AeroLeads people directory · profile

Stephen Ferguson Email & Phone Number

Level Designer at Flying Wild Hog
Location: Wageningen, Gelderland, Netherlands 7 work roles 2 schools
LinkedIn matched
✓ Verified August 2026 3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Level Designer
Location
Wageningen, Gelderland, Netherlands
Company size

Who is Stephen Ferguson? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Stephen Ferguson is listed as Level Designer at Flying Wild Hog, a with 221 employees, based in Wageningen, Gelderland, Netherlands. AeroLeads shows a matched LinkedIn profile for Stephen Ferguson.

Stephen Ferguson previously worked as Director at Prism Game Studios Ltd. and Lead Level Designer at Supragames Ug. Stephen Ferguson holds Game Design from Northern Regional College.

Company email context

Email format at Flying Wild Hog

This section adds company-level context without repeating Stephen Ferguson's masked contact details.

Flying Wild Hog

Review company-level records connected to Stephen Ferguson before choosing the right outreach path.

Profile bio

About Stephen Ferguson

I have worked as Lead Level Designer on a number of projects such as The Game Award winning mod Portal Stories: Mel, as well as the overwhelmingly positively reviewed Supraland: Six Inches Under. I have worked remotely helping organise teams with members around the world.I have worked with Unity, Unreal 4 and Source Engine.I also have experience in 3D Modelling, Rigging and Animation, Programming with Blueprints and C#. I am always looking for new opportunities to continue to develop and expand my skillset.

Listed skills include Game Design, Unity3D, Level Design, Video Games, and 8 others.

Current workplace

Stephen Ferguson's current company

Company context helps verify the profile and gives searchers a useful next step.

Flying Wild Hog
Flying Wild Hog
Level Designer
warsaw, mazowieckie, poland
Employees
221
AeroLeads page
7 roles

Stephen Ferguson work experience

A career timeline built from the work history available for this profile.

Director

Prism Game Studios Ltd.

United Kingdom

Director and Lead Level Designer3D modelling, unwrapping, rigging, animating

Aug 2016 - Jan 2024

Lead Level Designer

Germany

· Lead level and Puzzle designer for the game, working with other level designers.· Environment design/storytelling, and ensuring all areas of the game had consistent style.· Implementing game events and logic with Blueprints.· Managing playtesting and iterative adjustments based on feedback with players and Lead Dev.

Oct 2019 - Jan 2022

Co Project Lead And Lead Level Designer

Prism Studios

• Level and puzzle design for all levels, maintaining a smooth difficulty curve based on playtester feedback.• Designing gameplay elements suitable for VR• Detailing/Art pass, lighting

Feb 2016 - May 2016

Level Designer

Iglu Media

Belfast, United Kingdom

• Level Design on 3D and 2D projects in Unity 5.• Detailing levels.• Lighting and optimising levels.• Bug Reporting and fixing.

Feb 2016 - Mar 2016

Co Project Lead And Lead Environment Designer

Prism Studios

• Level and puzzle design of 1/3rd of the levels.• Ensuring high detail, environment consistency and performing an art pass for every level.• Using Hammer's event driven entity and I/O system to program complex level events.• Discussing and making game design decisions alongside the Project Lead.• Designing the Source Filmmaker levels and directing the cutscenes.• Managing an international group of team members and prioritising tasks.• Bug fixing.• Managing social… Show more • Level and puzzle design of 1/3rd of the levels.• Ensuring high detail, environment consistency and performing an art pass for every level.• Using Hammer's event driven entity and I/O system to program complex level events.• Discussing and making game design decisions alongside the Project Lead.• Designing the Source Filmmaker levels and directing the cutscenes.• Managing an international group of team members and prioritising tasks.• Bug fixing.• Managing social media accounts, moderating forums and dealing with press enquiries.• Use of Steamworks to manage the store page, team members and preparing for release on Steam.• Editing and cutting up voicelines. Show less

Apr 2013 - Aug 2015

Project Support Officer

Belfast, United Kingdom

• Designed a client management system using Microsoft Access, customised for each staff team to use, ensuring confidential data was displayed only to relevant personnel• Using Visual Basic for Applications for advanced database functionality• Training staff on new database• Created tutorials for use of the database• General admin and data input duties• Managing training events, booking venues and trainees• Answering and redirecting calls• Logging mail• Managing… Show more • Designed a client management system using Microsoft Access, customised for each staff team to use, ensuring confidential data was displayed only to relevant personnel• Using Visual Basic for Applications for advanced database functionality• Training staff on new database• Created tutorials for use of the database• General admin and data input duties• Managing training events, booking venues and trainees• Answering and redirecting calls• Logging mail• Managing petty cash• Sorting invoices and finance files ready for auditing Show less

Jul 2013 - Nov 2014
Team & coworkers

Colleagues at Flying Wild Hog

Other employees you can reach at flyingwildhog.com. View company contacts for 221 employees →

2 education records

Stephen Ferguson education

Game Design

Northern Regional College

Game Development Academy Northern Ireland

High School

Lagan College
FAQ

Frequently asked questions about Stephen Ferguson

Quick answers generated from the profile data available on this page.

What company does Stephen Ferguson work for?

Stephen Ferguson works for Flying Wild Hog.

What is Stephen Ferguson's role at Flying Wild Hog?

Stephen Ferguson is listed as Level Designer at Flying Wild Hog.

Where is Stephen Ferguson based?

Stephen Ferguson is based in Wageningen, Gelderland, Netherlands while working with Flying Wild Hog.

What companies has Stephen Ferguson worked for?

Stephen Ferguson has worked for Flying Wild Hog, Prism Game Studios Ltd., Supragames Ug, Prism Studios, and Iglu Media.

Who are Stephen Ferguson's colleagues at Flying Wild Hog?

Stephen Ferguson's colleagues at Flying Wild Hog include Rafał (Ozo) Mąka, Paweł Kowalski, Juliusz Brzostek, Rahul Bhanuse, and Patryk Kin.

How can I contact Stephen Ferguson?

You can use AeroLeads to view verified contact signals for Stephen Ferguson at Flying Wild Hog, including work email, phone, and LinkedIn data when available.

What schools did Stephen Ferguson attend?

Stephen Ferguson holds Game Design from Northern Regional College.

What skills is Stephen Ferguson known for?

Stephen Ferguson is listed with skills including Game Design, Unity3D, Level Design, Video Games, Source Engine, Game Development, Unity, and Project Management.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Stephen Ferguson you were looking for.

View similar profiles