3D Generalist
Current-Contributed in the production of animated commercial spots with varying lengths for notable clients such as Mattel, Spin Master, and Hasbro-Developed skills in all aspects of the CG pipeline, including modeling, surfacing/texturing, rigging, layout, animation, lighting, rendering, compositing, and simulating-Communicated with supervisors and producers daily about implementing client feedback under fast-paced deadlines and turnaround times consistent with the advertising industry-Led artistic and creative direction for smaller scale client projects-Managed interns on various client projects and provided one-on-one mentorship to an intern to enhance their skills in CG-Created content in a variety of different styles specific to client's visions and helped to develop 3D visual language of original internal studio projects