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Steve Berardi Email & Phone Number

Principal Machine Learning Software Engineer at Apple
Location: Seattle, Washington, United States 7 work roles 2 schools
1 work email found @apple.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email s****@apple.com
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Current company
Role
Principal Machine Learning Software Engineer
Location
Seattle, Washington, United States

Who is Steve Berardi? Overview

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Quick answer

Steve Berardi is listed as Principal Machine Learning Software Engineer at Apple, based in Seattle, Washington, United States. AeroLeads shows a work email signal at apple.com and a matched LinkedIn profile for Steve Berardi.

Steve Berardi previously worked as Senior Machine Learning Software Engineer at Apple and Product Engineer at Xnor.Ai. Steve Berardi holds Master'S Degree, Electrical Engineering from University Of Southern California.

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Email format at Apple

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{first_initial}{last}@apple.com
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Profile bio

About Steve Berardi

Proven developer of cutting-edge real-time systems in the areas of Machine Learning, Deep Neural Networks, Computer Vision, Embedded Systems, Inertial Navigation, GPS-Challenged Navigation, Personal Navigation, Sensor Fusion, Kalman Filtering, Sensor Modeling, and 3D positioning. Recognized as a self-motivated and tenacious professional with a drive to create the best systems possible, in an efficient and robust way.

Listed skills include Matlab, Software Engineering, Systems Engineering, Embedded Systems, and 17 others.

Current workplace

Steve Berardi's current company

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Apple
Apple
Principal Machine Learning Software Engineer
AeroLeads page
7 roles

Steve Berardi work experience

A career timeline built from the work history available for this profile.

Principal Machine Learning Software Engineer

Current

Cupertino, California, Us

Apr 2024 - Present

Senior Machine Learning Software Engineer

Cupertino, California, Us

Jan 2020 - Apr 2024

Product Engineer

Seattle, Washington, Us

Building performant multi-object tracking technology for challenging datasets.

Apr 2019 - Jan 2020

Software Engineering Tech Lead

San Francisco, Ca, Us

Working with Valve and partners to develop VR tracking technology and products.

Aug 2016 - Jan 2019

Senior Research Engineer

Falls Church, Va, Us

As a senior research engineer at Northrop Grumman I had the opportunity to wear many different hats.Wearing my principal investigator hat I built a machine vision-based navigation and image geo-registration system for airborne platforms. I managed all technical aspects of the project, helped develop and integrate the core algorithms, directed the efforts of subordinates and subcontractors, prepared and delivered technical progress and risk assessment reports, and worked with the gov't customer to design capability demonstrations to attract new opportunities.Wearing my lead software engineer hat I developed a post-processing navigation system in which vision-based motion estimates were fused in a Kalman filter framework. I developed a real-time personal navigation system that operated without GPS, and also developed a Kalman smoothing filter to post-process the navigation data to achieve a high degree of accuracy. I designed and implemented a plug-and-play system architecture enabling sensor and algorithm interface abstraction for use in building modular and cost-effective navigation systems.Wearing my lead system engineer hat I worked with subcontractors to define software and hardware interface specifications for real-time data exchange. I also designed prototype brassboard systems for customer demonstrations and wrote system/sub-system requirements specification documents.Wearing my lab manager hat I created a research and development lab to suit the needs and requirements of a multitude of customer and internal projects. I worked with facilities to get the necessary electrical and RF signal interfaces wired, and I coordinated with auditing bodies to ensure compliance with all applicable corporate policies.Wearing my mentoring hat I have introduced junior engineers to navigation fundamentals, complex software systems, real-time software, modular software, and the need to comply with and maintain existing software.

Nov 2007 - Aug 2016

Research Engineer

Falls Church, Va, Us

I conducted research for IR&D project into extracting novel navigation information from human-worn IMU, resulting in a patent award ("System and method for tracking a moving person"). I also developed software (navigation algorithms, sensor interface, and test interface) in C/C++ for prototype personal navigation system and helped perform system acceptance testing.

Jun 2005 - Nov 2007
2 education records

Steve Berardi education

Master'S Degree, Electrical Engineering

University Of Southern California

Bachelor'S Degree, Electrical And Computer Engineering

Caltech
FAQ

Frequently asked questions about Steve Berardi

Quick answers generated from the profile data available on this page.

What company does Steve Berardi work for?

Steve Berardi works for Apple.

What is Steve Berardi's role at Apple?

Steve Berardi is listed as Principal Machine Learning Software Engineer at Apple.

What is Steve Berardi's email address?

AeroLeads has found 1 work email signal at @apple.com for Steve Berardi at Apple.

Where is Steve Berardi based?

Steve Berardi is based in Seattle, Washington, United States while working with Apple.

What companies has Steve Berardi worked for?

Steve Berardi has worked for Apple, Xnor.Ai, Synapse Product Development, and Northrop Grumman Corporation.

How can I contact Steve Berardi?

You can use AeroLeads to view verified contact signals for Steve Berardi at Apple, including work email, phone, and LinkedIn data when available.

What schools did Steve Berardi attend?

Steve Berardi holds Master'S Degree, Electrical Engineering from University Of Southern California.

What skills is Steve Berardi known for?

Steve Berardi is listed with skills including Matlab, Software Engineering, Systems Engineering, Embedded Systems, Aerospace, System Architecture, Algorithms, and Engineering.

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