Stephen Coll Email & Phone Number
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Stephen Coll is listed as Scrum Master and Agile Coach at Paramount+, a with 4871 employees, based in Orlando, Florida, United States. AeroLeads shows a matched LinkedIn profile for Stephen Coll.
Stephen Coll previously worked as Scrum Master at Paramount+ and Project Manager Scrum Master at Travel + Leisure Co.. Stephen Coll holds Master Of Science (M.S.), Game Design from Full Sail University.
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About Stephen Coll
Accomplished Project Manager/Scrum Master capable of delivering enterprise-level software, Web, or IT development projects on time and on budget by effectively collaborating, facilitating, leading and coaching multiple development teams. Expert at driving the adoption of Scrum rules, processes, rituals, and roles while keeping teams focused in a rapidly evolving project environment. Wired to remove impediments, resolve conflicts, and foster a positive culture of respect and optimism no matter how complicated a project becomes.Specialties: Project management, Business management, Graphic design, 3D modeling, Game design documentation, Agile-Scrum, Scrum Master, Waterfall, KANBAN, Web-design, and Usability Testing
Listed skills include Game Development, Game Design, Video Games, Project Management, and 48 others.
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Stephen Coll work experience
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Scrum Master
Served as a Scrum Master on 3 teams in the areas of data analytics, reporting, and tracking tools for consumer tracking initiatives. Responsibilities include facilitation of all agile ceremonies, backlog maintenance, impediment removal and continuous process improvement.
Project Manager Scrum Master
Served as a hybrid Project Manager / Scrum Master for 2 short-term projects involving a digital content migration to Adobe Cloud and the MVP deployment of a marketing/sales web application. This role involved facilitating all agile ceremonies and managing sprint progress as well as PM duties including adding team resources into Clarity for billing, authoring monthly cost plans, managing team resources, and tracking our financial burn rate. I also owned the master timeline for each project and produced regularly updated project plans to C-Level executives based on our current progress.
Scrum Master
While at Accuweather I had the privilege to facilitate for 3 teams of cross functional personnel in the areas of API, SDK, and Content Management Systems. Responsibilities included the facilitation of all agile ceremonies and meetings, backlog/roadmap grooming, impediment removal, defect tracking, iteration planning, release management, and cross-team reporting. Additionally, I contributed to daily communication and task coordination with 3rd party vendors and overseas partners, continuous process improvement, agile training, new-hire onboarding, mentoring, and contributing to our Agile community of practice information space.
Scrum Master
I guided 3 teams of mixed personnel across 2 programs within Project Excalibur, an initiative to modernize systems across the entire Royal Caribbean Cruise Line fleet. My responsibilities included facilitating all agile ceremonies, mitigating risk, negotiating with stakeholders, and enforcing agile standards and rules. Additionally, I was responsible for enforcing 3 sprint readiness, guiding story mapping sessions, and product road map adherence. As a delivery lead, I also on-boarded team members, coached, trained, and mentored peers, and was responsible for tracking KPIs that directly influenced business operations. My primary mission was to facilitate the timely delivery of quality code, develop team cohesion, drive efficiency, and to continually improve our agile processes.
Sr. Project Manager / Scrum Master
I was hired to lead an Agile integration that would transition a newly acquired company from legacy Kanban practices to preferred Scrum based methodologies, policies, and procedures.My responsibilities included training the teams on Scrum, managing the project road map, backlog grooming, milestone planning, release planning, daily scrum ceremonies, and asset tracking. I reported directly to the Vice President of Fandango, communicated daily with third party stakeholders, and oversaw 4 teams of mixed personnel.
It Project Manager
My responsibilities as a IT Project Manager included communicating with various Century Link business units to gather system requirements, negotiate features, and facilitate communication between primary stakeholders and developers for robotic process automation. Additional tasks included the writing of user stories, process flow map documentation, agile task tracking, and product development. At the time of writing, I had saved the company over $100,000 in cost overhead through continual process improvement, efficiency, and the automation of repetitive tasks.
Scrum Master
While at NBC Universal, I managed a cross-functional Scrum team of 5 with additional localized testing assets and offshore QA support. I performed the daily stand-up, sprint planning, sprint retrospectives, and tracked the overall progress and performance of our team. My primary tracking apparatus was the software tool Rally, but I also made a tangible Kanban board for the team's use and corporate transparency. I reported daily to project stakeholders and facilitated task completion across multiple teams. While working there, our team was responsible for front-end duties on a state of the art web/mobile application designed to empower team members at Universal Orlando's Volcano Bay Water Park.Additionally, I was the first Scrum Master to apply an associate engagement ceremony during retrospectives where I gave out personal trophies for individual accomplishments in the previous sprint. I was also recognized with a "You Say It" award for volunteering my time after hours with the Legal department to help design and test ADA compliant transfer equipment for rides throughout the parks.
Agile Project Manager
The Graphics Guild is a subsidiary of Nubian Business Solutions, an Orlando based consulting firm. As a Project Manager at The Graphics Guild I managed project development, maintained budget, oversaw sub-contracting, and directed the day-to-day operation of the design studio. Our studio specialized in digital content creation for websites, applications, digital catalogs, branding, and more. I also lead content development for specific high-value projects and served as a general business / technical project consultant for Nubian Business Solutions clients.Check us out at www.thegraphicsguild.com and we will be glad to get started today on your next brilliant idea.
