Have been independently developing games as a hobby for about 15 years. I have been moving toward a career in this area through education, achieving a BS in Information Technology while taking extra coursework in programming languages (C++, Java, VB) and developing a quest area as a creator (wizard) for the Tsunami Mud. I am now working toward a MS in CS, with an emphasis on AI, particularly as it can be applied to Video Game Design.Specialties: AI - Clustering, KNN Classification, Minimax, Alpha-Beta Pruning, Genetic Algorithms, Fuzzy Logic, Various search methods.Game Design Specific - System Design, Content Generation, FSMs, OOP. Minor image editing / tile creation abilities.
Listed skills include Java, Programming, C++, C, and 6 others.