Steve Nix work email
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Specialties: Interactive Video Game Development, Digital Content Publishing and Distribution. Solving hard problems on bleeding edge technology platforms.
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Ceo, Co-FounderForwardxp Nov 2016 - PresentDallas, Texas, UsForwardXP is an independent game developer creating innovative games across platforms. Our senior team previously served in leadership positions to ship titles in some of the top selling game franchises of all time including Call of Duty, DOOM, QUAKE, RAGE, Wolfenstein, Counter-Strike, Half-Life, Left 4 Dead, The Sims, James Bond, and Medal of Honor. We are currently working on an unannounced title and developing our own new AAA game franchise. See more at www.forwardxp.com. -
Ceo, Co-FounderYvolver, Inc. (Acquired By Adcolony) Jun 2013 - Mar 2016Dallas, Texas, UsAt Yvolver, we created a new product segment for mobile game developers and publishers with our Player Engagement Platform. The Yvolver platform offers fully integrated analytics, A/B Testing, Advanced Player Segmentation, IAP Validation, digital and physical rewards with a proprietary real-time overlay system providing dynamic UIs and messaging that look and feel completely native to the end user. Yvolver was acquired by Opera Mediaworks/AdColony and the groundbreaking technology was fully integrated into the AdColony mobile SDK which reaches millions of mobile gamers per month. -
Division Vice President, Gm Digital DistributionGamestop Feb 2011 - Apr 2013Grapevine, Texas, UsI joined GameStop to help develop the digital strategy while rapidly accelerating digital revenue through acquisitions and organic growth opportunities. I reported directly to the President and worked closely with the Digital Ventures Group to identify acquisition opportunities and then my team managed the integration of those acquisitions into the multichannel retail operation. We grew overall digital revenue at a 50% CAGR during this time. -
Director, Digital PlatformsId Software (Acquired By Zenimax Media) Jan 2010 - Feb 2011UsLed digital publishing across platforms, competitive multiplayer with QUAKE LIVE, and mobile game development. We worked closely with Apple during the early iOS launch period and went on to release numerous top-ten iOS titles including RAGE and Wolfenstein3D Classic. QUAKE LIVE was the focus of our subscription based multiplayer offering and our core professional competitive game. -
Director Of Business DevelopmentId Software (Acquired By Zenimax Media) Nov 2006 - Jan 2010UsPrimary publisher relationship manager. Managed external id Software game development projects including Wolfenstein and Enemy Territory: QUAKE Wars. Licensing for the studio including the idTech game engine and other ancillary IP licensing. -
CeoRitual Entertainment (Acquired By United Developers) Jan 2001 - Nov 2006At Ritual Entertainment we delivered both AAA multi-platform videogames and game engine toolsets that we licensed to greatly reduce development time. We partnered with Electronic Arts on the 007, Lord of the Rings, and Medal of Honor franchises and with Activision on Star Trek and then with Eidos on Tomb Raider and Legacy of Kain. We developed Counter-Strike for the original Xbox with Valve and we were one of the very first developers to release a title on Steam with Counter-Strike Condition Zero.
Steve Nix Skills
Steve Nix Education Details
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Smu Cox School Of BusinessMba -
Texas Tech UniversityFinance
Frequently Asked Questions about Steve Nix
What company does Steve Nix work for?
Steve Nix works for Forwardxp
What is Steve Nix's role at the current company?
Steve Nix's current role is CEO at ForwardXP.
What is Steve Nix's email address?
Steve Nix's email address is st****@****hoo.com
What is Steve Nix's direct phone number?
Steve Nix's direct phone number is +121470*****
What schools did Steve Nix attend?
Steve Nix attended Smu Cox School Of Business, Texas Tech University.
What skills is Steve Nix known for?
Steve Nix has skills like Strategy, Business Development, Strategic Partnerships, Management, Start Ups, Mobile Devices, Finance, Digital Strategy, Video Games, Monetization, Mobile Games, Acquisition Integration.
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