Stephen Edwards Email & Phone Number
@bigfishgames.com
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Who is Stephen Edwards? Overview
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Stephen Edwards is listed as Software Engineer at Product Madness ๐ฑ๐ฎ, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at bigfishgames.com and a matched LinkedIn profile for Stephen Edwards.
Stephen Edwards previously worked as Software Engineer at Big Fish Games and Software Engineer at Igt. Stephen Edwards holds Bachelor, Game Development from Full Sail University.
Email format at Product Madness ๐ฑ๐ฎ
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AeroLeads found 1 current-domain work email signal for Stephen Edwards. Compare company email patterns before reaching out.
About Stephen Edwards
I want to continue to bring fun experiences to players and learn more about what I can offer to game development and the extended world of gaming and entertainment based around games!My engineering background:I worked as a Software Engineer in the industry for over 10 years. I have spent most of my career working on small teams (up to 10 people at a time) including Artist, Designers, Producers and especially other Engineers. I have done work solo on projects as well, driving the effort for projects to help alleviate pain points as well as bring out new features.I pride myself in being a good communicator and have been continuously involved in the Agile process. I consider communication to be one of the greatest assets any Developer can use, regardless of team size.Most of my coding experience is in JS, some Java and C#. I have experience working on many different projects that involve gameplay logic and significant engine development. I have done tool development for Designers and other engineers as well as scripting for game build tests, logic tests and game server checks and validation.One of my past achievements was driving the Development for a set of quick lottery style gameplay with a large amount of variance between some games. I took the lead on most of the backend game development and helped shape the way we developed these games for the platform. This included engineering training and documentation for other international studios (In the UK, China and Belgrade) in order to train their engineers and assist in large scale development.More recently I have been driving the development of various client side features for player events in the App at Self Aware Games. Continuing to work in the space of the creative allows me to not only help research and develop new ideas, but enhance and reinforce the things that makes games great.I look forward to growing and gaining more knowledge to better develop in the future!
Listed skills include Game Development, C#, Game Design, Lua, and 7 others.
Stephen Edwards's current company
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Stephen Edwards work experience
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Software Engineer
Software Engineer
Stephen Edwards education
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Full Sail University
Frequently asked questions about Stephen Edwards
Quick answers generated from the profile data available on this page.
What company does Stephen Edwards work for?
Stephen Edwards works for Product Madness ๐ฑ๐ฎ.
What is Stephen Edwards's role at Product Madness ๐ฑ๐ฎ?
Stephen Edwards is listed as Software Engineer at Product Madness ๐ฑ๐ฎ.
What is Stephen Edwards's email address?
AeroLeads has found 1 work email signal at @bigfishgames.com for Stephen Edwards at Product Madness ๐ฑ๐ฎ.
Where is Stephen Edwards based?
Stephen Edwards is based in San Francisco Bay Area, United States while working with Product Madness ๐ฑ๐ฎ.
What companies has Stephen Edwards worked for?
Stephen Edwards has worked for Product Madness ๐ฑ๐ฎ, Big Fish Games, and Igt.
How can I contact Stephen Edwards?
You can use AeroLeads to view verified contact signals for Stephen Edwards at Product Madness ๐ฑ๐ฎ, including work email, phone, and LinkedIn data when available.
What schools did Stephen Edwards attend?
Stephen Edwards holds Bachelor, Game Development from Full Sail University.
What skills is Stephen Edwards known for?
Stephen Edwards is listed with skills including Game Development, C#, Game Design, Lua, Directx, Perforce, Gameplay Programming, and Unity3D.
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