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I am a product design visionary, driven by a passion for creating experiences that delight users and defy market expectations. I am both a pragmatic builder and an idealist, with an unwavering commitment to advocating for the user. I possess a unique ability to translate market and user needs into operational product plans that deliver tangible results. I stand out with a commitment to continuously raising the bar to deliver results that exceed market and user expectations. I am a thoughtful systems thinker who approaches collaboration across all disciplines with curiosity, empathy, flexibility, and optimism. I assemble great teams of product designers, and researchers who are equally driven by a commitment to excellence. I am capable of managing multiple time horizons at once to balance short-term investments with long-term planning, preparing for the next stages of growth and transition. - Collaborates across all disciplines as a thoughtful systems thinker who influences with curiosity, empathy, flexibility, and optimism.- Driven by a show don't tell mentality, successfully communicates value and builds executive champions through tangible, proven, highly effective ideation frameworks and results. - Comfortable using data to drive decision-making, including thoughtful approaches to forming hypotheses using data & analytics.- Able to balance short-term investments and identify gaps to fill today that enable success in years to come while driving execution within product and design teams to prepare for the next stage of growth and transition. - Works regularly and effectively with cross-functional leaders to bring stability in throughput of the product plan alongside with other execs and leaders.- Recruiter in chief of great teams of, product designers, design researchers, & operations teams.User Market Research & Market Intelligence - Product Vision, Strategy, Design & Leadership - Needs Analysis & Synthesis into Actionable Features - Platform Management- Cross-Functional Team Management - crisp, Ambitious, Achievable Goal Setting - Feature Development & Prioritization - Developing Core Design Processes - Human-Centered Design - Voice of the Customer / Customer First - Mentor, Scale, & Inspire Product, Design & Research Teams - Ideation, Prototyping, Experimentation - Design Thinking & Product Discovery - Data-driven Decision-Making - User Stories - User Journeys - Prototyping - Usability - Qualitative Research - Quantitative Research - MVP - Hero Journey - UX, UI, CX
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Product + DesignTalktastic Aug 2023 - Present -
Product Design ConsultantProject: Rufus Lane Jan 2013 - Present- Providing Product Design services for companies transitioning to growth stage by providing organizational discipline, methods, and helping teams to perform at a steady, manageable, and transparent cadence along with product, operations, engineering, research and leadership to meet ambitious business goals. - Creating 0 to 1 products and services with design and engineering teams, making small bets and using novel approaches to achieve maximum results while continuously connecting consumer metrics to design thinking.- Ideation and validation through all stages of disruptive product ideas using traditional and novel approaches to forming hypotheses, making small bets, building MVPs, and testing ideas using rapid prototyping, exciting design & engineering teams, executive stakeholders and users alike.
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Co-FounderWellnest Co-Practicing Spaces May 2018 - Aug 2020Mmanaged an early stage startup spinout called Wellnest Co-Practicing Spaces. Wellnest offered Co-practice locations where practitioners could operate independently but under the same roof, and patients can address all of their wellness needs in one location.Set the vision for the product design and set programmatic milestones to achieve the vision with a cross-functional team. Wellnest Spaces provided office space and practice management services in a subscription model to providers. Closed due to COVID-19.
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Vp, Product Design & Product Line Innovation – Tv & Media Products + DataEricsson Jan 2017 - Mar 2018Kista, Stockholm, Se- Acted as the chief guardian of the user journey across complex linear, on-demand, streaming and broadcast products on multiple form factors and platforms including TV, mobile, tablet, and in-vehicle entertainment systems, across all relevant OS models and OEM platforms.- Led global teams of product designers, UX researchers, innovation engineers, product designers, and AL/ML developers to transform services, reducing technical debt and building APIs for strategic partnerships, expanding the ecosystem. - Transformed international market and consumer insights into enterprise-level innovation.- Modernized media delivery pipeline, leveraging cloud technology to enable seamless authentication, efficient data aggregation, and scalable market responses. -
