Steven Pearson Email and Phone Number
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After graduating from UC Berkeley, I started my career developing video games at a small (4-person) development shop, Third-i Productions. Being at a small company allowed me not only to expand my programming skills by developing 3D games for Hasbro Interactive, but also to learn the product and business side of a company. After leaving Third-i, I moved into online, multiple-player games at Sony Online Entertainment. This provided me my first exposure to the demands of large-scale Internet development. I took this experience to CBS Digital Media, were I led a team developing the back-end technology for CBS.com and CBSNews.com. While there, my team built out the video serving infrastructure for CBS’s websites – everything from transcoding, content management, serving, ad insertion and syndication. I then decided to leave corporate life and join a start-up, Tremor Video. While there, I built and led an amazing engineering department, which includes development, quality assurance, system administration, information technology, and technical support. After Tremor Video, I joined Visible World where my team and I built systems to bring household-based targeted advertising to the Television marketplace. Now, I am a full-time consultant, helping companies with their technology needs.
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Svp, Data Science And Data EngineeringAmpersand Sep 2019 - PresentNew York, Ny, UsAt Ampersand (formerly NCC Media), I manage the data engineering and data science teams to bring true cross-screen planning and viewership insights (linear television, addressable television, OTT, CTV, mobile and digital video) to advertisers and agencies. -
MemberNew York Cto Club Mar 2008 - PresentPleasantville, Ny, UsThe New York CTO Club is an independent, not-for-profit, invitation-only group of senior technologists. We meet monthly to share ideas and expertise. -
Technology ConsultantPearson Tech Jul 2017 - Aug 2019I help companies with their technology needs, focusing on AdTech, Mobile and Video technologies.
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Cto, AirdxpAirdxp Sep 2018 - Jul 2019New York, UsFor digital advertising, AirDXP is the only targeting and attribution solution that works in browser blind spots in a secure, consumer-friendly way. By fixing retargeting and defragmenting DMPs, web publishers and ad tech platforms reinstate high-value yield and advertisers achieve lift. -
Svp, EngineeringVisible World Nov 2016 - Jul 2017At Visible World, I oversaw the development of the HighYield platform. We built systems to bring next-generation technologies to the Television Marketplace. HighYield was a linear television ad system which was capable of targetting individual households and tracking on an individual impression basis.
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Svp, EngineeringTremor Video Apr 2008 - Mar 2016New York, Ny, UsI joined Tremor Video in order to help build out the company’s technology stack – transitioning the company from solely a media company running 3rd-party technology to a full-fledge tech company. Over the 8 years I was at Tremor Video, I’ve grew the team from 7 employees to more than 80. During this time, we have built an award winning video ad serving and analytics platform (VideoHub). Built on best-of-breed, open-source technologies, VideoHub is a new type of ad server centered on brand performance. It optimizes video ad campaigns in real time based on the entire advertising funnel. The analytics platform provides advertisers with advanced analytics, measurement tools and actionable insights to understand and manage the performance of their campaigns. -
Vp, Advanced TechnologiesCbs Interactive Mar 2007 - Apr 2008San Francisco, Ca, UsAt CBS Interactive, I oversaw the back-end development for cbs.com and cbsnews.com. I helped CBS make the transition from treating their websites as simply marketing tools (a place to get info on shows) to actual destinations (a place to watch and engage with shows). As part of this, I lead the development of the CBS Audience Network, a syndication system for distributing CBS video content to many online and offline partners. -
Director, Software DevelopmentCbs Interactive Sep 2000 - Mar 2007San Francisco, Ca, Us -
Software DeveloperSony Online Entertainment Sep 1998 - Aug 2000San Diego, Ca, UsWhile at Sony, I helped design and build a networking server platform for online multi-player games to handle tens of thousands of simultaneous users, including processes to control user authentication, user tracking and logging, database access, process management, and game logic. -
Lead DeveloperThird-I Productions Apr 1994 - May 1998Third-i Productions was a small development shop creating games for Hasbro Interactive. As the lead developer at Third-i, I worked with the team to develop interactive, 3D games.
Steven Pearson Skills
Steven Pearson Education Details
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University Of California, Berkeley -
University Of California, BerkeleyElectrical Engineering And Computer Science
Frequently Asked Questions about Steven Pearson
What company does Steven Pearson work for?
Steven Pearson works for Ampersand
What is Steven Pearson's role at the current company?
Steven Pearson's current role is SVP, Data Science and Data Engineering at Ampersand (formerly NCC Media).
What is Steven Pearson's email address?
Steven Pearson's email address is sp****@****ail.com
What is Steven Pearson's direct phone number?
Steven Pearson's direct phone number is +164648*****
What schools did Steven Pearson attend?
Steven Pearson attended University Of California, Berkeley, University Of California, Berkeley.
What skills is Steven Pearson known for?
Steven Pearson has skills like Digital Media, Content Management, Online Advertising, Analytics, Web Video, Cms, Digital Strategy, Advertising, Mobile Applications, Mobile Devices, E Commerce, User Experience.
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