Stephen Garcia Email and Phone Number
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As the Head of Product for Assistant Devices at Apple, I lead the vision, strategy, and execution of products that bring the promise of AIML and GenAI to customers across the world through Apple Intelligence. With over 20 years of experience in product management and user experience design, I have a passion for creating meaningful experiences that drive business value, are scalable across the globe, and bring delight to the people using them.I have a proven track record of delivering business-relevant and differentiating products using strategic product design and user-centered approaches. I have built and managed high-performance teams that collaborate across disciplines and domains. I have expertise in AIML based features, 10ft, mobile, and web interfaces, design culture, platform innovation, UI development, research, A/B testing, hypothesis design and analysis, and ruthless prioritization. I am always looking for new challenges and opportunities to leverage my skills and creativity to make a positive impact on the world.
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ProductMeta Sep 2024 - PresentMenlo Park, Ca, Us -
Head Of Product & Program, Assistant DevicesApple Mar 2022 - Sep 2024Cupertino, California, UsLead team of PMs and EPMs responsible for Siri and Intelligence features across all Apple devices from your iPhone, AirPods, Watch, Car, to your VisionPro and your Home devices. Responsible for device strategy and keystone Siri experiences and platforms for Apple Intelligence. Responsible for App Intent adoption and platform improvements across 3P partners and Apple applications. -
Head Of Product & Program, Siri In The HomeApple Jul 2020 - Mar 2022Cupertino, California, UsLead the team of PMs and EPMs responsible for Siri and Intelligence features across existing and new products at Apple. This included HomePods, HomePod Minis, tvs, 3P Siri experiences on partner hardware, and NPIs. -
Group Product Manager - Core Assistant And Home Surfaces At GoogleGoogle Jan 2019 - Jul 2020Mountain View, Ca, UsAt Google I lead surface innovation for Smart Displays and other home devices running the Google Assistant. Specifically I drive vision, strategy, roadmaps, priorities and coordinated hardware launches. Our products are paving a new way for people to interact with technology in their home and bring the promise of Ambient Computing from science fiction to real life. -
Director, Product InnovationNetflix Jun 2014 - Oct 2018Los Gatos, Ca, UsProduct lead for the TV experience at Netflix. The TV platform accounts for over 70% of overall viewing for members across 1600+ devices in 26+ languages across 190 countries. My focus was on leading design and algorithm centric, A/B testing-driven product innovation that optimizes business value through great user experiences. I also worked with hardware and partner teams to express excellence in the current platform while planning for the innovative future capabilities of the global device ecosystem.Responsibilities included: - Exploring and testing future user interfaces, including Smart TV, Game Console and connected devices that use pointer, LRUD and speech input.- Designing and testing ideas on the future of premium content discovery and consumption on TV.- Improve value for members, measured by core metrics, qualitative and quantitative research.- Video Preview innovation that helps members better understand what titles are about and why they should watch them.- Expanding device capabilities through partnerships and improving the overall device ecosystem. -
Executive Director Of Product ManagementBeats Music Jul 2012 - Jun 2014San Francisco, Ca, UsStephen Garcia was the Executive Director of Product at Beats Music in San Francisco. He joined the company when it was founded in the summer of 2012 after the acquisition of the MOG music service. He oversaw the Product, Design and Analytics groups, and built world-class teams that delivered quality innovative products that put Beats Music at the forefront of the industry.Acquired by Apple. -
Director Of Product ManagementBeats Music Mar 2011 - Jul 2012San Francisco, Ca, UsAcquired by Beats by Dre.Define product direction and feature sets for MOG's Web and Desktop applications. My primary focus has been to create next generation music experiences that are personalized, social and remain stable through periods of rapid user growth. Below are some highlights from my experiences so far:• Created and managed 6-12 month roadmap for web and desktop applications. Presented roadmaps to executive team and got buy in for strategy and staffing.• Manage day to day sprints, team goals, and leadership communication about progress, and team needs.• Revamped product release cycle process. Previous releases were once or twice a month. The team is now releasing code 4-7 times a week. Productivity is at an all time high while maintaining team engagement and morale.• Successfully implemented beta program to introduce cutting edge HTML5 web player to MOG users. Program included initial user feedback, user research, and product planning to exit beta program and introduce the product to the wider customer base.• Successfully designed and implemented FreePlay service offering for the MOG subscription service. Currently seeing record growth for the company.• Successfully designed and implemented Facebook integration and managed partner relations between MOG and Facebook. Worked closed with Facebook to hit deadlines relating to the f8 announcements and subsequent releases.Lots of amazing things going on. More things to come. Watch this space. :) -
