Stephane Couture
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Stephane Couture Email & Phone Number

Visual Development at Sony Picture Animation at Sony Pictures Animation
Location: Marina Del Rey, California, United States 17 work roles
1 work email found @spe.sony.com LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

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Current company
Role
Visual Development at Sony Picture Animation
Location
Marina Del Rey, California, United States
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Who is Stephane Couture? Overview

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Quick answer

Stephane Couture is listed as Visual Development at Sony Picture Animation at Sony Pictures Animation, a company with 256 employees, based in Marina Del Rey, California, United States. AeroLeads shows a work email signal at spe.sony.com and a matched LinkedIn profile for Stephane Couture.

Stephane Couture previously worked as Visual Development at Sony Pictures Animation and Senior Rough Layout Artist. at Sony Pictures Imageworks.

Company email context

Email format at Sony Pictures Animation

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{first}_{last}@spe.sony.com
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Profile bio

About Stephane Couture

Stephane Couture is a Visual Development at Sony Picture Animation at Sony Pictures Animation. They possess expertise in maya, facial animation, visual effects, mel, cinematics and 1 more skills. They is proficient in French and English. Colleagues describe them as "As a leader, Stephane is highly pro-active. At IMD, he spearheaded the design and implementation of a graphic user interface, which in time became a repository for many other tools and a key component of the animation workflow. This is just one example, among many others, of Stephane's ability to anticipate production needs. As an animator, Stephane is extremely analytical and will focus on subtle details that bring more life to performances. As a member of his team, I felt that I was always provided with the means that allowed me to perform and to grow as an artist." and "Stephane combines clear communication with a keen aesthetic eye. His feedback is insightful and constructive and he's a pleasure to work for. Most important; Stephane guides animators to produce better quality than they would otherwise be able to achieve on their own. I thoroughly enjoyed working with Stephane and look forward to doing so again."

Listed skills include Maya, Facial Animation, Visual Effects, Mel, and 2 others.

Current workplace

Stephane Couture's current company

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Sony Pictures Animation
Sony Pictures Animation
Visual Development at Sony Picture Animation
culver city, california, united states
Employees
256
AeroLeads page
17 roles

Stephane Couture work experience

A career timeline built from the work history available for this profile.

Visual Development

Current

Culver City, California

- Current project. (K-POP, Feature animated)Set scouting and pre-lighting and Visual Development Using Unreal 5- Layout on the short film “The Spider Within” (from the Spider-Verse franchise)- Spider Verse 2, Across the Spider-Verse (Feature animated)Operating Virtual Handheld Camera on selected shots in production using a Magnopus system and Unreal5..

Sep 2015 - Present

Senior Rough Layout Artist.

Culver City, California

- Rough Layout / Previs on Alice Wonderland 2- Rough Layout on "Hotel Transylvania 2"- Rough Layout and handheld camera work on "Spiderman - London Calling"- Rough Layout on "Cloudy with a Chance of Meatballs 2"- Rough Layout on "Hotel Transylvania"- Rough Layout on "Arthur Christmas".

Jan 2011 - Sep 2015

Senior Rough Layout Artist

Santa Monica

- Rough Layout on "Rock Dog" Feature animated movie

Mar 2013 - Jun 2013

Digital Performance Supervisor

Work on "Christmas Carol" as lead animator and "Mars Needs Mom's" as a Digital Performance Supervisor.

Nov 2008 - Apr 2011

Senior Animator

I worked on Watchmen (mainly on Facial animation) and Beowulf as lead animator. Prior to this, I worked on The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe and Monster House As a Senior animator, for Polar Express I worked closely with Robert Zemeckis. I created and oversaw the animation, camera, timing, and over all feel for The Ticket Ride.

Mar 2003 - Aug 2008

Lead Animator

Centropolis Fx

Lead animator for Scorpion King, Willard, and K-Pax, Animator for The Matrix 2, Maya rigging and animation for the King Cobra sequence in Scorpion King.

Apr 2001 - Dec 2002

Animator / Visual Development

Moon Crescent Animation

Animator for animated feature film, PC and the Web. As part of the Visual Development group, I worked closely with director, Chris Cain (Young Guns), in developing a state of the art layout technique, to define shot length, composition and camera motion by combining key framing with motion capture technologies. I put together two of the three tests shots.

May 2000 - Feb 2001

Animation Supervisor

Vivid Animation

Animation supervisor for multiple commercials and visual development for potential feature animated films. Developed advance facial system for the award winning "Digital Marlene Dietrich".

May 1999 - Feb 2000

Animation Supervisor/Senior Animator

Senior animator on the Academy Award winning feature film Titanic. I was also part of the Character group (recreating digital people) for this film. Animation Supervisor (the Jester Character) on the award winning short film, Tightrope, directed by Daniel Robichaud. Responsible for animation, lighting, facial and body rigging. Worked on multiple.

Jan 1997 - Apr 1999

Senior Animator

Pacific Ocean Post

Worked as a Senior Animator on R&D projects and tests for potential feature films.

Jun 1996 - Dec 1996

Animator

Effects animator on the Academy Award winning film Independence Day.

Jul 1995 - Jun 1996

Animator

R/Greenberg & Associates

Senior Softimage Animator on feature films: "Mortal Kombat" and "Mary Reilly". Softimage consultant on "Braveheart" and various other 3/D projects.

Nov 1994 - Jun 1995

Animator

Dhd Postimage

3/D animator on commercials, feature films, special projects, research and development.

Jul 1992 - Oct 1994

Softimage Instructor

National School Of Animation And Design (Nad)

Part time

Apr 1992 - Jun 1994

Softimage Instructor

National Film Office Onf, Montreal (Canada)

Part time

Apr 1992 - Jun 1994

Animator

Cine-Groupe, Montreal (Canada)

3D animator for a Canadian television station "Super Ecran" (similar to HBO).

Mar 1992 - Jun 1992

Graphic Designer

Multiple Graphic Design Firms

Worked for multiple graphic design firms as a free-lancer and staff graphic designer.

Jun 1989 - Jun 1992
Team & coworkers

Colleagues at Sony Pictures Animation

Other employees you can reach at sonypicturesanimation.com. View company contacts for 256 employees →

FAQ

Frequently asked questions about Stephane Couture

Quick answers generated from the profile data available on this page.

What company does Stephane Couture work for?

Stephane Couture works for Sony Pictures Animation.

What is Stephane Couture's role at Sony Pictures Animation?

Stephane Couture is listed as Visual Development at Sony Picture Animation at Sony Pictures Animation.

What is Stephane Couture's email address?

AeroLeads has found 1 work email signal at @spe.sony.com for Stephane Couture at Sony Pictures Animation.

Where is Stephane Couture based?

Stephane Couture is based in Marina Del Rey, California, United States while working with Sony Pictures Animation.

What companies has Stephane Couture worked for?

Stephane Couture has worked for Sony Pictures Animation, Sony Pictures Imageworks, Reel Fx, Image Movers Digital (Imd), and Sony Imageworks.

Who are Stephane Couture's colleagues at Sony Pictures Animation?

Stephane Couture's colleagues at Sony Pictures Animation include Jho Reyes, Amanda Green, Ziann Airborne, Coran Stone, and Jed Heyman.

How can I contact Stephane Couture?

You can use AeroLeads to view verified contact signals for Stephane Couture at Sony Pictures Animation, including work email, phone, and LinkedIn data when available.

What skills is Stephane Couture known for?

Stephane Couture is listed with skills including Maya, Facial Animation, Visual Effects, Mel, Cinematics, and Nuke.

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