Stefano Abad Email & Phone Number
Who is Stefano Abad? Overview
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Stefano Abad is listed as Lead Environment Artist and Tech Artist, Arrivant, Project Eluune at ARRIVANT, a company with 5 employees, based in United States, United States, United States. AeroLeads shows a matched LinkedIn profile for Stefano Abad.
Stefano Abad previously worked as Lead Environment Artist/Tech Artist, Arrivant, Project Eluune at Arrivant and 3D Artist at Man Up Time. Stefano Abad holds Interactive Design And Game Development B.F.A., Game Design from Savannah College Of Art And Design.
Email format at ARRIVANT
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About Stefano Abad
I'm a 3D artist who enjoys creating worlds and characters in Unreal Engine.
Listed skills include Gaming Industry, Substance Painter, Interaction Design, Marmoset Toolbag, and 9 others.
Stefano Abad's current company
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Stefano Abad work experience
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Lead Environment Artist/Tech Artist, Arrivant, Project Eluune
Current- Worked alongside art director to bring the world of Eluune to life. Responsible for asset creation, level design, optimization, implementation in Unreal Engine 5. Lead the implementation of Unreal Engine 5 Procedural content generation (PCG) to create a unique player building experience. Created various promotional assets to be used for marketing.
3D Artist
Created modular environments, assets, characters and trim sheets to be used in Unreal Engine 5.
Character Artist, Netflix, Chupa
- Modeled and created characters based off of Actor likeness to be used in pre production for the Netflix Movie “Chupa”- Created the pre-produciton hero model of “Chupa” based off of initial concept art.
Lead Asset Artist, Lucas Films, Indiana Jones And The Dial Of Destiny
- Worked alongside head of production to create digital sets in Unreal Engine based off of on-site video, google sattelite images, and references to be used in pre production. Created likenesses of the Actors to be used in Unreal Engine for preprodcution based off of scandata and reference. Advised in a character creation pipeline for production to produce.
Character Artist/Environment Artist, Throne Of Karwan, Hyperlight Drifter, Various Games.
- Created characters for third person, multiplayer, action game “Throne of Karwan” in Unreal Engine. Single 2k Texture 15k tri avg. per character. Created Characters for unannounced third person rogue light game “Hyperlight drifter” commissioned for the Google Stadia. Created Environment Art kit for multiple projects in Unreal Engine.
Instructor/Course Creator
Taught Python, Adobe Photoshop and Illustrator instructor for children ages 8-18. Created quarter long curriculum's and exercises for future classes involving video editing, graphic design, and programming.
Character Artist
Hand painted dozens of background characters for Yang Yang Mobiles Story/Horror Game “The Letter”.
Stefano Abad education
Frequently asked questions about Stefano Abad
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What company does Stefano Abad work for?
Stefano Abad works for ARRIVANT.
What is Stefano Abad's role at ARRIVANT?
Stefano Abad is listed as Lead Environment Artist and Tech Artist, Arrivant, Project Eluune at ARRIVANT.
Where is Stefano Abad based?
Stefano Abad is based in United States, United States, United States while working with ARRIVANT.
What companies has Stefano Abad worked for?
Stefano Abad has worked for Arrivant, Man Up Time, Proof Inc, Tangent Games, and Koding Kingdom.
How can I contact Stefano Abad?
You can use AeroLeads to view verified contact signals for Stefano Abad at ARRIVANT, including work email, phone, and LinkedIn data when available.
What schools did Stefano Abad attend?
Stefano Abad holds Interactive Design And Game Development B.F.A., Game Design from Savannah College Of Art And Design.
What skills is Stefano Abad known for?
Stefano Abad is listed with skills including Gaming Industry, Substance Painter, Interaction Design, Marmoset Toolbag, Game Development, Gaming, Character Designs, and 3D Modeling.
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