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As Head of AI at Keywords Studios, I lead a fast-growing AI R&D team and our AI Center of Excellence. My rewarding career in games began as an Alienbrain field engineer, automating and optimizing AAA art production pipelines. This early work laid the foundation for my career in service of enhanced game development.My journey with AI started in 2008 at Image Metrics, collaborating with computer vision researchers on new product ideas. At Amazon Web Services (AWS) from 2017, the potential of AI/ML captured my full attention, shifting my career back towards R&D and solution building. Joining Keywords Studios in 2023 allowed me to work more directly with the creative talent behind many of today's best games, reinvigorating my passion for technology innovation in game development.A fundamental principle guiding my work is the belief that the best AI deployments increase job satisfaction for game developers. By addressing challenges that hinder creative professionals, we unlock tremendous value, allowing them to focus on the most fulfilling aspects of their work, and get closer to their vision. This involves close collaboration with development teams to understand their pain points and aspirations, leading to responsible, tailored AI solutions.AI's role in game development will be transformative, expanding our creative horizons. It will reshape our notion of gaming possibilities, from fleeting experiences to deep engagements, from social hubs to personal journeys. This expansion will cultivate fresh genres, untapped markets, and innovative disciplines, propelling our industry into uncharted territory.I'm passionate about ethically sourced, socialy responsible AI that is transparent, accountable, and fairly compensates contributors. I believe it's the only path to success for AI. As a leader in the gaming industry - the largest creative industry with significant social and financial influence - I'm committed to championing the practical, responsible and creative integration of AI in all the worlds we create and inhabit.
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Director, Ai2KEl Dorado Hills, Ca, Us -
Head Of Games AiKeywords Studios Aug 2023 - PresentDublin, Ireland, IeI lead an AI R&D team and our AI Center of Excellence to accelerate the adoption of responsible AI across one of the world's largest game production organizations. Our CoE supports 13,000 games professionals across 26 countries, who contributed to 13 of 18 winning titles at The Game Awards 2023. -
Head Of Ai/Ml For GamesAmazon Web Services (Aws) Mar 2017 - Jun 2023Seattle, Wa, UsMy work at AWS contributed to the creation of $2B+ in cloud revenue from games. I led AI/ML initiatives in GameTech, supporting thousands of game studios in cloud adoption and digital transformation. I managed a solution team exploring emerging cloud technologies for game production and developed AI/ML enablement workshops. As a key member of the GameTech leadership team, I advised C-suite executives on AI/Cloud technology and led cross-departmental use-case identification and solution delivery.I successfully campaigned (in 2019) for the creation of an AI solution team for games and led the development of critical remote game production tooling during lockdown. I'm proud to have helped build AWS GameTech from a two-pizza team to a global organization employing hundreds of talented people. -
Vp Business DevelopmentGamescribes Aug 2015 - Mar 2017Santa Monica, Ca, UsAt GameScribes, I prepared a boutique outsourcing company for international expansion, focusing on game localization and expanding services for the gaming industry. This role involved reorganizing, rebranding, and broadening their go-to-market strategy. -
Business Development - GamesAlpha Oct 2013 - Jul 2015Cambridge, Cambs, GbI expanded the US customer base of an established UK Localization company, winning new customers in the Silicon Valley tech sector and the games industry. Additionally, I co-led the restructuring of their European-based video game offering and organization. -
Director Of Sales Mmo/SocialBabel Media May 2010 - Sep 2013At Babel Media, then the largest provider of localization and QA services in the games industry, I led the digital transformation of services for emerging social and online gaming. I developed and executed a Go-To-Market strategy for social and online games, focusing on the US and Korean markets. Key wins included Zynga (150-person team), Kabam, Big Fish, NHN, and streaming platform Gaikai.
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Vp Product MarketingImage Metrics Oct 2008 - Jun 2009El Segundo, Ca, UsWorking with this computer vision startup serving the movie and video game industries, I developed B2C product concepts using machine learning and computer vision. This role marked my early exploration of AI applications in gaming and entertainment, collaborating with the data science team and partnering with the CEO to raise external funding for new lines of business. -
Head Of Worldwide SalesEmergent Game Technologies Jan 2007 - Oct 2008Calabasas, Ca, UsLead global sales for the Gamebryo game engine, managed and grew a 20-person sales team across Asia, USA, and Europe. I built an ISV partner network and established a field engineering team for POCs and engine integration. Reverse a multi-year negative YoY revenue trend. -
Global Games ManagerNxn Software Inc. Oct 1999 - Nov 2005Landsberg Am Lech, By, DeAt NXN, I worked with AlienBrain, an art asset management and pipeline automation platform for game production. Starting as a UK Field Engineer and progressing to Global Sales Manager for Games, I focused on game development pipeline optimization and early automation in game creation. I consistently exceeded targets, winning "Salesperson of the Quarter" multiple times, and built and ran the company's reseller channel.
Stephen Peacock Skills
Stephen Peacock Education Details
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Guildford CollegeArchitectural And Building Sciences/Technology
Frequently Asked Questions about Stephen Peacock
What company does Stephen Peacock work for?
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What is Stephen Peacock's role at the current company?
Stephen Peacock's current role is Director, AI.
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What schools did Stephen Peacock attend?
Stephen Peacock attended Guildford College.
What skills is Stephen Peacock known for?
Stephen Peacock has skills like Video Games, Game Development, Product Management, Start Ups, Business Development, Strategic Partnerships, Sales Management, Direct Sales, Marketing, Software Development, Leadership, Online Gaming.
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Stephen Peacock's colleagues are Joe Carma, Javier Torres, Gaurav Singh, Lingzi Chen, Róisín Keogh, Олег Розетка, Danielle Williams.
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