Steve Morrison
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Steve Morrison Email & Phone Number

Senior Lead Artist at Outplay Entertainment Ltd
Location: Greater Dundee Area, United Kingdom 12 work roles 1 school
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Current company
Role
Senior Lead Artist
Location
Greater Dundee Area, United Kingdom
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Who is Steve Morrison? Overview

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Quick answer

Steve Morrison is listed as Senior Lead Artist at Outplay Entertainment Ltd, a with 121 employees, based in Greater Dundee Area, United Kingdom. AeroLeads shows a matched LinkedIn profile for Steve Morrison.

Steve Morrison previously worked as Lead Artist at Wrld and Art Manager at Kobojo Ltd. Steve Morrison holds Bacholer Of Arts, Graphic Design from Grays School Of Art.

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Email format at Outplay Entertainment Ltd

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Outplay Entertainment Ltd

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Profile bio

About Steve Morrison

Having worked in the game development industry for nearly 30 years I have gained experience in a wide variety of skills that allow me to take on a diverse set of art development and art management roles.Building on my strong training in traditional art creation at Grays School of Art in Aberdeen I have worked as a 2D Concept Artist, a 3D Modeller, an Animator, Level and Game Designer and a VFX artist. My experience means that I am capable of managing and directing large teams of Artists across multiple art disciplines. I also have extensive experience working with and managing outsourced content creation and I have also acted as a mentor to interns helping them build experience and also to develop their skill sets.With strong communications skills I work very effectively with all disciplines on a development team. My work ethic is second to none and I commit fully to all projects that I'm asked to tackle no matter their size and scope. I enjoy learning new processes and styles of game making and I'm always looking to grow and improve my set of skills. I adapt easily to new situations and with an outgoing and polite nature I'm recognised as a go to guy for creative thinking and problem solving.I have developed a familiar and approachable management style that allows me to work effectively and flexibly to get the most out of any art team that I work with. I believe focused planning, process development and strong communication within a dev team are essential to providing the highest quality results no matter what the scope or time frame of a project.

Current workplace

Steve Morrison's current company

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Outplay Entertainment Ltd
Outplay Entertainment Ltd
Senior Lead Artist
angus, united kingdom
Website
Employees
121
AeroLeads page
12 roles

Steve Morrison work experience

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Lead Artist

Dundee

Lead ArtistResponsibilities- Studio Art team management and development- Art team process and pipeline development- Planning and improving the visual fidelity of WRLD- 3D modelling- Texture creation- Review and sign off of all art assets for quality and style consistency- Outsource planning, management and review of all out of house asset creation.

Feb 2016 - Aug 2019

Art Manager

Dundee, United Kingdom

Art Manager for Kobojo UK and Lead Artist on Zodiac: Orcanon Odyssey.Responsibilities- Studio Art team management and development- Art team process and pipeline development- Planning and scheduling based on title requirements- 3D modelling for 2D integration- Animation of 2D Props and Characters- Review and sign off of all art assets for quality and style consistency

Mar 2014 - Feb 2016

Lead Artist

Outplay Entertainment Ltd

Dundee

Working on mobile titles for iOS and Android.Responsibilities-Art style development-Character and environment concept and planning.-Modelling and texturing for core Characters and Environments-3D animation for core characters and Environment-VFX creation and animation-3D pipeline and process development-Outsource planning and management

Aug 2013 - Mar 2014

Lead Studio Artist (Art Director)

Glasgow, United Kingdom

Working on both console and mobile platforms. Responsibilities-Managing Art team-Directing Art content-Communicating with Software and Design teams-Task scheduling and planning-Content creation -Process and Pipeline development

Aug 2010 - Aug 2013

3D Art Manager

Responsibilities-Manage Environment Artists-Manage Environmental Prop and Weapon Artists-Process and pipeline planning-Project planning

May 2010 - Sep 2010

Lead Artist

Lead Artist for the Realtime Worlds MMO title All Points Bulletin (APB)Responsibilities- Planning, Coordination and Scheduling for Environment and VFX teams- Art Direction for Environment and VFX teams- Development of Environment pipelines tools for APB- Level Design review

Jun 2006 - May 2010

Art Director

While at DC studios I was please to work with a team of very professional artists, designers and programmers on a number of PSP and NDS titles.Responsibilities- Product development- Development planning and scheduling- Recruitment- Art Direction

Jan 2006 - Apr 2006

Senior Artist / Lead Character Artist

Visual Sciences

I initially joined Visual Sciences as a senior artist and worked on an unreleased PS2 title. From there I worked as a freelance artist for Visual science on Battlefield: Modern Combat for the xbox 360. I was then moved on to a racing project as their lead character artist.Senior Artist Responsibilities- 3D modeling and texture creationLead Character Artist Responsibilities- Planning and Scheduling character asset creation- Art Direction for Character creation- Direction for Character animation- Outsource team communication and asset review

May 2005 - Jan 2006

Lead Artist

During this time I worked as the Lead artist for the PS2 exclusive title Brave: The Search for Spirit Dancer. This involved overseeing the creation of all art assets. These included concepts, Environment, characters, VFX and UI.Responsibilities- Planning and Scheduling content creation- Art Direction and asset review- Game and Level design- 3D and 2D asset creation

Jun 2002 - Apr 2005

Lead Artist/Animator

Vr1 Entertainment

During this period I worked at DMA inc which then became Devils Thumb Entertainment before being bought by VR1.Responsibilities- Art team management- Art Direction- Concept Art- 3D and 2D asset creation- Animation- Game Design

May 1995 - Jun 2002

Artist/Animator

Dma Design

My first Games industry Job. Junior Artist working on a number of titles for SNES and N64. During this time I was moved over to being an animator for games working on a couple of unreleased titles along with work on the N64 title Body Harvest and Grand Theft Auto (PC)Responsibilities- 3D and 2D asset creation- Concept Art- 2D and 3D animation

Apr 1994 - May 1995
Team & coworkers

Colleagues at Outplay Entertainment Ltd

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1 education record

Steve Morrison education

  • Grays School Of Art
    Grays School Of Art
    Graphic Design
FAQ

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What company does Steve Morrison work for?

Steve Morrison works for Outplay Entertainment Ltd.

What is Steve Morrison's role at Outplay Entertainment Ltd?

Steve Morrison is listed as Senior Lead Artist at Outplay Entertainment Ltd.

Where is Steve Morrison based?

Steve Morrison is based in Greater Dundee Area, United Kingdom while working with Outplay Entertainment Ltd.

What companies has Steve Morrison worked for?

Steve Morrison has worked for Outplay Entertainment Ltd, Wrld, Kobojo Ltd, Firebrand Games, and Realtime Worlds.

Who are Steve Morrison's colleagues at Outplay Entertainment Ltd?

Steve Morrison's colleagues at Outplay Entertainment Ltd include Iona Scallan, Mélanie Grosmangin, Barbu Hărșan, Richard Thomson, and Miroslaw Sienkiewicz.

How can I contact Steve Morrison?

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What schools did Steve Morrison attend?

Steve Morrison holds Bacholer Of Arts, Graphic Design from Grays School Of Art.

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