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Stephanie is a design leader, creative strategist, and entrepreneur with 13+ years of experience in creating exceptional experiences and innovative solutions for startups, enterprises, nonprofits, and small businesses.Stephanie is passionate about bringing design, business, and technology together to solve the true needs of the people served by a product or service. She values work for social good, particularly in education, and the many ways we can make a measurable positive impact on today's society and the future.Since 2022, Stephanie has founded her own small business in, Dog Bar – the only indoor event space and dog park in the Bay Area, a space where dog owners can safely and deeply connect with their dogs and other dog owners. Dog Bar brings events and experiences to the Bay Area dog community, and to supports over 30+ local small businesses in the shared collective retail shop.www.stephaniepandesign.com
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Head Of Product10K ScienceCalifornia, United States -
Head Of ProductDynamoid Nov 2024 - PresentOakland, California, UsEngaging students in science like never before with NGSS-aligned immersive 3D science data visualization in VR and on the web. Check out what we're building: https://10k.scienceA 500 Global portfolio company, and recipient of STEM education grants from the National Institute of Health and National Science Foundation. -
Founder & CeoDog Bar Bay Area May 2022 - PresentPleasanton, Ca, UsSupporting 30+ of the Bay Area's most creative dog-related small businesses in the first ever local dog retail collective. Creating the only indoor space for dog parents to connect with their dogs and other dog owners in the indoor dog park, doggie birthday parties, themed community events, and more unique dog-centered experiences! -
Director Of Digital DesignStreetcode Academy Jun 2021 - May 2022East Palo Alto, California, UsCreating access to technology and tech education for undeserved communities in the Bay Area and beyond. www.streetcode.org -
Lead Product DesignerUdacity Sep 2020 - May 2021Mountain View, California, UsEnabling Udacity's enterprise and government customers to effectively and efficiently manage and scale their learning programs. -
Experience Design Solution PrincipalSlalom Build Oct 2019 - Sep 2020Seattle, Washington, UsLeading product design and build of consumer-facing digital products with a cross-functional agile Slalom development team. Clients in healthcare, big tech, and executive management. -
Experience Design Consultant ManagerSlalom Nov 2018 - Sep 2019Seattle, Wa, UsEmpowering Slalom Experience Design consultants to do their best work for our Silicon Valley clients. Managed 3 designers, staffing them on meaningful projects and supporting career growth. Co-led the Silicon Valley design practice, contributing to culture, growth, and revenue goals. Delivered on client projects while balancing project oversight, practice leadership, and people management. -
Experience Design ConsultantSlalom Nov 2017 - Nov 2018Seattle, Wa, UsCreating user-centric process and product solutions for some of the Bay Area's largest companies. Clients in tech, retail, and automotive industries.Projects include:• Optimized the Google Cloud Partner directory search experience• Streamlined component library management processes for Google Cloud Online Experience team• Launched a large-scale new hire onboarding tool at Facebook• Planned the future content strategy for autonomous driving vehicles at Ford• Created a customer service returns management web tool at Ross Stores -
Ui/Ux Design LeadNearpod Dec 2016 - Oct 2017Dania Beach, Florida, UsDesigned for growth of a real-time interactive teaching tool used by thousands of teachers and schools to engage students with interactive lessons in the classroom. https://nearpod.com/Product Design:• User research – Recruiting, conducting, and synthesizing results from user tests and interviews• Visual design – Wireframes, rough mocks, and final mocks in Sketch• Prototyping – Flow prototypes using Invision, animation prototypes using Principle• Communication – Documenting and discussing the design with stakeholders, product managers, development, content, and marketing• Product management – Manage implementation of designs through development, into alpha testing, Q/A testing, launch, and iteration• Data – Work with data specialists to pull, analyze, define, and capture metrics in Tableau and Google Analytics to measure success of a feature and inform future iterationsUser Research:• Initiate user tests and interviews to inform and validate design decisions• Recruit interview subjects via email, both new and existing users• Define cohorts and metrics to gather data in Tableau and Google Analytics• Evangelize the value of research and data-driven design within the Product teamDesign Leadership:• Provide design feedback on most projects in the production pipeline• Foster design culture and direction for the product team and remote designers• Create a robust Style Guide/Component Library in Sketch to share amongst designers • Create a shared Dropbox folder from which designers and non-designers can access files• Set up design weeklies to discuss tasks, interests, review designs, and stay in touch• Clarify processes for documenting, reviewing, and testing designs -
Ui/Ux DesignerDynamoid Aug 2015 - Dec 2016Oakland, California, UsSole designer creating innovative, edtech products for science education. Launched a VR app COSM: Worlds Within Words, nominated for the 2016 Proto Awards. Developed an interactive 3D microbiology learning platform for classes at the University of Washington.• Defined design patterns and standards for Dynamoid's suite of products• End-to-end collaborative design process with a small team of researchers, artists, engineers• Conducted 500-student large scale study of the learning platform at University of Washington• Created branding, website, and marketing collateral for Dynamoid as a company• HTML/CSS and Unity UI implementation -
Design ConsultantStephanie Pan Dec 2014 - Dec 2016Providing UI/UX, Visual, and Graphic Design expertise for clients in mobile and web apps, edtech, games, and other industries. Projects include:Mighty Play | Art Director• Designed interfaces for Cengage MindTap using pre-existing brand style and wireframes.• Created flat illustration vector artwork for Cengage MindTap math and english games.• Supervised implementation and production of game artwork by a remote development team.MudWatt | Graphic Designer• Designed in-depth curriculum PDF packets for educators.• Packaging design for three versions of the MudWatt experiment kit.• Redesigned the MudWatt Explorer mobile app.• Designed the educational comic book, Shewy The Electric Microbe.