Business Development Manager
Watering Seeds is a non-profit organization that is dedicated to enriching the health, well-being, and personal growth of people from all walks of life that suffer from physical challenges.As Business Development manager, I facilitated the strategic execution of their charitable mission and business initiatives. Responsibilities included team-wide project planning, business analysis of milestone goals, prospectus planning for non-event-based business development, and technical consultation for new business development for the Board of Directors. My contractor role reached conclusion with the delivery of requested business collateral and successful culmination of their annual "Honoring our heroes experience" that took place on 11/11/14 at the Stub Hub Center Arena in Carson, CA.
Business Operations Manager
As Business Operations Manager I oversaw the executive production and day-to-day operation of the game studio's projects. I personally owned the sprint and product backlogs. Performed daily progress audits and future deadline forecasting. I authored both company level and project specific policies and procedures, and facilitated the team wide documentation of all critical game related documents like TDDs, design docs, and game bibles. I also had a hand in new talent acquisition and the management of company finances. Other responsibilities included the development of new business opportunities and publisher relations. My contract reached conclusion with the successful completion of project vertical slice.
Agile Project Manager
As a Agile Project Manager at Snap Launch Studios I personally managed the creative vision and full cycle development of numerous multimedia projects for a diverse clientele. My responsibilities involved owning and disseminating the high concept vision of our projects to both our employees and primary stakeholders. I managed strike teams of both art and engineering personnel across multiple milestones from pre-production to product delivery. I was responsible for high level design documentation, feature-based task descriptions, and overall task time estimation. I negotiated milestone acceptance agreements with primary stakeholders and owned all product pitches, progress reports, performance audits, and presentation materials.
Internal Producer - Gp Games
I was an Internal Producer for a short-term game development project called "Dead of Knight." I led a small development team of 20 artists and programmers to the successful completion of this product. My duties consisted of Agile-scrum feature-based planning, usability testing, and overall management of the game vision from start to finish.
Game Design & Monetization Consultant
As a private consultant for Whatafan.com I was tasked with the research, development, and monetization of a series of games that were to be released via their web portal. I created several flash-based prototypes for a series of unique sports games that might flourish in the growing free to play market place. My role required that I analyze current trends, develop game content that would target our demographic, create proof of concept for the future build, produce timeline/development costs, and finally determine the potential user acquisition cost, DAU churn, and monetization curve.
Marketing Guru / Graphic Designer
While working as a independent contractor for J. Alan Formalwear I developed their flagship logo and iconography, which can be seen above their stores today. I also worked closely with the owners to create compelling advertising copy, poster art, and web content. Other job requirements also included the development of a comprehensive social media marketing campaign.
Game Designer / Project Manager
While working as an independent contractor for Ripley's Believe It or Not! I was called upon to lead the development of several flash-based web games that directly tied into the universe of their fictional children's book series "RBI: Bureau of Investigation." For that project I designed 8 separate flash mini game prototypes that were to be deployed via the book's advertising portal. I was also responsible for hiring sub-contractors that would see to the full development of the final games and produce time/cost estimates for scope of the project. I owned all contract negotiations, project pitches, progress reports, and primary stakeholder milestone reviews.
Graphic Designer
As an independent contractor I developed logo designs, company art, and business materials for my clients.
Colleagues at Paramount+
Other employees you can reach at paramount.com. View company contacts for 4871 employees →
Tracy Soren
Colleague at Paramount+New York, United States
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Sanchez. Undefined
Colleague at Paramount+Wasco, California, United States
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Eleanor O'Connor
Colleague at Paramount+Burnaby, British Columbia, Canada
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Nakamura Paramount
Colleague at Paramount+Tokyo, Japan
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Tarun Reddy
Colleague at Paramount+Noida, Uttar Pradesh, India
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Karen Carstairs
Colleague at Paramount+Los Angeles Metropolitan Area, United States
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Zach Gompertz
Colleague at Paramount+Los Angeles, California, United States
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Georgia Price
Colleague at Paramount+Nottingham, England, United Kingdom
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Vanderlei Monteiro
Colleague at Paramount+Cascavel, Ceará, Brazil
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Samy Sekouri
Colleague at Paramount+Hyères, Provence-Alpes-Côte D'Azur, France
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Stephen Coll education
Master Of Science (M.S.), Game Design
Bachelor Of Science (B.S.), Entertainment Business
Associate’S Degree, Information Technology - Multimedia
Frequently asked questions about Stephen Coll
Quick answers generated from the profile data available on this page.
What company does Stephen Coll work for?
Stephen Coll works for Paramount+.
What is Stephen Coll's role at Paramount+?
Stephen Coll is listed as Scrum Master and Agile Coach at Paramount+.
Where is Stephen Coll based?
Stephen Coll is based in Orlando, Florida, United States while working with Paramount+.
What companies has Stephen Coll worked for?
Stephen Coll has worked for Paramount+, Travel + Leisure Co., Accuweather, Royal Caribbean Cruises Ltd., and Fandango.
Who are Stephen Coll's colleagues at Paramount+?
Stephen Coll's colleagues at Paramount+ include Tracy Soren, Sanchez. Undefined, Eleanor O'Connor, Nakamura Paramount, and Tarun Reddy.
How can I contact Stephen Coll?
You can use AeroLeads to view verified contact signals for Stephen Coll at Paramount+, including work email, phone, and LinkedIn data when available.
What schools did Stephen Coll attend?
Stephen Coll holds Master Of Science (M.S.), Game Design from Full Sail University.
What skills is Stephen Coll known for?
Stephen Coll is listed with skills including Game Development, Game Design, Video Games, Project Management, Management, Leadership, Video Editing, and 3D Modeling.
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