Stefano Abad
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Stefano Abad Email & Phone Number

Lead Environment Artist and Tech Artist, Arrivant, Project Eluune at ARRIVANT
Location: United States, United States, United States 8 work roles 1 school
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Current company
Role
Lead Environment Artist and Tech Artist, Arrivant, Project Eluune
Location
United States, United States, United States
Company size

Who is Stefano Abad? Overview

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Quick answer

Stefano Abad is listed as Lead Environment Artist and Tech Artist, Arrivant, Project Eluune at ARRIVANT, a company with 5 employees, based in United States, United States, United States. AeroLeads shows a matched LinkedIn profile for Stefano Abad.

Stefano Abad previously worked as Lead Environment Artist/Tech Artist, Arrivant, Project Eluune at Arrivant and 3D Artist at Man Up Time. Stefano Abad holds Interactive Design And Game Development B.F.A., Game Design from Savannah College Of Art And Design.

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Email format at ARRIVANT

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ARRIVANT

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Profile bio

About Stefano Abad

I'm a 3D artist who enjoys creating worlds and characters in Unreal Engine.

Listed skills include Gaming Industry, Substance Painter, Interaction Design, Marmoset Toolbag, and 9 others.

Current workplace

Stefano Abad's current company

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ARRIVANT
Arrivant
Lead Environment Artist and Tech Artist, Arrivant, Project Eluune
United States
Employees
5
AeroLeads page
8 roles

Stefano Abad work experience

A career timeline built from the work history available for this profile.

Lead Environment Artist And Tech Artist, Arrivant, Project Eluune

United States

Lead Environment Artist/Tech Artist, Arrivant, Project Eluune

Current

Los Angeles, California, United States

- Worked alongside art director to bring the world of Eluune to life. Responsible for asset creation, level design, optimization, implementation in Unreal Engine 5. Lead the implementation of Unreal Engine 5 Procedural content generation (PCG) to create a unique player building experience. Created various promotional assets to be used for marketing.

Aug 2022 - Present

3D Artist

Created modular environments, assets, characters and trim sheets to be used in Unreal Engine 5.

Oct 2023 - Mar 2024

Character Artist, Netflix, Chupa

- Modeled and created characters based off of Actor likeness to be used in pre production for the Netflix Movie “Chupa”- Created the pre-produciton hero model of “Chupa” based off of initial concept art.

May 2021 - Jun 2021

Lead Asset Artist, Lucas Films, Indiana Jones And The Dial Of Destiny

- Worked alongside head of production to create digital sets in Unreal Engine based off of on-site video, google sattelite images, and references to be used in pre production. Created likenesses of the Actors to be used in Unreal Engine for preprodcution based off of scandata and reference. Advised in a character creation pipeline for production to produce.

Oct 2020 - May 2021

Character Artist/Environment Artist, Throne Of Karwan, Hyperlight Drifter, Various Games.

Burbank, California, United States

- Created characters for third person, multiplayer, action game “Throne of Karwan” in Unreal Engine. Single 2k Texture 15k tri avg. per character. Created Characters for unannounced third person rogue light game “Hyperlight drifter” commissioned for the Google Stadia. Created Environment Art kit for multiple projects in Unreal Engine.

Feb 2020 - May 2021

Instructor/Course Creator

Koding Kingdom

Hong Kong

Taught Python, Adobe Photoshop and Illustrator instructor for children ages 8-18. Created quarter long curriculum's and exercises for future classes involving video editing, graphic design, and programming.

May 2017 - Aug 2017

Character Artist

Yang Yang Mobile

NCR - National Capital Region, Philippines

Hand painted dozens of background characters for Yang Yang Mobiles Story/Horror Game “The Letter”.

Jul 2016 - Aug 2016
1 education record

Stefano Abad education

FAQ

Frequently asked questions about Stefano Abad

Quick answers generated from the profile data available on this page.

What company does Stefano Abad work for?

Stefano Abad works for ARRIVANT.

What is Stefano Abad's role at ARRIVANT?

Stefano Abad is listed as Lead Environment Artist and Tech Artist, Arrivant, Project Eluune at ARRIVANT.

Where is Stefano Abad based?

Stefano Abad is based in United States, United States, United States while working with ARRIVANT.

What companies has Stefano Abad worked for?

Stefano Abad has worked for Arrivant, Man Up Time, Proof Inc, Tangent Games, and Koding Kingdom.

How can I contact Stefano Abad?

You can use AeroLeads to view verified contact signals for Stefano Abad at ARRIVANT, including work email, phone, and LinkedIn data when available.

What schools did Stefano Abad attend?

Stefano Abad holds Interactive Design And Game Development B.F.A., Game Design from Savannah College Of Art And Design.

What skills is Stefano Abad known for?

Stefano Abad is listed with skills including Gaming Industry, Substance Painter, Interaction Design, Marmoset Toolbag, Game Development, Gaming, Character Designs, and 3D Modeling.

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