Stephen Ednave Email and Phone Number
As a software developer, I'm motivated to build new apps and write clean and maintainable code.I have experience building apps and games in the Unity game engine with the C# language. I've developed key features for the small startup company Emachinelabs that have helped us secure businesses from at least three different companies. I've refactored the code in the project to greatly improve performance by up to 1000%. I'm also in close contact with our customers to quickly fix any issues and communicate feedback to and from my team.In addition to my work experiences, I also like programming for fun. Game development is my primary hobby, and I've made and published several fun little games using the Unity and Godot game engines, both by myself and in small teams that hundreds of people downloaded and played.Learning new technologies and frameworks and building something I would personally use is something that greatly motivates me, so I also use several other programming languages besides C# for my other non-game related projects. I have experience making desktop apps using Python and web-apps using Javascript. For example, I'm making a video game backlog website to keep track of which video games I've bought but never played. But it's not just for me, it also uses the MERN stack for scalability in mind, which allows it to scale for hundreds more users.Feel free to contact me with any questions or opportunities through my email at stephenednave@gmail.com
Emachinelabs
View- Website:
- emachinelabs.com
- Employees:
- 7
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Software EngineerEmachinelabsModesto, Ca, Us -
Software Developer (Unity And C#)Emachinelabs Feb 2021 - PresentI use Unity and C# to create features and improve performance for a framework to show user-created applications. I'm in close communication with our clients to quickly fix any issues they come across and implement the feedback they give. I also ensure product stability by maintaining unit tests.
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Research Assistant / Gameplay Programmer (Unity And C#)University Of California, Davis Mar 2018 - Jun 2020Davis, CaliforniaI used Unity and C# to create a video game targeted at children to encourage them to eat their vegetables. My responsibilities included creating new minigames, improving the player experience, and gathering metrics.In addition to developing the game, I've also gathered data from the roughly two dozen participants for use in psychology research. -
Teaching Assistant / Gameplay Programmer (Unity And C#)University Of California, Davis Jan 2017 - Jun 2020I collaborated with a small team of five to develop features for a video game for the "Introduction to Research" online course offered to thousands of students across the entire University of California system. I also handled support for the class by helping students with technical issues and managing the grades of the class.
Stephen Ednave Skills
Stephen Ednave Education Details
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Computer Science
Frequently Asked Questions about Stephen Ednave
What company does Stephen Ednave work for?
Stephen Ednave works for Emachinelabs
What is Stephen Ednave's role at the current company?
Stephen Ednave's current role is Software Engineer.
What schools did Stephen Ednave attend?
Stephen Ednave attended University Of California, Davis.
What skills is Stephen Ednave known for?
Stephen Ednave has skills like Git, Algorithms, Software Engineering Practices, Agile Project Management, Node.js, Mongodb, Unit Testing, Object Oriented Programming, Visual Studio, Game Programming, English, Agile Methodologies.
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Stephen Ednave
United States
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