Sterling R. work email
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Sterling R. personal email
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Created the GameDevSG Discord to help others get hired in the game industry!https://discord.gg/gamedevsg
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Lead AnimatorGlass Umbrella, Inc.United States -
Technical AnimatorStriking Distance Studios Nov 2023 - PresentSan Ramon, Ca, UsWorking on something new and exciting! Will share as soon as I can. :)👉Rigging characters & working with departments to improve character pipelines/tools👉Implementing Unreal Blueprints with Animation linked layers to improve animation aesthetic👉Work closely with Animation team to improve character pipeline and solve issues quickly👉Communicate problems and solutions between design and engineering in a rapid prototyping environment👉Optimize blueprints and assets in Unreal to hit benchmark performance goals👉Bring a positive and professional attitude to every production every single day! -
Company OwnerGamedevsg 2020 - PresentHelping other achieve their dreams of making games for a living! Feel free to join the Discord and/or read our mini-ebooks! -
Creative DirectorEmpath Games Oct 2023 - PresentI made a Roblox Game with my family. Please check it out! (more info on the Empath Games page). Thanks! -
Technical Animator (Freelancer/Consultant)Sterling Animation Studios Sep 2023 - Nov 2023Boston, Ma, UsCompanies (Hyperion Realms, Backstage Games, Liithos)🔥Help improve locomotion and combat systems in Unreal 5 using animation layering🔥Implement IK feet for Biped and Quadruped with UE5 Control Rig.🔥Setup and use retarget manager assets in UE5 to fit mocap to custom characters and reuse animations🔥Improve and spot check animation state machine issues🔥Help teams solidify animation pipelines and meet milestone goals -
Sr. Technical AnimatorSix Foot Sep 2022 - Sep 2023Houston, Tx, UsHeading up the animation pipeline on exciting new projects!👾Leveraging custom MetaHuman head meshes and combining with new body skeletal meshes/rigs.👾Implementing mocap and modifying with control rig and animation blueprints.👾Using sequencer to trigger dynamic storytelling that seamlessly transitions into and out of gameplay.👾Rapid prototyping to stand up multiplayer gameplay, test ideas, and solidify scope and pipeline. -
Sr. Technical AnimatorGala Games Apr 2022 - Sep 2022The Interwebs, UsWorked on Mirandus, a First Person blockchain MMO!See more info 👉👾Rigging/skinning characters/props👾Implementing animation for motion matching👾Applying mocap to Control Rigs using Maya's HumanIK interface👾Supporting animators by tackling inefficiencies in the character pipeline -
Sr. Technical AnimatorOmni Creator Products Jul 2021 - Apr 2022Raleigh, North Carolina, UsWorked with Ex-Epic Games employees on a User Content Creation PlatformSee more info 👉👾 Implement 3rd person melee and shooting combat, and gameplay modifiers using Unreal Blueprints and GAS👾 Setup character pipeline with modular rigs and modified with Mel scripts for production needs👾 Working with Art Director to solidify animation style that hits design, technical, and artistic standardsSoftware: UE4, Maya, Photoshop -
Sr. Technical Animator (Remote)Digimancy Entertainment Aug 2020 - Jul 2021Columbus, Oh, UsNarrative RPG with George Ziets (Unreleased)See more info 👉👾 Created reusable prefabs in Unity3D to organize project and speed up iteration time👾 Provided supporting VisDev with C# scripting, Unity Timelines, and VFX for publisher milestones👾 Worked with engineering and design to achieve AAA quality visuals for unannounced console gameSoftware: Unity, Maya -
Freelance AnimatorSterling Animation Studios Jun 2018 - Aug 2020Boston, Ma, UsHappy clients: PivoVR, ARX.Studio, Funkitron, Game Knight, No Goblin, Bit Fry Game Studios & more!See more info 👉Highlights:👾Sequencer in Unreal and Timelines in Unity to create high fidelity visuals for gameplay and cinematics.👾Restructuring character pipelines and rigs to meet production demands in both Unreal and Unity👾High quality animation and VFX under tight deadlinesSoftware: Maya, Unity, Unreal, Photoshop -
Technical Animator (Remote)Bit Fry Game Studios, Inc. Jul 2016 - Jun 2018Portsmouth, New Hampshire, UsWorked with former Microsoft and Disney developers on the sports franchise, Ultimate RivalsSee more info 👉👾 Assisted CPO in managing production to help secure licenses from the MLB, NBA, NFL, and MLB👾 Created a flexible character pipeline in Maya to handle character redesigns without losing animations👾 Polished Animation state machines with Blueprints in UE4 for uncompromised, fast paced gameplaySoftware: UE4, Maya, Photoshop -
Sr. Animator/RiggerBlizzard Entertainment May 2013 - Jul 2016Irvine, Ca, UsFirst Employee of Blizzard Boston studio(formerly Proletariat Inc).See more info 👉👾 Handled all character animation, vfx and character pipelines and creation👾 Learned completely new skills on the fly with UI animation, Unity 3D, Video Editing, and Mel scripting👾 Helped scale the art team for larger projects by identifying talent with art expertiseSoftware: Maya, Unity, Unreal, Photoshop -
Sr. AnimatorZynga Aug 2010 - Oct 2012San Francisco, California, UsWorked with the makers of Farmville to launch Cityville and Indiana Jones: Adventure WorldSee more info 👉👾 Built and maintained character pipeline to keep production team lean and reduce overhead👾 Lead character 3D creation by modeling, texturing, rigging, animating, and implementing assets incooperation with designers, programmers, and the Art Director👾 Mentored and lead animation team in reaching a high quality aesthetic within each given milestoneSoftware: Proprietary Engine Tools, Maya, Photoshop, Adobe Animate (formerly Flash) -
AnimatorConduit Labs Nov 2008 - Aug 2010Chicago, Il, UsThis is where it all started for me. Forever grateful for this opportunity. I just took it and never looked back. :)
Sterling R. Skills
Sterling R. Education Details
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Full Sail UniversityComputer Animation
Frequently Asked Questions about Sterling R.
What company does Sterling R. work for?
Sterling R. works for Glass Umbrella, Inc.
What is Sterling R.'s role at the current company?
Sterling R.'s current role is Lead Animator.
What is Sterling R.'s email address?
Sterling R.'s email address is bu****@****ail.com
What schools did Sterling R. attend?
Sterling R. attended Full Sail University.
What skills is Sterling R. known for?
Sterling R. has skills like Character Animation, Animation, Character Rigging, Maya, Visual Effects, Unity, Photoshop, Flash, After Effects, Sfx, Ue4, Vfx.
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