Stephen Dagg
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Stephen Dagg Email & Phone Number

Lighting 3D Environment Artist at Upgrade Entertainment
Location: Canada 11 work roles 3 schools
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Current company
Role
Lighting 3D Environment Artist
Location
Canada

Who is Stephen Dagg? Overview

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Stephen Dagg is listed as Lighting 3D Environment Artist at Upgrade Entertainment, based in Canada. AeroLeads shows a matched LinkedIn profile for Stephen Dagg.

Stephen Dagg previously worked as Lighting - Layout Artist at Sinking Ship Entertainment and Senior Development Artist at Moonray Studios Inc.. Stephen Dagg holds Classical Animation from Sheridan College.

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Upgrade Entertainment

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Profile bio

About Stephen Dagg

The digital space has always been a source of wonderment for me. The fact that cubes can be transformed into entire worlds and characters with emotion still amazes me to this day. Growing up, I was inspired to take up drawing. Drawing allowed me to expand my ideas and improve my skills as I aspired to be an exceptional artist and to create new experiences through games and visual effects. My goal was to be like the amazing group of artists that preceded me as pioneers in the gaming and visual effects industry. Battle Toads is a game that sticks out of my mind; it drove me nuts and, at a point, I believed it just wasn’t possible to pass. The first Batman and Predator movies had a huge impact on me. The opening scene flying through the Batman logo… amazing. The visual effects in Predator are scarred in my brain, so cool. My journey begins, I have to create in this world. Let’s do this! I've enjoyed my many positions throughout my career. Modeling, Facial rigging, Art Directing, Texturing and Directing; they've all given me a unique perspective and appreciation for all the disciplines in the production pipeline. These roles and experiences have honed my skills as a Digital Artist. As someone who loves to grow in this fast changing industry, I am not afraid to learn new things or take on new challenges.When working on a set or level I’m not thinking about filling the space. Instead, I’m focusing on how someone will experience the story. My goal is to bring these digital worlds to life through the use of mood, space, and time. My current focus is Lighting, Modeling and Texturing to craft the environment and assets so that the players or viewers' experience is enhanced and continuously engaging. I worked as a layout and lighting artist delivering 22 episodes for the TV series Builder Brothers Dream Factory, which was produced using Unreal Engine. Additionally I’ve shipped over 10 games from AAA to mobile devices. Army Of Two is the largest AAA title I’ve worked on, one of the first games to launch on Xbox 360 and PS3 with over 1.5 million copies sold, while Rubber Taco's was the largest game on PC and mobile devices under the partnership with Zynga and had over 100 000 DAU at its peak. I take pleasure in meeting and working with new individuals, gaining their perspectives on how to achieve the production's objectives, and providing players and viewers with the best possible experience.Let’s light it up, and collaborate together on the next adventure!

Listed skills include Video Games, After Effects, Game Development, Mobile Games, and 21 others.

Current workplace

Stephen Dagg's current company

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Upgrade Entertainment
Upgrade Entertainment
Lighting 3D Environment Artist
Canada
AeroLeads page
11 roles

Stephen Dagg work experience

A career timeline built from the work history available for this profile.

Lighting - Layout Artist

Toronto, Ontario, Canada

•Work with team members to ensure lighting continuity•Knowledge of Unreal 5 engine lighting Lumen system•Experience using sequencer adding camera cuts using overrides to achieve the look.•Strong understanding of Cinematography, camera lens •Creative eye for composition & understanding of camera movement•Ability to self organize and plan on executing tasks on time•Passion for storytelling and video games

Nov 2021 - Sep 2023

Senior Development Artist

Hamilton, Ontario, Canada

•Level concept and design•Experience with scene composition, set dressing, materials, and lighting•Experience in Unity LWRP engine•Work with Executives and Producers for prototyping •Experienced in self directed and time management •Testing implement features QC•Audio and Design using Audition

Nov 2019 - Nov 2021

Visual Development Artist

Toronto, Canada Area

•Experience with scene composition, set dressing, materials, and lighting•Experience in Unity HDRP engine•Work with Executives and Producers for prototyping and look development•Cinematography, camera setup, environmental design•Communication with multiple studios, leads and directors•Self directed and time management

Oct 2018 - Nov 2019

Marketing Manager - Senior Artist

Ontario, Canada

•Find new methods for building brand awareness, coordinate content release •Optimize website exposer, implement system analytics and strategic solutions •Drive continued network for branding and advertising efforts •Coordinate and construct event activities such as gaming expos •Overseeing brand marketing strategy and communication plans

Oct 2016 - Apr 2018

Creative Director

Sava Transmedia

Montreal, Quebec, Canada

I led a team of ten artists and engineers to develop Flip Chip Poker for iOS and Google Play Android. Flip Chip Poker is a mobile game where players match poker chips to flip cards and reveal Texas Hold'em poker hands. The better the hand, the more money the player earns.

Apr 2012 - Sep 2013

Art Director

Sava Transmedia

Montreal, Canada Area

I guided the vision of Sava's first IP, Rubber Tacos, alongside six talented artists. The IP was eventually brought under the umbrella of Zynga and, at its peak, had one hundred thousand daily active users.

Sep 2011 - Nov 2012

Artist

Montreal, Quebec, Canada

Develop visual content and graphics

May 2011 - Aug 2011

Modeler/Facial Rigging/Texturing/Directing

Montreal, Quebec, Canada

Apr 2006 - Apr 2009

Modeler/Generalist/Facial Rigger

Rainmaker Entertainment Inc formally known as Mainframe Entertainment Inc

Jun 2004 - Nov 2005
3 education records

Stephen Dagg education

FAQ

Frequently asked questions about Stephen Dagg

Quick answers generated from the profile data available on this page.

What company does Stephen Dagg work for?

Stephen Dagg works for Upgrade Entertainment.

What is Stephen Dagg's role at Upgrade Entertainment?

Stephen Dagg is listed as Lighting 3D Environment Artist at Upgrade Entertainment.

Where is Stephen Dagg based?

Stephen Dagg is based in Canada while working with Upgrade Entertainment.

What companies has Stephen Dagg worked for?

Stephen Dagg has worked for Upgrade Entertainment, Sinking Ship Entertainment, Moonray Studios Inc., Yowza! Animation Corp, and Sava Transmedia.

How can I contact Stephen Dagg?

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What schools did Stephen Dagg attend?

Stephen Dagg holds Classical Animation from Sheridan College.

What skills is Stephen Dagg known for?

Stephen Dagg is listed with skills including Video Games, After Effects, Game Development, Mobile Games, Maya, Creative Direction, Photoshop, and Character Animation.

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