Entrepreneur with over 20 years of experience in creating games/applications combined with business and strategy development.Strengths / Specialities• Development studio/team management• Global partnerships and strategic business development• Raising investment for developing internal IP into marketable games• Public speaking• Served on 4 boards
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Chief Executive OfficerVtime Aug 2023 - PresentLiverpool, Merseyside, Gb -
Chief Operating OfficerVtime Oct 2021 - Aug 2023Liverpool, Merseyside, Gb -
Tech DirectorVtime Jan 2019 - Aug 2023Liverpool, Merseyside, Gb -
Chief Executive OfficerPaw Print Games Feb 2011 - PresentChester, Cheshire, GbComplete compliment of duties required for starting up and running a successful games development studio• Building and managing a development team of 12+ people• Securing contracts to develop internal IP• Bringing in work from international, high profile companies and brands• Developing business relations with major market players• Overseeing code base• Technical solutions architect for a range of issues facing agile start up companies -
Chief Executive OfficerKingsman Software Solutions May 2015 - PresentCheshire, Uk, GbOffering a range of B2B solutions to a variety of customers including major high street brands, creative agencies and enterprise customers.• Bespoke application development for mobile/web/PC for internal enterprise use• Helping promote brands via social media campaigns• Creating front and backend solutions to help companies communicate and sell to end customers• Working with industry leading high street stores on white label projects -
Export ChampionDepartment For International Trade (Dit) Jan 2016 - PresentLondon, GbNominated by UKTI based on the successes I have driven Paw Print Games to achieve on the international stage. This role includes:• Continuing to push Paw Print Games in foreign markets• Public speaking to various audiences about how achieve success overseas• Pushing the North West during special events such as meetings with influential MPs -
Course Mentor For Games Development CourseUniversity Of Chester Jun 2013 - Mar 2024Chester, Cheshire, GbWorking alongside the full-time Games Development course team at Chester University to ensure an the course being delivered is up to date and relevant to the games industry. Roles include:• Advising on modules (including adding/removing/changing modules being taught)• Guest lecturing on a variety of topics from: graphics pipelines to running a games studio• Helping with overall course direction -
Member Of The BoardGreater Manchester Export Fund, Manchester Growth Hub Jul 2016 - Apr 2017A £9.5m Greater Manchester Export Fund (GMEF) has been secured by the Manchester Growth Company to give a foundation for applicants to grow their business through export sales. As a result, the aim is to create or safeguard 1,000 jobs in Greater Manchester and leverage £35m in private sector investment.The board members are responsible for deciding which applications should be assessed externally and ultimately whether the externally assessed applications should receive funding. The board consists of experts from various sectors, including Manufacture, Engineering and Pharmaceuticals. I bring my knowledge and experience in Computing, Information Technology and Gaming to the board, in order to help assess all incoming applications. More details about the fund can be found here: http://www.businessgrowthhub.com/other-growth-services/gm-export-fund
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Honorary Research AssistantUniversity College London Sep 2014 - Jul 2015London, Greater London, GbThis honorary role was granted based on my work for a project called 'The Games Quarter'. This project was a collaboration between UCL and TIGA. Part of this work involved lectures/workshops delivered to an audience at UCL made up from industry professionals and students. -
Lead ProgrammerTravellers Tales Sep 2006 - Feb 2011GbInitially a technical based role, covering a variety of areas including:• Optimizing the low level rendering pipeline• Memory management• CPU optimization• Post-mortem crash analysis. • Cross platform FMV integrationHowever a natural desire to to improve processes and procedures lead naturally to a technical solutions architect based role, covering a variety of issues including:• Studio wide build pipeline• Constant integration system• Source control management and roll-out of new systems• Integration between various systems• Tools used for studio wide automation to improve overall company efficiencyCredited on various titles including:• LEGO Star Wars (various versions)• LEGO Batman• LEGO Indiana Jones• LEGO Harry Potter• LEGO Pirates of the Caribbean• Transformers• Narnia Prince Caspian -
ProgrammerSony Computer Entertainment Europe Jun 2004 - Aug 2005San Mateo, California, UsWorking on the full development cycle of F1 2005 and the start of F1 2006. Specialising on various areas including:• VU1 programming• Threading safe, rendering API used studio wide• Unit test suites for PSP/PS2• TV Overlays
Steven Craft Education Details
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Liverpool John Moores UniversityProgramming -
Harlow CollegeMusic Technology -
Mark Hall ComprehensiveGeography
Frequently Asked Questions about Steven Craft
What company does Steven Craft work for?
Steven Craft works for Vtime
What is Steven Craft's role at the current company?
Steven Craft's current role is CEO @ vTime.
What schools did Steven Craft attend?
Steven Craft attended Liverpool John Moores University, Harlow College, Mark Hall Comprehensive.
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