Steve Stoker
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Steve Stoker Email & Phone Number

Location: Los Angeles Metropolitan Area, United States, United States 14 work roles 1 school
1 work email found @scopely.com 2 phones found area 310 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email s****@scopely.com
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
QA Lead
Location
Los Angeles Metropolitan Area, United States, United States

Who is Steve Stoker? Overview

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Quick answer

Steve Stoker is listed as QA Lead at Treehouse Games, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at scopely.com, phone signal with area code 310, and a matched LinkedIn profile for Steve Stoker.

Steve Stoker previously worked as Producer at Scopely and Associate Producer at Scopely. Steve Stoker holds Ba, Psychology from American Jewish University.

Company email context

Email format at Treehouse Games

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{first}.{last}@scopely.com
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AeroLeads found 1 current-domain work email signal for Steve Stoker. Compare company email patterns before reaching out.

Profile bio

About Steve Stoker

Video Game Professional with a background and focus on Quality Assurance and Production, ranging from Functionality, PC Compatibility, White- and Black-Box testing, and First-Party Requirements Testing to content and liveops production. Extremely thorough, flexible, and and adept at implementing a wide variety of tools to truly bring the best games possible to life.

Listed skills include Video Games, Quality Assurance, Jira, Testing, and 43 others.

Current workplace

Steve Stoker's current company

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Treehouse Games
Treehouse Games
QA Lead
Los Angeles, CA, US
AeroLeads page
14 roles

Steve Stoker work experience

A career timeline built from the work history available for this profile.

Producer

Los Angeles Metropolitan Area

- Built content production pipelines for Art and Playable Content Teams on MARVEL Strike Force- Drove the Content Team's output 200% when comparison with the previous year's output without a staff increase- Facilitated design and stakeholder collaboration on Content Goals and Targets- Interfaced with Licensor to ensure IP guidelines and expectations were.

Jul 2023 - Aug 2024

Associate Producer

Los Angeles Metropolitan Area

Supported the Liveops and Content teams for MARVEL Strike Force as we increased output across the board.- Updated process for the LiveOps Team to support the addition of ~160% new events per month, including new weekly and monthly Liveops Events to the previous schedule- Worked with new tools to increase Offer Output and support- Tracked Live Issues and.

Sep 2021 - Jul 2023

Associate Qa Lead

Los Angeles Metropolitan Area

Supported the full QA Team and lead the testing effort on MARVEL Strike Force- Coordinated multiple internal and external test teams in delivering full releases on a regular cadence- Planned Test and Release efforts for new client and data releases- Developed test strategies and plans of attack in an agile-based system- Built documentation and methodology.

Mar 2021 - Sep 2021

Senior Quality Assurance Tester

Los Angeles Metropolitan Area

Coordinated for multiple Features and Systems as a QA Keyholder on MARVEL Strike Force.- Developed QA Test Plans for multiple features and content releases- Supported Production by coordinating engineers, designers, and QA resources both internal and external- Mentored newer testers in their first roles, including outsource teams- Organized and ran both.

Mar 2019 - Mar 2021

Senior Qa Analyst

Santa Monica, CA

Developed and implemented QA methodology while simultaneously providing functional, technical, and requirements testing in addition to qualitative feedback. - Established Best-Practice QA procedures for a small team in an Agile environment- Designed and developed test plans for new content and features using TestRail- Mentored Designers and Testers in test.

Oct 2016 - Mar 2019

Quality Assurance Engineer

Santa Monica, CA

Responsible for functionally testing and providing qualitative feedback for the Slots section of Bingo Blitz, a Social Casino game available on Facebook as well as mobile devices. Used web proxy tools such as Charles and Wireshark to diagnose and analyze products in a white-box testing environment. In addition, refined internal processes and.

Apr 2015 - Sep 2016

Senior Quality Assurance Tester

Greater Los Angeles Area

Focused on compliance testing for a wide variety of first-parties and products, including Nintendo, Apple, Amazon, Android, and mobile Windows devices, Also served as a QA Lead as requested for multiple shifts and products when requested, ensuring tasks were completed in a timely, but thorough manner. Also assisted with web testing, using Selenium.

Oct 2012 - Feb 2015

Quality Assurance Tester

Greater Los Angeles Area

Worked in multiple labs, supporting diverse teams with different expectations and requirements, including Nintendo Technical Requirements Group (TRG), PC Compatibility Lab, and Certification Group (CRG)- Implemented Selenium Automation into Website testing- Highly proficient with DevTest, DevTrack, and JIRA- Provided expert-level support and training with.

Aug 2011 - Oct 2012

Quality Assurance Tester

Northridge, CA

Wrote up a high volume of functionality bugs for a wide-variety of game types and genres. Supported Senior Testers and QA Leads in ensuring that tasks were completedfully and swiftly by using hardware specific testing tools as well as assisting testers with PC testing in general.- Showed expert level aptitude in diagnosing Steam and PC platform issues that.

Jun 2010 - Jun 2011

Bookstore Clerk

Greater Los Angeles Area

Provided customer service for a wide variety of students and guests

Jan 2010 - May 2010

Resident Advisor

Greater Los Angeles Area

Designed a wide variety of programs for upwards of 75 residents and students, worked with administrators on developing policies to increase safety, security, and kept confidentiality with regards to residents’ special needs and/or medical concerns

Jan 2009 - Dec 2009

Student Librarian

Greater Los Angeles Area

Assisted patrons with locating and checking items out, as well as cataloged new materials in multiple database systems.

Sep 2006 - Dec 2008

Assistant Manager

Fairfax, Virginia

Originally started as a regular employee, was promoted in May 2008. Organized workers both during and not during shifts, worked on creative ways to promote the store, assisted the manager in book-keeping and keeping morale and productivity up.

May 2007 - Aug 2009
1 education record

Steve Stoker education

  • American Jewish University
    American Jewish University
    Psychology
FAQ

Frequently asked questions about Steve Stoker

Quick answers generated from the profile data available on this page.

What company does Steve Stoker work for?

Steve Stoker works for Treehouse Games.

What is Steve Stoker's role at Treehouse Games?

Steve Stoker is listed as QA Lead at Treehouse Games.

What is Steve Stoker's email address?

AeroLeads has found 1 work email signal at @scopely.com for Steve Stoker at Treehouse Games.

What is Steve Stoker's phone number?

AeroLeads has found 2 phone signal(s) with area code 310 for Steve Stoker at Treehouse Games.

Where is Steve Stoker based?

Steve Stoker is based in Los Angeles Metropolitan Area, United States, United States while working with Treehouse Games.

What companies has Steve Stoker worked for?

Steve Stoker has worked for Treehouse Games, Scopely, Playq, Playtika, and Activision.

How can I contact Steve Stoker?

You can use AeroLeads to view verified contact signals for Steve Stoker at Treehouse Games, including work email, phone, and LinkedIn data when available.

What schools did Steve Stoker attend?

Steve Stoker holds Ba, Psychology from American Jewish University.

What skills is Steve Stoker known for?

Steve Stoker is listed with skills including Video Games, Quality Assurance, Jira, Testing, Social Games, Computer Games, Mobile Games, and Atlassian Jira.

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