Stefano Abad Email and Phone Number
I'm a 3D artist who enjoys creating worlds and characters in Unreal Engine.
Arrivant
View- Website:
- projecteluune.com
- Employees:
- 5
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Lead Environment Artist And Tech Artist, Arrivant, Project EluuneArrivantUnited States -
Lead Environment Artist/Tech Artist, Arrivant, Project EluuneArrivant Aug 2022 - PresentLos Angeles, California, United States- Worked alongside art director to bring the world of Eluune to life. Responsible for asset creation, level design, optimization, implementation in Unreal Engine 5. Lead the implementation of Unreal Engine 5 Procedural content generation (PCG) to create a unique player building experience. Created various promotional assets to be used for marketing, websites, etc. -
3D ArtistMan Up Time Oct 2023 - Mar 2024Created modular environments, assets, characters and trim sheets to be used in Unreal Engine 5. -
Character Artist, Netflix, ChupaProof Inc May 2021 - Jun 2021- Modeled and created characters based off of Actor likeness to be used in pre production for the Netflix Movie “Chupa”- Created the pre-produciton hero model of “Chupa” based off of initial concept art. -
Lead Asset Artist, Lucas Films, Indiana Jones And The Dial Of DestinyProof Inc Oct 2020 - May 2021- Worked alongside head of production to create digital sets in Unreal Engine based off of on-site video, google sattelite images, and references to be used in pre production. Created likenesses of the Actors to be used in Unreal Engine for preprodcution based off of scandata and reference. Advised in a character creation pipeline for production to produce a large quantity or realtime charaters in engine quickly. -
Character Artist/Environment Artist, Throne Of Karwan, Hyperlight Drifter, Various Games.Tangent Games Feb 2020 - May 2021Burbank, California, United States- Created characters for third person, multiplayer, action game “Throne of Karwan” in Unreal Engine. Single 2k Texture 15k tri avg. per character. Created Characters for unannounced third person rogue light game “Hyperlight drifter” commissioned for the Google Stadia. Created Environment Art kit for multiple projects in Unreal Engine. -
Instructor/Course CreatorKoding Kingdom May 2017 - Aug 2017Hong KongTaught Python, Adobe Photoshop and Illustrator instructor for children ages 8-18. Created quarter long curriculum's and exercises for future classes involving video editing, graphic design, and programming.
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Character ArtistYang Yang Mobile Jul 2016 - Aug 2016Ncr - National Capital Region, PhilippinesHand painted dozens of background characters for Yang Yang Mobiles Story/Horror Game “The Letter”.
Stefano Abad Skills
Stefano Abad Education Details
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Game Design
Frequently Asked Questions about Stefano Abad
What company does Stefano Abad work for?
Stefano Abad works for Arrivant
What is Stefano Abad's role at the current company?
Stefano Abad's current role is Lead Environment Artist and Tech Artist, Arrivant, Project Eluune.
What schools did Stefano Abad attend?
Stefano Abad attended Savannah College Of Art And Design.
What skills is Stefano Abad known for?
Stefano Abad has skills like Gaming Industry, Substance Painter, Interaction Design, Marmoset Toolbag, Game Development, Gaming, Character Designs, 3d Modeling, Adobe Photoshop, Zbrush, Texturing, Maya.
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