Stuart Urquhart work email
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Stuart Urquhart personal email
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I am a game designer with a background in computer science and creative writing. My focus is on games as emotional experiences and I specialize in using rule sets and human psychology to create emotional triggers that capture and hold players. My goal is to affect players and create games that they still think about long after they put down the controller.Key Skills/Aptitudes:* Holistic Game Design* UI/UX Design* Creative and Technical Writing, Dialogue, and Storytelling* Iteration and Project Planning* Data-Driven Design with Excel* Pitching, Presentations, Documentation, and Reports* Critical Analysis* Programming in Unity 3D and Unreal 4* Graphic Design and Motion Video Editing
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Game DesignerKabamVancouver, Bc, Ca -
Game DesignerKabam Feb 2023 - PresentVancouver, British Columbia, Canada -
Associate Game DesignerKabam Oct 2021 - Feb 2023Vancouver, British Columbia, Canada -
Game DesignerPixelmatic Dec 2019 - Jul 2021Vancouver, British Columbia, CanadaGame designer on Pixelmatic’s in development MMORTS game Infinite Fleet, which released into early access at the beginning of 2021. Shared many responsibilities with the other designers, including documentation on character and movement design, production planning, and in-editor level design. Streamlined design's workflow to allow for easy communication between stakeholders on relevant information and fast implementation of feedback. -
Game DeveloperWestern Canadian Learning Network Sep 2019 - Jan 2020Worked on educational game in Unity as a designer and programmer. -
Game DesignerKoolhaus Games Jan 2019 - Aug 2019Vancouver, British Columbia, CanadaMy responsibilities were diverse and I learned a huge amount at this company. I drafted and maintained documentation for mechanics, concepted and created full levels in Unity, and programmed a technical prototype in Unreal Engine. I was also given a lead design role in a small team over a week-long sprint to create a game prototype for investors. My most recent work was on MyNBA2k19, for which I designed and implemented live ops events. -
StudentVancouver Film School Sep 2016 - Aug 2018Vancouver, Canada AreaI studied at VFS for two separate years. The first year was in the Foundations of Design program which focused on teaching fundamental visual, narrative, and audio design principles, as well as various production techniques and software. My second year was in the Game Design program, in which I learned about game design, art, and programming from industry professionals. During that year, I worked on teams with my classmates to create multiple games in various forms, culminating in a six month sprint to create a full game, which we presented to Vancouver games industry professionals at the end of the year.That project was called Splatiators. I was part of a team of five and took on the roles of lead game designer, gameplay programmer, and network programmer. I'm extremely proud of what we created, and what I learned from it has and will continue to serve me throughout my career.
Stuart Urquhart Skills
Stuart Urquhart Education Details
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Game And Interactive Media Design
Frequently Asked Questions about Stuart Urquhart
What company does Stuart Urquhart work for?
Stuart Urquhart works for Kabam
What is Stuart Urquhart's role at the current company?
Stuart Urquhart's current role is Game Designer.
What is Stuart Urquhart's email address?
Stuart Urquhart's email address is sr****@****oud.com
What schools did Stuart Urquhart attend?
Stuart Urquhart attended Vancouver Film School.
What skills is Stuart Urquhart known for?
Stuart Urquhart has skills like Unity3d, Microsoft Office, Teamwork, Creative Writing, Microsoft Excel, Illustration, Public Speaking, Unreal Engine 4, Adobe Creative Suite, Pixel Art, Game Design Documents, Adobe Photoshop.
Not the Stuart Urquhart you were looking for?
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Robert Stuart Urquhart
Winkler, Mb -
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