Software Engineer / Technical Artist
Umd Center For Advanced Transportation Technology
I wear two hats for the University. As art director, I'm leading a team of artists to modify Forterra’s OLIVE game engine for highway incident response training. My responsibilities include interviewing and hiring decisions, research & development for the art pipeline, custom art tools, modeling, texturing, and level design.This work has been featured on the History Channel show "Modern Marvels," as well as online at: http://www.cattlab.umd.edu/index.php?page=research&a=00028I'm also one of two engineering leads on a team of about 12, building a 4D Traffic Visualization System with the capacity to display aerial photography, weather, roads, incidents, AVL data, and more, for the entire Earth. Responsibilities in this role include hiring, task delegation, research paper publication, as well as implementing large systems, such as flight/AVL visualization, bird flocking AI, style checking, and a unit-testing suite.http://www.cattlab.umd.edu/index.php?page=research&a=00013