Director Of Product Management - Social PlatformsYahoo! Oct 2009 - Apr 2011Sunnyvale, Ca, UsDefine platform direction and feature sets through extensive customer and partner analysis. Work directly with platform engineering teams translating various customer needs into concrete and actionable features that drive business for integrating customers while achieving larger corporate goals. • Manage Yahoo's social Updates platform which accounts for 500+ customer integrations inside and outside of Yahoo's corporate sites.• Drove adoption of standard user experiences and components within Yahoo for Social Activity.• Directly lead company wide initiative to expand social integrations into key consumption (i.e. Homepage, My Yahoo, Mail, Messenger, Profiles, etc) and social activity production points (i.e. Flickr, Delicious, Local, Sports, Music, News, etc).• Successfully increased social activity on Yahoo by over 400% in the last 12 months. Worked closely with Reporting and Analytics teams to improve quality and fidelity of metrics. Projected year end goals.• Opened up access to the Updates platform for use by external developers via YQL.• Work with User Experience, Product Marketing, Customer Care, and Standards groups within Yahoo's matrix organization to define experiences, success metrics, and deliverable timelines for regular release cycles.• Designed and developed visual and interactive prototypes for testing and customer analysis.• Manage internal customer expectations and requirements. Triage incoming bugs, enhancement requests, and off-cycle changes where customers meet their goals and platforms remain stable, performant and on schedule.• Evaluate partners and potential acquisitions for build/buy benefits and engage with external groups (i.e. Activity Streams) to drive industry standards.• Present and distribute information on key releases and project milestones to executive staff and product customers. -
Director Of Product Management - Yahoo! MusicYahoo! Nov 2007 - Oct 2009Sunnyvale, Ca, UsDefine products and feature sets within the Yahoo! Music property. Work closely with Engineering, Design, and Editorial to create products that delight users and achieve business goals.• Directly manage the development of Music Blogs, Social Applications, Media Players, and the FoxyTunes toolbar products. • Develop strategic roadmaps for key areas of the Music business with input from user and market research. • Evaluate partners and content providers against roadmap plans to find advantageous solutions for the business. • Work closely with engineering and design to prioritize, design and develop product functionality. • Work closely with customer support to setup and manage feedback mechanisms, as well as, follow-up with and solve customer issues and requests. • Create business and financial models for products and provide analysis on their success within the marketplace. • Work closely with Project Management to prioritize and assign tasks using Agile methodologies. • Design and develop interactive prototypes for testing and idea evaluation. -
Director Of Prototyping And DevelopmentYahoo! Oct 2005 - Oct 2007Sunnyvale, Ca, UsConcept and prototype new products for the Yahoo! Media group. Research and test new features and interactions that engage and retain users on and off the Yahoo! network. Managing a team of 6 front-end engineers to concept and develop prototypes that extend and test new product ideas. Developing interactive prototypes for 8 new entertainment product concepts using AS3, Flex, AJAX and AIR. Leading prototype development for product focus group testing and iterative usability studies. Setup knowledge sharing and quality control processes across the team. Developing high fidelity interaction models based on user research, executive briefing, and brand product requirements. Create and manage overall development plan and scope. Building and facilitating new career growth/goals among prototyping team members. Coordinating training efforts in the user experience and engineering departments. -
Sr. AssociateSapient Sep 2000 - Oct 2005Boston, Ma, UsPrototyped and Developed large scale web applications and highly branded interactive experiences for Fortune 100 companies across the US, Europe, and India. Lead multi-disciplinary teams through define, design, implementation, qa, and testing phases. Managed scope and client expectations for the presentation layer components of major projects. Consulted with teams around the company to promote best practices and new technology applications. Client list includes: BP, NissanUSA.com, Infiniti.com, Infiniti Korea, Sony, Saturn, Acura, Janus, UK Government, Office of the E-Envoy, and Royal and Sun Alliance.
Stephen Garcia Skills
Stephen Garcia Education Details
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Abilene Christian UniversityVisual Design
Frequently Asked Questions about Stephen Garcia
What company does Stephen Garcia work for?
Stephen Garcia works for Meta
What is Stephen Garcia's role at the current company?
Stephen Garcia's current role is Product Leadership. Former Apple, Google, Netflix, Beats Music..
What is Stephen Garcia's email address?
Stephen Garcia's email address is sg****@****mac.com
What is Stephen Garcia's direct phone number?
Stephen Garcia's direct phone number is +131098*****
What schools did Stephen Garcia attend?
Stephen Garcia attended Abilene Christian University.
What are some of Stephen Garcia's interests?
Stephen Garcia has interest in Design, Cooking, Technology, Politics, Civil Rights And Social Action, Environment, Photography, Science And Technology, Human Rights, Travel.
What skills is Stephen Garcia known for?
Stephen Garcia has skills like User Experience, Product Management, Product Development, Agile Methodologies, Information Architecture, Mobile Devices, User Interface Design, User Interface, Usability Testing, Analytics, Web Applications, Product Marketing.
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