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Stephanus Indra Email & Phone Number

Rendering at Roblox at Roblox
Location: San Francisco Bay Area, United States 8 work roles 2 schools
1 work email found @roblox.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@roblox.com
LinkedIn Profile matched
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Current company
Role
Rendering at Roblox
Location
San Francisco Bay Area, United States

Who is Stephanus Indra? Overview

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Quick answer

Stephanus Indra is listed as Rendering at Roblox at Roblox, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at roblox.com and a matched LinkedIn profile for Stephanus Indra.

Stephanus Indra previously worked as Principal Software Engineer at Roblox and Senior Rendering Engineer at Roblox. Stephanus Indra holds Master Of Entertainment Technology, Entertainment Technology from Carnegie Mellon University.

Company email context

Email format at Roblox

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{first_initial}{last}@roblox.com
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AeroLeads found 1 current-domain work email signal for Stephanus Indra. Compare company email patterns before reaching out.

Profile bio

About Stephanus Indra

Stephanus Indra is a Rendering at Roblox at Roblox. He possess expertise in video games, game development, xbox 360, game design, shaders and 8 more skills. Colleagues describe him as "Stephanus has a deep knowledge of real-time rendering and is also great at explaining how things work to the lay-man. He helped me countless times to debug my shaders with an amazing level of patience. He is able to code complicated systems from the ground up and also track down bugs that no one else can figure out. He works very well with artists at helping them figure out issues and explaining to them what is going on when things don't look how they expect them to.", "Stephanus is a very talented and thorough Rendering Engineer with whom I had the pleasure of working on Sly Cooper 4: Thieves in Time at Sanzaru Games. I was always impressed by his patience and perseverance, especially when tasked with implementing new features for the art team. He is a great listener, and tries hard to satisfy the artists' needs, both from a feature standpoint and also workflow, so his willingness to keep refining until everything works right was much appreciated by myself and the rest of the art team. I would happily work with him again on a future project!", and "Stephanus was an integral part in creating a distinct look for the internal projects at Underground Development. He developed an easy to use cell shader that was viewable in 3D max and implemented on the xbox360/ps3. He also developed some very useful tools within 3d Max that helped the character artists tremendously. He's easy to work with and is able to quantify what the artist needs and implement."

Listed skills include Video Games, Game Development, Xbox 360, Game Design, and 9 others.

Current workplace

Stephanus Indra's current company

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Roblox
Roblox
Rendering at Roblox
AeroLeads page
8 roles

Stephanus Indra work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

San Mateo, California, Us

Oct 2023 - Present

Senior Rendering Engineer

San Mateo, California, Us

Nov 2019 - Nov 2023

Expert Rendering Engineer

Foster City, Ca, Us

Call of Duty - World War II (2017)Call of Duty - Advanced Warfare (2014)

Feb 2019 - Oct 2019

Software Engineer

Sanzaru Games

Sly Cooper: Thieves in TimeThe Sly CollectionBentley's Hackpack

Apr 2010 - Jul 2013

Graphics Engineer

Santa Monica, California, Us

Guitar Hero: Van Halen (PS2)

Jun 2009 - Apr 2010

Graphics Engineer Intern

Santa Monica, California, Us

* Madagascar: Escape 2 Africa* Spiderman: Web of Shadows* Marvel Ultimate Alliance 2

Jun 2008 - Dec 2008
2 education records

Stephanus Indra education

Master Of Entertainment Technology, Entertainment Technology

Carnegie Mellon University

Bachelor Of Computer Science (Honors), Computer Science

National University Of Singapore
FAQ

Frequently asked questions about Stephanus Indra

Quick answers generated from the profile data available on this page.

What company does Stephanus Indra work for?

Stephanus Indra works for Roblox.

What is Stephanus Indra's role at Roblox?

Stephanus Indra is listed as Rendering at Roblox at Roblox.

What is Stephanus Indra's email address?

AeroLeads has found 1 work email signal at @roblox.com for Stephanus Indra at Roblox.

Where is Stephanus Indra based?

Stephanus Indra is based in San Francisco Bay Area, United States while working with Roblox.

What companies has Stephanus Indra worked for?

Stephanus Indra has worked for Roblox, Sledgehammer Games, Sanzaru Games, and Activision.

How can I contact Stephanus Indra?

You can use AeroLeads to view verified contact signals for Stephanus Indra at Roblox, including work email, phone, and LinkedIn data when available.

What schools did Stephanus Indra attend?

Stephanus Indra holds Master Of Entertainment Technology, Entertainment Technology from Carnegie Mellon University.

What skills is Stephanus Indra known for?

Stephanus Indra is listed with skills including Video Games, Game Development, Xbox 360, Game Design, Shaders, Visual Effects, Ps3, and Perforce.

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