For 18 years Stéphanie Bouchard worked as a System Designer as an entrepreneur (Stockholm Syndrome.AI), in AAA (Ubisoft, Warner Brothers, WB Games, THQ), indie, academic research and teaching (NAD, Dawson, College Champlain), R&D and freelance. She worked on all types of games, with all kinds of constraints, with or without budget. After 8 years as a generalist, she fell in love with creating fake homicidal people and decided to specialize in artificial Intelligence. As CEO of Stockholm Syndrome.AI, Stéphanie is able to help studios gain richer gameplay experiences by developing their NPCs. To give back to the Quebec video game ecosystem, Stéphanie regularly speaks at events and conferences and also teaches classes in Game Design and AI.Favorite villain in video games: GladOS (Portal)Favorite villain in movies: Deadpool (Yes, it was originally a comic...)
Listed skills include Game Design, Game Development, Video Games, User Experience, and 8 others.