Stephen Yee
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Stephen Yee Email & Phone Number

Producer at Zynga
Location: Sunnyvale, California, United States 6 work roles 1 school
1 work email found @pacbell.net 3 phones found area 415 LinkedIn matched
4 data sources Profile completeness 86%

Contact Signals · 1 work email · 3 phones

Work email s****@pacbell.net
Direct phone (415) ***-****
LinkedIn Profile matched
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Role
Producer at Zynga
Location
Sunnyvale, California, United States

Who is Stephen Yee? Overview

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Quick answer

Stephen Yee is listed as Producer at Zynga based in Sunnyvale, California, United States. AeroLeads shows a work email signal at pacbell.net, phone signal with area code 415, and a matched LinkedIn profile for Stephen Yee.

Stephen Yee previously worked as Producer at Zynga and Producer at Sega Of America, Inc.. Stephen Yee studied at San José State University.

Company email context

Email format at pacbell.net

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{first_initial}{last}@pacbell.net
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AeroLeads found 1 current-domain work email signal for Stephen Yee. Compare company email patterns before reaching out.

Profile bio

About Stephen Yee

Established producer offering 9 years of mobile game production experience distinguished by commended performance and proven results. Thorough knowledge of the intricate steps of managing a title from conceptual stages and throughout its lifespan. Passionate to work in a dynamic environment and team while consistently keeping a goal oriented attitude toward always delivering with results and on schedule.

Listed skills include Project Management, Game Development, Social Games, Ios, and 18 others.

6 roles

Stephen Yee work experience

A career timeline built from the work history available for this profile.

Producer

  • Managed a multi-sku project entering a critical phase of development on directing separate internal and external development team to bring forth a successful launch of a new IP in a limited amount of time.
  • Lead a development team on integrating Zynga’s cross promo and ad monetization system.
  • Participated as scum master in a community development pod to ensure a roadmap of social and viral feature sets were delivered within each sprint cycle.
  • Drove daily scrum standup, sprint planning and sprint reviews so that Agile principals are mentored.
  • Point person on build releases for iOS, Android and Web Sku. Ensure all open issues are addressed along with QA marketing and project manager signoff before submission.
Sep 2014 - May 2015

Producer

San Francisco Bay Area

  • Managed multiple concurrent external and internal development studios on bring Sega’s catalog of key IPs onto the iOS, Android and Window’s mobile platforms.
  • Executed quickly on business development opportunities to be early adopter for first party platforms (Amazon Kindle, Fire TV, Samsung, Tizen, Sony, Ouya, Power A Moga and ect).
  • Established a continuous communication channel with Sega of Japan’s oversea business to ensure IP holder’s feedbacks and approvals are incorporated in every stage of development.
  • Worked closely with user acquisition and data analysis owners to identify key performance metrics and benchmarks related to monetization. Evaluate and quantify the effect of ongoing design changes and whether it has a.
  • Coordinate with legal the drafting and execution of development contracts. Negotiate with external developers on acceptable terms and milestone deliverables. Follow the contract through the process of internal signoffs.
  • Presented new concepts and opportunities with existing and new IPs to ensure a diversified roadmap. Worked with publishing to formulate a positive P&L and justifications to maximize the chances of greenlight.
May 2008 - Mar 2014

Associate Producer/Porting

Redwood City, CA

  • Lead a team of engineers, artists and quality assurance on a strict development cycle for multiple titles.
  • Managed and streamline the porting process so to maintain full coverage on the ever expanding handsets requirements of all carriers.
  • Worked with multiple external porting houses to address issues related to device coverage or submission.
  • Proposed creative and innovative game concepts to an executive committee to further expand the roadmap with sale driven titles.
  • Coordinate with quality assurance and development team to ensure all submitted titles will pass J2me and NSTL certification on the first round.
  • Conducted weekly status update with our parent company in Japan to address any potential setback.
Apr 2005 - Nov 2007

Software Quality Assurance Lead

Redwood City

Lead a team on the Microsoft and Sony technical certifications and any related first party standards. Accomplished multiple first pass submissions with next to none secondary issues. Managed a team on foreign language testing. Evaluate foreign end-user feedback and construct a realistic approach for development to address all issues at hand. Prepare daily.

Sep 2003 - Nov 2004

Software Quality Assurance Tester

San Rafael, CA

Responsible for first party technical compliance requirements. Check and research for accurate statistics feedback from network testing on all first party platforms. Regress and follow through with every bug until closure. Worked numerous long hours on weekday and weekends to ensure that my projects are completed on a timely manner.

Apr 2003 - Aug 2003

Software Quality Assurance Tester

Redwood City, CA

Set a high level of quality on multiple titles including Sim City 4, through comprehensive testing. Report valid and detailed issues to development and follow through to ensure all issues are accounted for. Additionally held an active role in foreign language compliance testing.

Aug 2002 - Feb 2003
1 education record

Stephen Yee education

FAQ

Frequently asked questions about Stephen Yee

Quick answers generated from the profile data available on this page.

What is Stephen Yee's role at their current company?

Stephen Yee is listed as Producer at Zynga.

What is Stephen Yee's email address?

AeroLeads has found 1 work email signal at @pacbell.net for Stephen Yee.

What is Stephen Yee's phone number?

AeroLeads has found 3 phone signal(s) with area code 415 for Stephen Yee.

Where is Stephen Yee based?

Stephen Yee is based in Sunnyvale, California, United States.

What companies has Stephen Yee worked for?

Stephen Yee has worked for Zynga, Sega Of America, Inc., Hudson Entertainment, Electronic Arts (Ea) / Maxis Studio, and Visual Concept.

How can I contact Stephen Yee?

You can use AeroLeads to view verified contact signals for Stephen Yee, including work email, phone, and LinkedIn data when available.

What schools did Stephen Yee attend?

Stephen Yee studied at San José State University.

What skills is Stephen Yee known for?

Stephen Yee is listed with skills including Project Management, Game Development, Social Games, Ios, Android, Bug Tracking, Video Games, and Java.

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