Steve Morrison Email and Phone Number
Having worked in the game development industry for nearly 30 years I have gained experience in a wide variety of skills that allow me to take on a diverse set of art development and art management roles.Building on my strong training in traditional art creation at Grays School of Art in Aberdeen I have worked as a 2D Concept Artist, a 3D Modeller, an Animator, Level and Game Designer and a VFX artist. My experience means that I am capable of managing and directing large teams of Artists across multiple art disciplines. I also have extensive experience working with and managing outsourced content creation and I have also acted as a mentor to interns helping them build experience and also to develop their skill sets.With strong communications skills I work very effectively with all disciplines on a development team. My work ethic is second to none and I commit fully to all projects that I'm asked to tackle no matter their size and scope. I enjoy learning new processes and styles of game making and I'm always looking to grow and improve my set of skills. I adapt easily to new situations and with an outgoing and polite nature I'm recognised as a go to guy for creative thinking and problem solving.I have developed a familiar and approachable management style that allows me to work effectively and flexibly to get the most out of any art team that I work with. I believe focused planning, process development and strong communication within a dev team are essential to providing the highest quality results no matter what the scope or time frame of a project.
Outplay Entertainment Ltd
View- Website:
- outplay.com
- Employees:
- 121
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Senior Lead ArtistOutplay Entertainment Ltd Aug 2019 - PresentGreater Dundee Area -
Lead ArtistWrld Feb 2016 - Aug 2019DundeeLead ArtistResponsibilities- Studio Art team management and development- Art team process and pipeline development- Planning and improving the visual fidelity of WRLD- 3D modelling- Texture creation- Review and sign off of all art assets for quality and style consistency- Outsource planning, management and review of all out of house asset creation. -
Art ManagerKobojo Ltd Mar 2014 - Feb 2016Dundee, United KingdomArt Manager for Kobojo UK and Lead Artist on Zodiac: Orcanon Odyssey.Responsibilities- Studio Art team management and development- Art team process and pipeline development- Planning and scheduling based on title requirements- 3D modelling for 2D integration- Animation of 2D Props and Characters- Review and sign off of all art assets for quality and style consistency -
Lead ArtistOutplay Entertainment Ltd Aug 2013 - Mar 2014DundeeWorking on mobile titles for iOS and Android.Responsibilities-Art style development-Character and environment concept and planning.-Modelling and texturing for core Characters and Environments-3D animation for core characters and Environment-VFX creation and animation-3D pipeline and process development-Outsource planning and management
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Lead Studio Artist (Art Director)Firebrand Games Aug 2010 - Aug 2013Glasgow, United KingdomWorking on both console and mobile platforms. Responsibilities-Managing Art team-Directing Art content-Communicating with Software and Design teams-Task scheduling and planning-Content creation -Process and Pipeline development -
3D Art ManagerRealtime Worlds May 2010 - Sep 2010Responsibilities-Manage Environment Artists-Manage Environmental Prop and Weapon Artists-Process and pipeline planning-Project planning -
Lead ArtistRealtime Worlds Jun 2006 - May 2010Lead Artist for the Realtime Worlds MMO title All Points Bulletin (APB)Responsibilities- Planning, Coordination and Scheduling for Environment and VFX teams- Art Direction for Environment and VFX teams- Development of Environment pipelines tools for APB- Level Design review -
Art DirectorDc Studios Uk Jan 2006 - Apr 2006While at DC studios I was please to work with a team of very professional artists, designers and programmers on a number of PSP and NDS titles.Responsibilities- Product development- Development planning and scheduling- Recruitment- Art Direction -
Senior Artist / Lead Character ArtistVisual Sciences May 2005 - Jan 2006I initially joined Visual Sciences as a senior artist and worked on an unreleased PS2 title. From there I worked as a freelance artist for Visual science on Battlefield: Modern Combat for the xbox 360. I was then moved on to a racing project as their lead character artist.Senior Artist Responsibilities- 3D modeling and texture creationLead Character Artist Responsibilities- Planning and Scheduling character asset creation- Art Direction for Character creation- Direction for Character animation- Outsource team communication and asset review
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Lead ArtistVis Entertainment Jun 2002 - Apr 2005During this time I worked as the Lead artist for the PS2 exclusive title Brave: The Search for Spirit Dancer. This involved overseeing the creation of all art assets. These included concepts, Environment, characters, VFX and UI.Responsibilities- Planning and Scheduling content creation- Art Direction and asset review- Game and Level design- 3D and 2D asset creation -
Lead Artist/AnimatorVr1 Entertainment May 1995 - Jun 2002During this period I worked at DMA inc which then became Devils Thumb Entertainment before being bought by VR1.Responsibilities- Art team management- Art Direction- Concept Art- 3D and 2D asset creation- Animation- Game Design
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Artist/AnimatorDma Design Apr 1994 - May 1995My first Games industry Job. Junior Artist working on a number of titles for SNES and N64. During this time I was moved over to being an animator for games working on a couple of unreleased titles along with work on the N64 title Body Harvest and Grand Theft Auto (PC)Responsibilities- 3D and 2D asset creation- Concept Art- 2D and 3D animation
Steve Morrison Education Details
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Grays School Of ArtGraphic Design
Frequently Asked Questions about Steve Morrison
What company does Steve Morrison work for?
Steve Morrison works for Outplay Entertainment Ltd
What is Steve Morrison's role at the current company?
Steve Morrison's current role is Senior Lead Artist at Outplay Entertainment Ltd.
What schools did Steve Morrison attend?
Steve Morrison attended Grays School Of Art.
Who are Steve Morrison's colleagues?
Steve Morrison's colleagues are Jukka Rasmus, Jamie Oates, Steff Taylor, Iona Scallan, Charlie Wake, Art Training, Scott Mutch.
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Steve Morrison
Director At P2F Ventures Limited (Efsa Health Claims Consultancy)Greater Guildford Area, United Kingdom1hotmail.co.uk -
Steve Morrison
United Kingdom3btinternet.com, bridgesventures.com, bridgesfundmanagement.com2 +442037XXXXXX
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Steve Morrison
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