Steve Stoker

Steve Stoker Email and Phone Number

QA Lead @ Treehouse Games
Los Angeles, CA, US
Steve Stoker's Location
Los Angeles Metropolitan Area, United States
Steve Stoker's Contact Details

Steve Stoker personal email

n/a

Steve Stoker phone numbers

About Steve Stoker

Video Game Professional with a background and focus on Quality Assurance and Production, ranging from Functionality, PC Compatibility, White- and Black-Box testing, and First-Party Requirements Testing to content and liveops production. Extremely thorough, flexible, and and adept at implementing a wide variety of tools to truly bring the best games possible to life.

Steve Stoker's Current Company Details
Treehouse Games

Treehouse Games

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QA Lead
Los Angeles, CA, US
Steve Stoker Work Experience Details
  • Treehouse Games
    Qa Lead
    Treehouse Games
    Los Angeles, Ca, Us
  • Scopely
    Producer
    Scopely Jul 2023 - Aug 2024
    Los Angeles Metropolitan Area
    - Built content production pipelines for Art and Playable Content Teams on MARVEL Strike Force- Drove the Content Team's output 200% when comparison with the previous year's output without a staff increase- Facilitated design and stakeholder collaboration on Content Goals and Targets- Interfaced with Licensor to ensure IP guidelines and expectations were met- Ensured multiple groups (Game Economy, Live Ops, Product, Content and Combat Design groups, as well as QA) coordinated on content- Developed Studio Culture Projects such as Extra Life, raising over $50k for our local Children's Miracle Network Hospital
  • Scopely
    Associate Producer
    Scopely Sep 2021 - Jul 2023
    Los Angeles Metropolitan Area
    Supported the Liveops and Content teams for MARVEL Strike Force as we increased output across the board.- Updated process for the LiveOps Team to support the addition of ~160% new events per month, including new weekly and monthly Liveops Events to the previous schedule- Worked with new tools to increase Offer Output and support- Tracked Live Issues and supported hotfixes as well as follow-ups with customers- Mentored PMs and Designers on the difference between Client, Data, and Server Issues- Continued evolving Studio Culture, including Extra Life, by supporting both remote and in-person events
  • Scopely
    Associate Qa Lead
    Scopely Mar 2021 - Sep 2021
    Los Angeles Metropolitan Area
    Supported the full QA Team and lead the testing effort on MARVEL Strike Force- Coordinated multiple internal and external test teams in delivering full releases on a regular cadence- Planned Test and Release efforts for new client and data releases- Developed test strategies and plans of attack in an agile-based system- Built documentation and methodology to support expanding client needs without increasing headcount- Advised and mentored testers in their professional goals while supporting the business goals- Converted our Studio Extra Life project to a remote-only process, raising money exclusively online
  • Scopely
    Senior Quality Assurance Tester
    Scopely Mar 2019 - Mar 2021
    Los Angeles Metropolitan Area
    Coordinated for multiple Features and Systems as a QA Keyholder on MARVEL Strike Force.- Developed QA Test Plans for multiple features and content releases- Supported Production by coordinating engineers, designers, and QA resources both internal and external- Mentored newer testers in their first roles, including outsource teams- Organized and ran both external and internal Playtests- Represented the dev team to customers in external playtests- Started organizing and running the studio's Extra Life Efforts, raising over $10,000 in our first year for our local Children's Miracle Network HospitalTeam was formerly known as FoxNext Games and Boundless Entertainment.
  • Playq
    Senior Qa Analyst
    Playq Oct 2016 - Mar 2019
    Santa Monica, Ca
    Developed and implemented QA methodology while simultaneously providing functional, technical, and requirements testing in addition to qualitative feedback. - Established Best-Practice QA procedures for a small team in an Agile environment- Designed and developed test plans for new content and features using TestRail- Mentored Designers and Testers in test case writing and execution- Supported multiple titles simultaneously using a "games as a service" model- Interviewed and built a QA Team from the ground up
  • Playtika
    Quality Assurance Engineer
    Playtika Apr 2015 - Sep 2016
    Santa Monica, Ca
    Responsible for functionally testing and providing qualitative feedback for the Slots section of Bingo Blitz, a Social Casino game available on Facebook as well as mobile devices. Used web proxy tools such as Charles and Wireshark to diagnose and analyze products in a white-box testing environment. In addition, refined internal processes and documentation.- Supported an ever-changing live product in an Agile Environment- Designed and developed checklists and test plans for new content and releases- Ensured both qualitative feedback as well as functional issues were reported clearly and thoroughly- Decreased time required for QA Smoke Checks by 15%- Maintained one of the highest bug counts on the team throughout 2015 & 2016
  • Activision
    Senior Quality Assurance Tester
    Activision Oct 2012 - Feb 2015
    Greater Los Angeles Area
    Focused on compliance testing for a wide variety of first-parties and products, including Nintendo, Apple, Amazon, Android, and mobile Windows devices, Also served as a QA Lead as requested for multiple shifts and products when requested, ensuring tasks were completed in a timely, but thorough manner. Also assisted with web testing, using Selenium automation tools to expedite testing when possible.- Supported a 90% first-pass submission rate across all platforms and submissions- Provided risk analysis for multiple projects in submission- Created training documentation for Atlassian JIRA, with a heavy emphasis on tools that testers, as well as leads, could refer to for queries and advanced techniques.- Specialized in First Party Requirements Testing for Nintendo, Sony, and Microsoft.- Expert-level knowledge of Mobile Requirements, including that of iOS, Windows 8, and Android devices- Implemented data analytics and metrics to existing testing processes
  • Activision
    Quality Assurance Tester
    Activision Aug 2011 - Oct 2012
    Greater Los Angeles Area
    Worked in multiple labs, supporting diverse teams with different expectations and requirements, including Nintendo Technical Requirements Group (TRG), PC Compatibility Lab, and Certification Group (CRG)- Implemented Selenium Automation into Website testing- Highly proficient with DevTest, DevTrack, and JIRA- Provided expert-level support and training with JIRA database usage and management- Promoted to Senior Quality Assurance tester (see above)
  • 2K Games
    Quality Assurance Tester
    2K Games Jun 2010 - Jun 2011
    Northridge, Ca
    Wrote up a high volume of functionality bugs for a wide-variety of game types and genres. Supported Senior Testers and QA Leads in ensuring that tasks were completedfully and swiftly by using hardware specific testing tools as well as assisting testers with PC testing in general.- Showed expert level aptitude in diagnosing Steam and PC platform issues that were preventing testing- Effectively mentored new testers in functionality testing and processes- Ensured minimal overtime was required, decreasing cost to the company
  • American Jewish University
    Bookstore Clerk
    American Jewish University Jan 2010 - May 2010
    Greater Los Angeles Area
    Provided customer service for a wide variety of students and guests
  • American Jewish University
    Resident Advisor
    American Jewish University Jan 2009 - Dec 2009
    Greater Los Angeles Area
    Designed a wide variety of programs for upwards of 75 residents and students, worked with administrators on developing policies to increase safety, security, and kept confidentiality with regards to residents’ special needs and/or medical concerns
  • American Jewish University
    Student Librarian
    American Jewish University Sep 2006 - Dec 2008
    Greater Los Angeles Area
    Assisted patrons with locating and checking items out, as well as cataloged new materials in multiple database systems.
  • Ben & Jerry'S
    Assistant Manager
    Ben & Jerry'S May 2007 - Aug 2009
    Fairfax, Virginia
    Originally started as a regular employee, was promoted in May 2008. Organized workers both during and not during shifts, worked on creative ways to promote the store, assisted the manager in book-keeping and keeping morale and productivity up.

