Who is Steven Craft? Overview
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Steven Craft is listed as CEO @ vTime at vTime, based in Liverpool, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Steven Craft.
Steven Craft previously worked as Chief Executive Officer at Vtime and Chief Operating Officer at Vtime. Steven Craft holds Computer Games Technology, Programming from Liverpool John Moores University.
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About Steven Craft
Entrepreneur with over 20 years of experience in creating games/applications combined with business and strategy development.Strengths / Specialities• Development studio/team management• Global partnerships and strategic business development• Raising investment for developing internal IP into marketable games• Public speaking• Served on 4 boards
Steven Craft's current company
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Steven Craft work experience
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Chief Operating Officer
Tech Director
Chief Executive Officer
CurrentComplete compliment of duties required for starting up and running a successful games development studio• Building and managing a development team of 12+ people• Securing contracts to develop internal IP• Bringing in work from international, high profile companies and brands• Developing business relations with major market players• Overseeing code base• Technical solutions architect for a range of issues facing agile start up companies
Chief Executive Officer
CurrentOffering a range of B2B solutions to a variety of customers including major high street brands, creative agencies and enterprise customers.• Bespoke application development for mobile/web/PC for internal enterprise use• Helping promote brands via social media campaigns• Creating front and backend solutions to help companies communicate and sell to end customers• Working with industry leading high street stores on white label projects
Export Champion
CurrentNominated by UKTI based on the successes I have driven Paw Print Games to achieve on the international stage. This role includes:• Continuing to push Paw Print Games in foreign markets• Public speaking to various audiences about how achieve success overseas• Pushing the North West during special events such as meetings with influential MPs
Course Mentor For Games Development Course
Working alongside the full-time Games Development course team at Chester University to ensure an the course being delivered is up to date and relevant to the games industry. Roles include:• Advising on modules (including adding/removing/changing modules being taught)• Guest lecturing on a variety of topics from: graphics pipelines to running a games studio• Helping with overall course direction
Member Of The Board
A £9.5m Greater Manchester Export Fund (GMEF) has been secured by the Manchester Growth Company to give a foundation for applicants to grow their business through export sales. As a result, the aim is to create or safeguard 1,000 jobs in Greater Manchester and leverage £35m in private sector investment.The board members are responsible for deciding which applications should be assessed externally and ultimately whether the externally assessed applications should receive funding. The board consists of experts from various sectors, including Manufacture, Engineering and Pharmaceuticals. I bring my knowledge and experience in Computing, Information Technology and Gaming to the board, in order to help assess all incoming applications. More details about the fund can be found here: http://www.businessgrowthhub.com/other-growth-services/gm-export-fund
Honorary Research Assistant
This honorary role was granted based on my work for a project called 'The Games Quarter'. This project was a collaboration between UCL and TIGA. Part of this work involved lectures/workshops delivered to an audience at UCL made up from industry professionals and students.
Lead Programmer
Initially a technical based role, covering a variety of areas including:• Optimizing the low level rendering pipeline• Memory management• CPU optimization• Post-mortem crash analysis. • Cross platform FMV integrationHowever a natural desire to to improve processes and procedures lead naturally to a technical solutions architect based role, covering a variety of issues including:• Studio wide build pipeline• Constant integration system• Source control management and roll-out of new systems• Integration between various systems• Tools used for studio wide automation to improve overall company efficiencyCredited on various titles including:• LEGO Star Wars (various versions)• LEGO Batman• LEGO Indiana Jones• LEGO Harry Potter• LEGO Pirates of the Caribbean• Transformers• Narnia Prince Caspian
Programmer
Working on the full development cycle of F1 2005 and the start of F1 2006. Specialising on various areas including:• VU1 programming• Threading safe, rendering API used studio wide• Unit test suites for PSP/PS2• TV Overlays
Steven Craft education
Computer Games Technology, Programming
As/A Levels, Computing, Maths, Physics, Music, Music Technology
Gsces, English, Maths, Science, Music, Geography
Frequently asked questions about Steven Craft
Quick answers generated from the profile data available on this page.
What company does Steven Craft work for?
Steven Craft works for vTime.
What is Steven Craft's role at vTime?
Steven Craft is listed as CEO @ vTime at vTime.
Where is Steven Craft based?
Steven Craft is based in Liverpool, England, United Kingdom while working with vTime.
What companies has Steven Craft worked for?
Steven Craft has worked for Vtime, Paw Print Games, Kingsman Software Solutions, Department For International Trade (Dit), and University Of Chester.
How can I contact Steven Craft?
You can use AeroLeads to view verified contact signals for Steven Craft at vTime, including work email, phone, and LinkedIn data when available.
What schools did Steven Craft attend?
Steven Craft holds Computer Games Technology, Programming from Liverpool John Moores University.
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