Stephanie Wood
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Stephanie Wood Email & Phone Number

Game Writer at mishMASH Studios
Location: Bothell, Washington, United States 12 work roles 2 schools
1 work email found @suckerpunch.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@suckerpunch.com
LinkedIn Profile matched
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Current company
mishMASH Studios
Role
Game Writer
Location
Bothell, Washington, United States

Who is Stephanie Wood? Overview

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Quick answer

Stephanie Wood is listed as Game Writer at mishMASH Studios, based in Bothell, Washington, United States. AeroLeads shows a work email signal at suckerpunch.com and a matched LinkedIn profile for Stephanie Wood.

Stephanie Wood previously worked as Writer/ Editor at Freelance and Production Technician at Atkins Art World. Stephanie Wood holds Associate'S Degree from Edmonds Community College.

Company email context

Email format at mishMASH Studios

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*@suckerpunch.com
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AeroLeads found 1 current-domain work email signal for Stephanie Wood. Compare company email patterns before reaching out.

Profile bio

About Stephanie Wood

As a writer/editor, I create original and engaging content for various clients and platforms, such as stories, documents, ads, and blog posts. I work closely with my clients to understand their needs, preferences, and goals, and deliver high-quality work that meets their expectations and deadlines. I also edit and revise full-written works, including books and blog posts, ensuring clarity, accuracy, and coherence.I have over three years of experience in writing and editing, and I have pursued a Certificate of Professional Technical Writing from the University of Washington. I have a strong background in the gaming industry, having worked as a production technician and a production assistant for two different companies. I have experience with development software, such as 3DS Max, Maya, EarthSculptor, and Landscape, and creating and maintaining level layouts. I have proven communication and organizational skills, and I enjoy working with diverse teams and stakeholders. My mission is to use my writing and editing skills to create compelling and immersive content that entertains and educates audiences.

Listed skills include Xbox 360, Game Testing, Black Box Testing, Bug Tracking, and 16 others.

Current workplace

Stephanie Wood's current company

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mishMASH Studios
Mishmash Studios
Game Writer
Bothell, WA, US
12 roles

Stephanie Wood work experience

A career timeline built from the work history available for this profile.

Game Writer

Mishmash Studios

Bothell, Wa, Us

Writer/ Editor

Freelance

• Craft original narratives, documents, advertisements, and blog posts across various mediums.• Collaborate directly with clients to ascertain content requirements, tone preferences, and other specifications.• Perform comprehensive editing and revision of complete written works, including books and blog posts, ensuring quality and coherence.

Production Technician

Atkins Art World

El Paso, Texas, United States

• Collaborated directly with small business owners to oversee financial accounts and navigate licensing intricacies.• Established and managed relationships with essential product suppliers, ensuring smooth wholesale operations for critical supplies like 3D filament.• Developed and maintained 3D print files to cater to a new customer segment, ensuring effective workflow and product quality.• Executed printing, packaging, and shipping of miniatures and medical PPE to a diverse clientele, maintaining high standards of product delivery and customer satisfaction.

Mar 2020 - Jan 2021

Production Assistant

Redmond, Wa

• Orchestrated and supervised internal playtesting initiatives across multiple departments, ensuring consistent and top-tier multiplayer coverage across various development phases.• Tracked bug reports and facilitated task management for the level design team using Jira, ensuring streamlined communication and efficient workflow.• Fostered close collaboration with diverse teams, particularly the Design department, contributing to the creation and refinement of game levels.• Facilitated the organization, coordination, and documentation of meetings with the level design team, capturing comprehensive notes to support team alignment and project progress tracking.

Jan 2016 - Aug 2017

Senior Qa

Redmond, Wa

• Produced instructional tutorial videos for in-house tools by collaborating with diverse departments, ensuring clarity and accessibility of training materials.• Facilitated coordination among multiple development teams, including QA manager, leads, and testers, to optimize workflow efficiency and project progress.• Provided dedicated support to the Environments team, aiding Design, Engineering, Art, and Production departments throughout the entire map development lifecycle.• Established and managed test passes and associated documentation, ensuring thorough and organized testing procedures.• Documented departmental tasks and supervised company playtests, fostering a comprehensive understanding of project requirements and progress.

Nov 2013 - Jan 2016

Dual Role Test Lead

Redmond, Washington, United States

• Established project timelines, crafted phased development schedules, delegated tasks, offered development supervision, and executed comprehensive test cases.• Led teams ranging from 5 to 60 individuals, ensuring efficient and high-quality outcomes for multiple large-scale hardware projects.• Directed issue resolution and scope control measures, overseeing remediation efforts to maintain project integrity and effectiveness.• Formulated implementation strategies and delivered deployment support, offering post-production assistance to ensure seamless project integration and functionality.

