Development Director
CurrentWorking remotely on a B2B contract
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@ubisoft.com
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Stephane Assadourian is listed as Executive Producer / Development Director | 26 years experience at 1535 Entertainment / 1535 Divertissement, based in Paris, Île-de-France, France. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Stephane Assadourian.
Stephane Assadourian previously worked as Development Director at 1535 Entertainment / 1535 Divertissement and Executive Producer / Development Director at Smilegate Barcelona. Stephane Assadourian holds D.E.A, Artificial Intelligence - Non Classical Logics from Pierre And Marie Curie University.
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+ Development Director at 1535 Entertainment Studio+ Executive Producer / Development Director at Smilegate Barcelona + Development Director on Control 2 at Remedy Entertainment+ Product Manager at Paradox Interactive + Senior Producer at Paradox Interactive+ Producer coach+ Production Director (at Ubisoft - Far Cry, For Honor & WatchDogs franchises)+ Director of Ubisoft Montreal Gameplay and AI programmers (150+ people)+ Director of Gameplay and AI on the Assassin’s Creed franchise.+ Original core member of the Assassin’s Creed franchise.Game producer coaching:+ Be stubborn with business objectives and be flexible and open minded for team's new ideas.+ Find the most efficient team structure.+ Rational methodology for optimal production plans+ Streamline production using processes for multidisciplinary collaboration.+ Focus on the production of deliverables.+ Resource allocation process, mentoring and talent development.+ Define processes around a prototyping philosophy.Perks:Results driven and collaborative.Open minded and easy to talk to.Dedicated and hard working.Driven by passion and enthusiastic. Curious about a lot of things.Gameplay and AI specialist.
Listed skills include Gameplay Programming, Xbox 360, Gameplay, Ps3, and 14 others.
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Paris, Île-de-France, France
Working remotely on a B2B contract
Barcelona, Catalonia, Spain
Montreal, Canada Area
I am working with professionals of the video game industry worldwide. I offer consulting services and coaching for game studios and publishers.My expertise in game making is wide and encompasses all aspects from the start to the end of the production of your game, from the creative vision of the conception to streamlining the processes of a production, up.
Montreal, Canada Area
Ubisoft is the world's 3rd largest independent console game publisher.October 2004 in Montreal.I started working as a Senior AI Programmer on the Assassin's Creed franchise, before it was even called its actual name. I was doing the AI architecture for our brand new engine by then and dealt with pretty much all imaginable production issues you can face.
Manchester, United Kingdom
Harry Potter and the Philosopher's Stone (Xbox, PS2, Gamecube) 2003
Namur Area, Belgium
Outcast PC, 1999R&D AIOutcast 2 (aborted)Tintin prototypes (aborted)
Quick answers generated from the profile data available on this page.
Stephane Assadourian works for 1535 Entertainment / 1535 Divertissement.
Stephane Assadourian is listed as Executive Producer / Development Director | 26 years experience at 1535 Entertainment / 1535 Divertissement.
AeroLeads has found 1 work email signal at @ubisoft.com for Stephane Assadourian at 1535 Entertainment / 1535 Divertissement.
Stephane Assadourian is based in Paris, Île-de-France, France while working with 1535 Entertainment / 1535 Divertissement.
Stephane Assadourian has worked for 1535 Entertainment / 1535 Divertissement, Smilegate Barcelona, Remedy Entertainment Plc, Paradox Interactive, and Stephane Assadourian Consulting Inc..
You can use AeroLeads to view verified contact signals for Stephane Assadourian at 1535 Entertainment / 1535 Divertissement, including work email, phone, and LinkedIn data when available.
Stephane Assadourian holds D.E.A, Artificial Intelligence - Non Classical Logics from Pierre And Marie Curie University.
Stephane Assadourian is listed with skills including Gameplay Programming, Xbox 360, Gameplay, Ps3, Game Development, Computer Games, Game Design, and Artificial Intelligence.
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