Steve Stoker Skills

Video Games Quality Assurance Jira Testing Social Games Computer Games Mobile Games Atlassian Jira Technical Requirements Game Development Devtrack Ios Video Game Production Network Testing Wii U Wii Editing Ps3 Xbox 360 Microsoft Excel Mysql Nintendo 3ds Information Technology Microsoft Office Vba Gameplay Android Mobile Devices Online Gaming Bug Tracking Casual Games Leadership Management Game Testing Test Planning Software Quality Assurance Game Mechanics Microsoft Word Multiplayer Localization Training Mobile Applications Documentation Confluence Test Cases User Experience Databases

Steve Stoker Education Details

  • American Jewish University
    American Jewish University
    Psychology

Frequently Asked Questions about Steve Stoker

What company does Steve Stoker work for?

Steve Stoker works for Treehouse Games

What is Steve Stoker's role at the current company?

Steve Stoker's current role is QA Lead.

What is Steve Stoker's email address?

Steve Stoker's email address is st****@****ail.com

What is Steve Stoker's direct phone number?

Steve Stoker's direct phone number is +131062*****

What schools did Steve Stoker attend?

Steve Stoker attended American Jewish University.

What skills is Steve Stoker known for?

Steve Stoker has skills like Video Games, Quality Assurance, Jira, Testing, Social Games, Computer Games, Mobile Games, Atlassian Jira, Technical Requirements, Game Development, Devtrack, Ios.

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