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Stefano Dubay Email & Phone Number

Concept Artist - Sculptor - Visual Development at Barnstorm VFX
Location: Spain, Spain, Spain 17 work roles 4 schools
1 work email found @disneyanimation.com 3 phones found area 338 and 795 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email s****@disneyanimation.com
Direct phone (338) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Concept Artist - Sculptor - Visual Development
Location
Spain, Spain, Spain
Company size

Who is Stefano Dubay? Overview

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Quick answer

Stefano Dubay is listed as Concept Artist - Sculptor - Visual Development at Barnstorm VFX, a company with 131 employees, based in Spain, Spain, Spain. AeroLeads shows a work email signal at disneyanimation.com, phone signal with area code 338, 795, and a matched LinkedIn profile for Stefano Dubay.

Stefano Dubay previously worked as Build Supervisor at Troll Visual Effects and Zbrush instructor at Animschool. Stefano Dubay holds Computer Graphics from Gnomon School Of Visual Effects.

Company email context

Email format at Barnstorm VFX

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{first}.{last}@disneyanimation.com
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AeroLeads found 1 current-domain work email signal for Stefano Dubay. Compare company email patterns before reaching out.

Profile bio

About Stefano Dubay

3D Modeling And texturingSpecialties: Practical and Digital Sculpting, Concepts and Composition, Zbrush based resurface/projection modeling and Maya native Polymodeling. Texturing and UV Mapping using Photoshop and Bodypaint, Organic Rigging, Character Mopdeling and accessory Hard Surface Modeling, Vehicle Design and Creation

Listed skills include Uv Mapping, Zbrush, Bodypaint, Texturing, and 9 others.

Current workplace

Stefano Dubay's current company

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Barnstorm VFX
Barnstorm Vfx
Concept Artist - Sculptor - Visual Development
Spain
Employees
131
AeroLeads page
17 roles · 21 years

Stefano Dubay work experience

A career timeline built from the work history available for this profile.

Concept Artist - Sculptor - Visual Development

Spain

Zbrush Instructor

Current

United States

teaching techniques using Zbrush in creating stylised characters.

Jul 2024 - Present

Concept Character/Creature Artist

Vancouver, British Columbia, Canada

development on characters/creatures from concept stage to delivery.

Jun 2024 - Sep 2024

Build Supervisor

Barcelona, Catalonia, Spain

Jun 2023 - Apr 2024

Lead Modeler

Jul 2021 - Jun 2023

Lead Modeller

Dneg -Animation

London, England, United Kingdom

Nov 2020 - Aug 2021

Concept Artist

London, United Kingdom

Sep 2017 - Nov 2020

Character Modeling Supervisor

Dublin

I Supervise Modeling, Pipeline development for modeling related things, look for talent and enjoy Guinness in its signature city, Dublin.

Jul 2015 - Jan 2017

Character Modeler

Burbank, CA

Modeling characters and assets for feature animations.I also collaborated with other departments to create new tools to integrate modeling better with the other departments and automating redundant modeling tasks. I also developed the new generic topology to be used in all the human characters in the upcoming feature Big Hero 6. There I combined the.

Jun 2011 - Apr 2014

Character Modeler

Arthus's ChristmasCharacter Modeler Character modeler: modeled one of the protagonists and several hero and sub-hero characters for"Arthur Christmas"a 3D animation feature by Aardman in collaboration with Sony Pictures Imageworks.Environment Modeler: Always for Arthur Christmas I made a broad variety of environments from mechanical docking bays to African.

Jan 2010 - Jun 2011

Resident Staff Modeler

Head of Modeling - Asset Creation: Props, Vehicles and Characters for highend 3D visual effects on commercials for clients such asCoke, Skype, Nissan, Axe and Peugeot.

Jan 2009 - May 2010

Texture Artist

3D modeling, UV Mapping, Texturing, Digital Maquette sculpts, High Frequency detail sculpt

Apr 2008 - Dec 2008

3D Modeler

Gentle Giant Digital

respondible of lores - highres modeling, realtime mash making, scandata acquisition, scandata processing, highres scandata resurface. softwares used: Maya, Zbrush, Paraform, GSI Studio, Freeform, Rapidform and several other ones for specific tasks.

Sep 2006 - May 2008

Intern

Responsibilities:3D Scan equipment setup, 3D scanning data acquisition, Data processing, high resolutionorganized mesh generation, UV mapping and Texturing. Clients: movie industry, video gameproduction houses and rapid prototyping / commercial for product makers.Digital sculpting on high resolution meshes both on organics and hard surfaces.

Sep 2006 - Sep 2007

Student

Gnomon School
2005 - 2007 ~2 yrs
Team & coworkers

Colleagues at Barnstorm VFX

Other employees you can reach at barnstormvfx.com. View company contacts for 131 employees →

4 education records

Stefano Dubay education

Computer Graphics

Gnomon School Of Visual Effects

Two years of intensive training in every aspect of the Computer Graphics applications. My personal focus had always been highres character.

Education record

Studio Art

Activities and Societies: Zack Petrock's digital figure sculpture course @ studioArt California

Bachelor Degree, Mathematics For The Computer Sciences

University Of Rome Tor Vergata
FAQ

Frequently asked questions about Stefano Dubay

Quick answers generated from the profile data available on this page.

What company does Stefano Dubay work for?

Stefano Dubay works for Barnstorm VFX.

What is Stefano Dubay's role at Barnstorm VFX?

Stefano Dubay is listed as Concept Artist - Sculptor - Visual Development at Barnstorm VFX.

What is Stefano Dubay's email address?

AeroLeads has found 1 work email signal at @disneyanimation.com for Stefano Dubay at Barnstorm VFX.

What is Stefano Dubay's phone number?

AeroLeads has found 3 phone signal(s) with area code 338, 795 for Stefano Dubay at Barnstorm VFX.

Where is Stefano Dubay based?

Stefano Dubay is based in Spain, Spain, Spain while working with Barnstorm VFX.

What companies has Stefano Dubay worked for?

Stefano Dubay has worked for Barnstorm Vfx, Troll Visual Effects, Animschool, Redefine, and Mpc Vfx.

Who are Stefano Dubay's colleagues at Barnstorm VFX?

Stefano Dubay's colleagues at Barnstorm VFX include Shantanu Trivedi, Chris Parks, Amanda Adamski, Lindsey (Neyman) Yates, and Andre Waller.

How can I contact Stefano Dubay?

You can use AeroLeads to view verified contact signals for Stefano Dubay at Barnstorm VFX, including work email, phone, and LinkedIn data when available.

What schools did Stefano Dubay attend?

Stefano Dubay holds Computer Graphics from Gnomon School Of Visual Effects.

What skills is Stefano Dubay known for?

Stefano Dubay is listed with skills including Uv Mapping, Zbrush, Bodypaint, Texturing, Maya, Digital Sculpting, Character, and Rigging.

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