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Ui/Ux DesignerGalxyz Sep 2013 - Dec 2014Mountain View, California, UsSole designer at the educational game startup, creating an iPad adventure game aligned to Common Core curriculum to inspire children K-6 to learn and experiment with science.UI responsibilities:• Designed core educational game features alongside writers, education experts, and producers.• Wireframes, mocks, specs for engineering.• Final UI art in Illustrator, Photoshop, and Flash.• Implementation of UI in Unity.UX responsibilities:• Organized and conducted over 50 individual playtests with kids and parents.• Created usability test plans and questionnaires, documented results, assigned actionable tasks based on results.• QA black box and regression testing.Other responsibilities:• GALXYZ brand design (logo, website, styles, collateral).• Office administration tasks, whenever needed. -
Senior Ui ArtistBreaktime Studios Jul 2012 - Aug 2013• Final UI artwork for IOS games Dragon Skies, and Paper Streets, and one unannounced title.• Visual direction of game UI.• Wireframes and mockups for UX and game design decisions.• Collaborated with game designers, developers, producers for designs.• Implemented UI layouts using proprietary UI tools. Helped in developing an improved UI tool.• Led UI team meetings to offer collaborative feedback and inspiration for each designer.
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Ui / 2D ArtistCrowdstar Aug 2011 - May 2012Burlingame, California, Us• UI artwork for Facebook games: It Girl, and IOS platform games, Top Girl and Social Girl.• Flow diagrams and wireframes for major new features and quest lines.• Illustrated clothing assets for It Girl using Adobe Flash. -
2D ArtistNarvalous Inc. Nov 2010 - Jul 2011San Jose, Ca, Us• Created realistic clothing and avatar assets for Facebook RPG game, vCruise, using Adobe Flash.• Assisted in production preparation for Flash assets. -
Graphics InternCalifornia Lighting Technology Center (Cltc), Uc Davis Jul 2009 - Jun 2010Davis, California, Us• Designed a comprehensive California Residential Lighting Standards Guide and pamphlet used by lighting professionals across the country.• Created promotional flyers and web materials for the UC Davis lighting research center.• Maintained the lighting center website and email blasts. -
Graphics DirectorAsucd Jun 2009 - Dec 2009Davis, Ca, Us• Directed a team of 3-4 graphic artists in the creation of promotional material for UC Davis Student Association events and organizations.• Led a redesign of the ASUCD Student Union logo and graphic standards that is still being used today (https://asucd.ucdavis.edu/)http://creativemedia.ucdavis.edu/ -
Graphic DesignerAsucd Jun 2008 - Jul 2009Davis, Ca, Us• Designed posters, flyers, tickets, logos, and promotional collateral for the UC Davis Student Union events and organizations. -
Graphics DirectorUc Davis Picnic Day Sep 2008 - Jun 2009Davis, California, Us• Led a team of 5 Assistant Directors in creating the identity and promotional material for UC Davis' Centennial Open House 2009.http://picnicday.ucdavis.edu -
Art DirectorThe California Aggie Sep 2007 - Jun 2008Davis, Ca, Us• Directed a team of 5-6 artists in the creation of illustrations and graphics for the UC Davis campus newspaper, The California Aggie.• Created custom advertisements for advertisers in the campus newspaper. -
Graphic ArtistThe California Aggie 2006 - 2007Davis, Ca, Us• Created vector and photoshop illustrations to accompany articles in the UC Davis campus newspaper.
Stephanie Pan Skills
Stephanie Pan Education Details
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University Of California, DavisGraphic Design -
University Of California, DavisCommunications
Frequently Asked Questions about Stephanie Pan
What company does Stephanie Pan work for?
Stephanie Pan works for 10k Science
What is Stephanie Pan's role at the current company?
Stephanie Pan's current role is Head of Product.
What is Stephanie Pan's email address?
Stephanie Pan's email address is pa****@****ail.com
What is Stephanie Pan's direct phone number?
Stephanie Pan's direct phone number is +140822*****
What schools did Stephanie Pan attend?
Stephanie Pan attended University Of California, Davis, University Of California, Davis.
What are some of Stephanie Pan's interests?
Stephanie Pan has interest in Publication Layouts, Ui/ux Design, Environment, Art, Reading, Photography, Typography, Animal Welfare, Graphic Design.
What skills is Stephanie Pan known for?
Stephanie Pan has skills like User Interface Design, Graphic Design, Web Design, Flash, Illustrator, Illustration, User Experience, Information Design, Photoshop, Video Games, Layout, Advertising.
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