Head Of At&T Foundry (Innovation Center) - Palo AltoEricsson Feb 2014 - Jan 2017Kista, Stockholm, Se- Applied design thinking to develop use cases for 5G technology, innovative products and services from ideation to commercialization, building zero to 1 products. - Collaborated with Silicon Valley-based accelerators and innovation outposts to explore new use cases for next-generation networks. This includes working with Fox Innovation Lab, Autonomous Driving, Software defined networking, deep learning models, edge computing for XR, VR and AR for both consumers and industries. - Evaluated startups in the tech ecosystem for potential strategic partnership with AT&T and Ericsson, testing and scaling these new solutions across many channels.- Delivered large-scale cultural change, bringing a bias toward action and a high risk tolerance expressed through frequent experimentation including connected cars, connected autonomous drones, and connected city projects. - Enabled future innovation by building predictive analytics dashboards to allow simplification of queries into big data sets, abstracting technical complexity for internal decision making. -
Director Of Product & DesignShazam Entertainment Jan 2013 - Nov 2013London, GbAcquired by APPLE -- The next frontier for Shazam - the all-time Top 10 downloaded music recognition app — was TV.- Created TV product roadmap and strategy, driving tune-in, engagement, and social amplification for TV through innovative data mining, data management, and data modeling to identify user insights and increase user engagement.- Partnered with leadership to prioritize core business and output activities by establishing a shipping cadence within the product team via behavior-driven product management during a 150% year-over-year growth phase.- Innovated new product concepts by refocusing on core musical foundation while simultaneously exploring creative TV opportunities to engage and consistently delight users. -
Co-Founder | Head Of Product & DesignRogue Paper, Inc. Sep 2009 - Jan 2013Rogue Paper created MTV's WatchWith and VH1's Co-Star with Viacom––the world's first second-screen “social television” tablet and smartphone apps, enabling snarky television commentary for over 1 million active iPhone and iPad users in early 2010. - Drove traditional broadcast media and synchronized advertising through the creation of mobile second-screen products, earning $1M+ in revenue in <3 years.- Partnered with MTV WatchWith and VH1 Co-Star to launch the first network-wide second-screen social TV smartphone apps, later awarded Best Second-Screen Television App in 2011 by Ad Age.- Achieved successful acquisition for 10X the invested capital, rapidly responding to a fast-paced mobile market.- In 2011, Ad Age named MTV's WatchWith app the “Best Second-Screen Television App.”
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Director Of Innovation & User ExperienceEricsson Mobility World - North America Jan 2002 - Nov 2008Kista, Stockholm, SePrimarily responsible for market acceleration of new products and services for mobile at a time when mobile wasn't even considered as a part of a media, content or application provider roadmap.- To increase the number of users consuming content: Launched managed services packaging content from leading media companies and brands toward Tier1 and Tier2 operators in the US, resulting in a $183MM global content deal that was one of the largest in Ericsson's history- To improve content discovery: Increased and enhanced mobile user adoption by founding telco’s first mobile UX innovation lab devoted to improving the user experience of mobile applications, pioneering non-linear, grid-based mobile phone navigation.- To solve the problem of widespread adoption of mobile as an innovation platform: Launched a crusade to convince the North American telco carriers* to create developer-friendly mobile phone operating systems and business environments; advocating for a build once and publish everywhere model to make it easier for content and application developers to publish to mobile carriers throughout the country and world. - To tackle the next innovation horizon: Defined 4G LTE use cases, demonstrating consumer value throughout the media sales effort, building new bandwidth-heavy mobile television app prototypes to demonstrate potential.- Industry spokesperson for Ericsson toward content community, developer community and media. -
Founding Member, Startup Partnerships - Innovation CenterEricsson Mobility World - North America 2000 - 2002Kista, Stockholm, Se- Launched a mobile accelerator, bridging mobile and internet for consumers, by working with startups, content owners, and mobile developers to see mobile phones the next innovation platform.- The initiative, Ericsson Mobility World, was the mobile industry’s first 3rd-party software developer outreach program, grew to 30 innovation centers around the world, covering 140 markets and serving 400 operator customers by 2002.
Stephanie Boyle Skills
Stephanie Boyle Education Details
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The University Of Texas At Austin -
University Of The Incarnate WordHigh School -
Stanford University Graduate School Of BusinessCustomer-Focused Innovation + D.School Bootcamp
Frequently Asked Questions about Stephanie Boyle
What company does Stephanie Boyle work for?
Stephanie Boyle works for Talktastic
What is Stephanie Boyle's role at the current company?
Stephanie Boyle's current role is Product & Design.
What is Stephanie Boyle's email address?
Stephanie Boyle's email address is s_****@****ail.com
What is Stephanie Boyle's direct phone number?
Stephanie Boyle's direct phone number is +150376*****
What schools did Stephanie Boyle attend?
Stephanie Boyle attended The University Of Texas At Austin, University Of The Incarnate Word, Stanford University Graduate School Of Business.
What skills is Stephanie Boyle known for?
Stephanie Boyle has skills like Mobile Devices, Digital Media, Mobile Applications, Start Ups, Product Management, Mobile Technology, Business Development, Strategy, Telecommunications, Product Development, Strategic Partnerships, User Experience.
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