Stephen Dagg Email & Phone Number
Who is Stephen Dagg? Overview
A concise factual answer block for searchers comparing this professional profile.
Stephen Dagg is listed as Lighting 3D Environment Artist at Upgrade Entertainment, based in Canada. AeroLeads shows a matched LinkedIn profile for Stephen Dagg.
Stephen Dagg previously worked as Lighting - Layout Artist at Sinking Ship Entertainment and Senior Development Artist at Moonray Studios Inc.. Stephen Dagg holds Classical Animation from Sheridan College.
Email format at Upgrade Entertainment
This section adds company-level context without repeating Stephen Dagg's masked contact details.
Review company-level records connected to Stephen Dagg before choosing the right outreach path.
About Stephen Dagg
The digital space has always been a source of wonderment for me. The fact that cubes can be transformed into entire worlds and characters with emotion still amazes me to this day. Growing up, I was inspired to take up drawing. Drawing allowed me to expand my ideas and improve my skills as I aspired to be an exceptional artist and to create new experiences through games and visual effects. My goal was to be like the amazing group of artists that preceded me as pioneers in the gaming and visual effects industry. Battle Toads is a game that sticks out of my mind; it drove me nuts and, at a point, I believed it just wasn’t possible to pass. The first Batman and Predator movies had a huge impact on me. The opening scene flying through the Batman logo… amazing. The visual effects in Predator are scarred in my brain, so cool. My journey begins, I have to create in this world. Let’s do this! I've enjoyed my many positions throughout my career. Modeling, Facial rigging, Art Directing, Texturing and Directing; they've all given me a unique perspective and appreciation for all the disciplines in the production pipeline. These roles and experiences have honed my skills as a Digital Artist. As someone who loves to grow in this fast changing industry, I am not afraid to learn new things or take on new challenges.When working on a set or level I’m not thinking about filling the space. Instead, I’m focusing on how someone will experience the story. My goal is to bring these digital worlds to life through the use of mood, space, and time. My current focus is Lighting, Modeling and Texturing to craft the environment and assets so that the players or viewers' experience is enhanced and continuously engaging. I worked as a layout and lighting artist delivering 22 episodes for the TV series Builder Brothers Dream Factory, which was produced using Unreal Engine. Additionally I’ve shipped over 10 games from AAA to mobile devices. Army Of Two is the largest AAA title I’ve worked on, one of the first games to launch on Xbox 360 and PS3 with over 1.5 million copies sold, while Rubber Taco's was the largest game on PC and mobile devices under the partnership with Zynga and had over 100 000 DAU at its peak. I take pleasure in meeting and working with new individuals, gaining their perspectives on how to achieve the production's objectives, and providing players and viewers with the best possible experience.Let’s light it up, and collaborate together on the next adventure!
Listed skills include Video Games, After Effects, Game Development, Mobile Games, and 21 others.
Stephen Dagg's current company
Company context helps verify the profile and gives searchers a useful next step.
Stephen Dagg work experience
A career timeline built from the work history available for this profile.
Lighting - Layout Artist
•Work with team members to ensure lighting continuity•Knowledge of Unreal 5 engine lighting Lumen system•Experience using sequencer adding camera cuts using overrides to achieve the look.•Strong understanding of Cinematography, camera lens •Creative eye for composition & understanding of camera movement•Ability to self organize and plan on executing tasks on time•Passion for storytelling and video games
Senior Development Artist
•Level concept and design•Experience with scene composition, set dressing, materials, and lighting•Experience in Unity LWRP engine•Work with Executives and Producers for prototyping •Experienced in self directed and time management •Testing implement features QC•Audio and Design using Audition
Visual Development Artist
•Experience with scene composition, set dressing, materials, and lighting•Experience in Unity HDRP engine•Work with Executives and Producers for prototyping and look development•Cinematography, camera setup, environmental design•Communication with multiple studios, leads and directors•Self directed and time management
Marketing Manager - Senior Artist
•Find new methods for building brand awareness, coordinate content release •Optimize website exposer, implement system analytics and strategic solutions •Drive continued network for branding and advertising efforts •Coordinate and construct event activities such as gaming expos •Overseeing brand marketing strategy and communication plans
Creative Director
I led a team of ten artists and engineers to develop Flip Chip Poker for iOS and Google Play Android. Flip Chip Poker is a mobile game where players match poker chips to flip cards and reveal Texas Hold'em poker hands. The better the hand, the more money the player earns.
Art Director
I guided the vision of Sava's first IP, Rubber Tacos, alongside six talented artists. The IP was eventually brought under the umbrella of Zynga and, at its peak, had one hundred thousand daily active users.
Assistant Cinematic Director
Modeler/Facial Rigging/Texturing/Directing
Modeler/Generalist/Facial Rigger
Rainmaker Entertainment Inc formally known as Mainframe Entertainment Inc
Stephen Dagg education
Classical Animation
Certificate, 3D Animation
Art Fundamentals
Frequently asked questions about Stephen Dagg
Quick answers generated from the profile data available on this page.
What company does Stephen Dagg work for?
Stephen Dagg works for Upgrade Entertainment.
What is Stephen Dagg's role at Upgrade Entertainment?
Stephen Dagg is listed as Lighting 3D Environment Artist at Upgrade Entertainment.
Where is Stephen Dagg based?
Stephen Dagg is based in Canada while working with Upgrade Entertainment.
What companies has Stephen Dagg worked for?
Stephen Dagg has worked for Upgrade Entertainment, Sinking Ship Entertainment, Moonray Studios Inc., Yowza! Animation Corp, and Sava Transmedia.
How can I contact Stephen Dagg?
You can use AeroLeads to view verified contact signals for Stephen Dagg at Upgrade Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Stephen Dagg attend?
Stephen Dagg holds Classical Animation from Sheridan College.
What skills is Stephen Dagg known for?
Stephen Dagg is listed with skills including Video Games, After Effects, Game Development, Mobile Games, Maya, Creative Direction, Photoshop, and Character Animation.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Stephen Dagg you were looking for.
View similar profiles