Stanley Hayes previously worked as Lead Technical Artist/Gameplay Programmer at Genun Games and Gameplay, UI and Engine Tools Programmer at Epic Games. Stanley Hayes holds Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics from Digipen Institute Of Technology.
Email format at Genun Games
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AeroLeads found 1 current-domain work email signal for Stanley Hayes. Compare company email patterns before reaching out.
About Stanley Hayes
A motivated, determined and sociable software engineer
Listed skills include Mathematics, Physics, Game Physics, C, and 35 others.
Stanley Hayes's current company
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Stanley Hayes work experience
A career timeline built from the work history available for this profile.
Lead Technical Artist/Gameplay Programmer
CurrentCo-FounderIndie Game Dev, Unity, UnrealQuixel, Materials/Shader Graph, UMG, Blueprints, C++, C#
Gameplay, Ui And Engine Tools Programmer
Unreal Engine for Fortnite(UEFN), ToolsUnreal Engine, Dev Tools UI/UXFortnite Creative, In-Game UIFortnite Battle Royale, FrontendBattle Breakers, Gameplay and UIUnreal C++, UMG/Slate, Blueprints, Materials
Gameplay And Vr Fx Prototyping At Epic Games
Shipped RoboRecallUnreal C++, Blueprints, UMG, Materials, Designing for VR, Rendering in VR
Software Engineer Intern On Nvidia Nsight
-Designed and implemented a GPU memory/buffer visualization tool in C++
Software Engineer Intern On Nvidia Nsight
- Developed tools to be used in the profiling of nSight, Nvidia's graphics debugging tool. - Worked primarily in C++ along with various other languages such as in Perl, XML, Python and C#. - Primary work done involved: C++ Code generation, Making additions to large established projects, Visual Studio Project Configurations, DLL generation and detouring, Fixing usability issues.
Indepentantly Contracted Software Engineer
Developed in house statistical analysis tools in Java and R
Marketing & Information Services Intern
Used Photoshop, Flash, HTML, and CSS to remake the companies website, along with print and web advertisements Network Upkeep and Maintenance along with tech support.
Stanley Hayes education
Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics
Education record
Frequently asked questions about Stanley Hayes
Quick answers generated from the profile data available on this page.
What company does Stanley Hayes work for?
Stanley Hayes works for Genun Games.
What is Stanley Hayes's role at Genun Games?
Stanley Hayes is listed as Technical Artist and Gameplay Programmer and Co-Founder at Genun Games.
What is Stanley Hayes's email address?
AeroLeads has found 1 work email signal at @ascentrivals.com for Stanley Hayes at Genun Games.
Where is Stanley Hayes based?
Stanley Hayes is based in Redmond, Washington, United States while working with Genun Games.
What companies has Stanley Hayes worked for?
Stanley Hayes has worked for Genun Games, Epic Games, Nvidia, Northfield Trading Lp, and Breckenridge Grand Vacations.
How can I contact Stanley Hayes?
You can use AeroLeads to view verified contact signals for Stanley Hayes at Genun Games, including work email, phone, and LinkedIn data when available.
What schools did Stanley Hayes attend?
Stanley Hayes holds Bs In Real Time Interactive Simulation, Computer Science, Advanced C++, Game Design, Mathematics from Digipen Institute Of Technology.
What skills is Stanley Hayes known for?
Stanley Hayes is listed with skills including Mathematics, Physics, Game Physics, C, Debugging, Graphic Design, Photoshop, and Visual Studio.
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