Jun 2006 - Nov 2013

Qa Analyst

Bellevue, Wa

• Partnered with senior staff to formulate comprehensive test plans for diverse test phases, commencing from pre-alpha stages.• Generated and updated test instructions and tracking spreadsheets to ensure efficient testing procedures and accurate record-keeping.• Compiled documentation and analysis of various gameplay elements to facilitate their enhancement and refinement.• Conducted thorough testing and validation of software to detect abnormalities and ensure product stability.• Documented detailed bug descriptions and reproduction steps for identified issues, aiding in their resolution and tracking.• Executed test cases and managed the implementation of test plans from setup to completion, ensuring rigorous testing coverage.• Played a key role in establishing the core structure of the QA team setup during pre-alpha stages, contributing to the foundation of efficient quality assurance processes.

Mar 2013 - Oct 2013

Test Associate

Bellevue, Washington, United States

• Conducted comprehensive testing of both released and unreleased video games, meticulously identifying anomalies and irregularities.• Partnered closely with senior staff to supervise the creation, execution, and refinement of diverse test plans, ensuring thorough coverage and effectiveness.• Detected and documented bug reproduction steps, providing clear and actionable insights for issue resolution.• Managed the full lifecycle of test cases, from initial setup to final validation, ensuring comprehensive testing coverage.• Applied various testing methodologies including load, stress, ad hoc, configuration, certification, and regression, contributing to robust quality assurance practices.

Jul 2010 - May 2011

Resource Management Technician Iii

Kahoolawe Island Reserve Commission

Wailuku, Hi

• Contributed to the environmental restoration project on the island of Kahoolawe, focusing on ecological rehabilitation efforts.• Collaborated with senior staff and volunteers to conduct scientific surveys, coordinating efforts and ensuring accurate data collection.• Led volunteer teams in restoration projects across different areas of the island, overseeing tasks and ensuring project success.• Participated in the construction, maintenance, and upkeep of a communal home base, both independently and as part of a team effort.• Operated boats and performed maintenance tasks, along with the basic operation of heavy machinery to support project requirements.• Executed and analyzed data from multiple surveys involving cat, mice, and ant populations, contributing to ongoing research efforts.• Obtained certification as a Kahoolawe Access Guide, demonstrating expertise in navigating and guiding on the island.• Maintained CPR/First Aid certification, ensuring readiness to respond to emergencies during project activities.

Jan 2009 - Jan 2010

Test Associate

Greater Seattle Area

• Conducted testing on both released and unreleased PC and Xbox titles, including Vista inbox games, ensuring product quality and functionality.• Identified and documented detailed bugs, providing precise reproduction steps to facilitate efficient issue resolution.• Developed and executed comprehensive test cases, ensuring thorough coverage of product features and functionalities.• Applied various test methods including localization, load, stress, ad hoc, verification, configuration, and regression, contributing to robust quality assurance practices.• Operated and collected data for automated testing processes, leveraging technology to enhance testing efficiency and effectiveness.

Jan 2004 - Jul 2007

Game Tester

Redmond, Washington, United States

• Conducted testing on an unreleased video game for the Xbox platform, ensuring product quality and readiness for launch.• Executed test passes and collaborated with senior staff and developers to accurately report bugs and issues, contributing to the refinement of the game's performance and functionality.

Jan 2005 - Jul 2005

Game Tester

Redmond, Washington, United States

• Conducted testing on both released and unreleased Xbox hardware and software, ensuring product quality and performance.• Executed various test passes and collaborated closely with senior staff to accurately document and report bugs, contributing to the improvement of product reliability and user experience.

Aug 2002 - Jan 2004
2 education records

Stephanie Wood education

Associate'S Degree

Activities and Societies: • Awarded two service based AmeriCorps educational grants • Participated in extensive restoration projects.

Certificate Of Professional Technical Writing, Professional, Technical, Business, And Scientific Writing

Learned the basics of technical communication, including some UX design elements.

FAQ

Frequently asked questions about Stephanie Wood

Quick answers generated from the profile data available on this page.

What company does Stephanie Wood work for?

Stephanie Wood works for mishMASH Studios.

What is Stephanie Wood's role at mishMASH Studios?

Stephanie Wood is listed as Game Writer at mishMASH Studios.

What is Stephanie Wood's email address?

AeroLeads has found 1 work email signal at @suckerpunch.com for Stephanie Wood at mishMASH Studios.

Where is Stephanie Wood based?

Stephanie Wood is based in Bothell, Washington, United States while working with mishMASH Studios.

What companies has Stephanie Wood worked for?

Stephanie Wood has worked for Mishmash Studios, Freelance, Atkins Art World, Wargaming, and Wargaming.Net.

How can I contact Stephanie Wood?

You can use AeroLeads to view verified contact signals for Stephanie Wood at mishMASH Studios, including work email, phone, and LinkedIn data when available.

What schools did Stephanie Wood attend?

Stephanie Wood holds Associate'S Degree from Edmonds Community College.

What skills is Stephanie Wood known for?

Stephanie Wood is listed with skills including Xbox 360, Game Testing, Black Box Testing, Bug Tracking, Test Planning, Test Cases, Product Studio, and Video Games.

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