Stuart Dobbs Email & Phone Number
@blizzard.com
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Who is Stuart Dobbs? Overview
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Stuart Dobbs is listed as CG Technical Director at Blizzard Entertainment, a company with 5356 employees, based in Altadena, California, United States. AeroLeads shows a work email signal at blizzard.com and a matched LinkedIn profile for Stuart Dobbs.
Stuart Dobbs previously worked as Senior Technical Director at Blizzard Entertainment and Specialist Technical Director at Dreamworks Animation. Stuart Dobbs holds Ma, Computer Animation (Digital Entertainment Systems) from Bournemouth University.
Email format at Blizzard Entertainment
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AeroLeads found 1 current-domain work email signal for Stuart Dobbs. Compare company email patterns before reaching out.
About Stuart Dobbs
CG Technical Director with over 15 years of experience in both video game and feature animated film pipelines. In-depth knowledge of pipeline and tool design, computer graphics software and programming. Background in character animation and rigging helps to provide a unique understanding of artist workflows and requirements.Expertise:• Computer Graphics and Pipeline Development• Character Rigging and Animation Tool Development• Object Oriented Programming, UI Design• Python, Qt, MEL, Maya, Nuke, Motion Builder
Listed skills include Maya, Character Rigging, Autodesk Motionbuilder, Python, and 13 others.
Stuart Dobbs's current company
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Stuart Dobbs work experience
A career timeline built from the work history available for this profile.
Specialist Technical Director
Drive the design, development, adoption and maintenance of the Layout department pipeline for all active feature productions.
Technical Director
- Technical Director focused on Maya and pipeline tool development for Layout and Front End Tools.Projects:
- Larrikins (unreleased) - Layout Technical Director
- Tiber (2016) - Technical Director with Front End Tools team (R&D)
- Home! (2015) - Layout Technical Director
- The Croods (2013) - Layout Technical Director
Senior Technical Artist
- Managed the character and animation pipelines for the studio (MEL, Python, C++).
- Led research and development in the areas of rigging, deformations and skeleton design.
- Mentored associate technical artists and demonstrated new workflows and tools to animators.
- Created modular procedural creature rigging tools.
- Developed distributed batch applications that interfaced with Maya over a network.
- Wrote auto characterization and batch re-targeting tools for MotionBuilder.
Senior Animator & Creature Td
- Wrote tools to help with rigging cartoon characters in Maya (MEL).
- Created rigs for characters that move between biped and quadruped.
- Cartoon keyframe animation.
Senior Animator & Rigger
- Character animation (keyframe).
- Rigging, skinning and tools creation (MEL).
Animator
- Character animation, keyframe and motion capture.
- Rigging and skinning.
- Directed motion capture shoots on set.
Animator
- Character animation, keyframe and motion capture.
- Created pre-rendered cinematics.
Colleagues at Blizzard Entertainment
Other employees you can reach at blizzard.com. View company contacts for 5356 employees →
Adam Sky
Colleague at Blizzard Entertainment
Tunis, Tunisia, Tunisia
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TT
Ty Ty
Colleague at Blizzard Entertainment
Los Angeles, California, United States, United States
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BF
Brian Fletcher
Colleague at Blizzard Entertainment
Irvine, California, United States, United States
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HH
Hans Hinkebein
Colleague at Blizzard Entertainment
Haina, Hesse, Germany, Germany
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SM
Sean Matthews
Colleague at Blizzard Entertainment
Austin, Texas, United States, United States
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NM
Natalie Mark
Colleague at Blizzard Entertainment
Lee County, Alabama, United States, United States
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AC
Alexon Chong
Colleague at Blizzard Entertainment
Singapore, Singapore
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XT
Xiaofeng Tang
Colleague at Blizzard Entertainment
Shanghai, China, China
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JE
Jung Eun Lee
Colleague at Blizzard Entertainment
Seoul, South Korea, Korea, Republic Of
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CT
Cliff Threadgold
Colleague at Blizzard Entertainment
Lake Forest, California, United States, United States
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Stuart Dobbs education
Ma, Computer Animation (Digital Entertainment Systems)
Hnd, Design Communications
Frequently asked questions about Stuart Dobbs
Quick answers generated from the profile data available on this page.
What company does Stuart Dobbs work for?
Stuart Dobbs works for Blizzard Entertainment.
What is Stuart Dobbs's role at Blizzard Entertainment?
Stuart Dobbs is listed as CG Technical Director at Blizzard Entertainment.
What is Stuart Dobbs's email address?
AeroLeads has found 1 work email signal at @blizzard.com for Stuart Dobbs at Blizzard Entertainment.
Where is Stuart Dobbs based?
Stuart Dobbs is based in Altadena, California, United States while working with Blizzard Entertainment.
What companies has Stuart Dobbs worked for?
Stuart Dobbs has worked for Blizzard Entertainment, Dreamworks Animation, High Moon Studios, Krome Studios, and Vis Entertainment / Dc Studios.
Who are Stuart Dobbs's colleagues at Blizzard Entertainment?
Stuart Dobbs's colleagues at Blizzard Entertainment include Adam Sky, Ty Ty, Brian Fletcher, Hans Hinkebein, and Sean Matthews.
How can I contact Stuart Dobbs?
You can use AeroLeads to view verified contact signals for Stuart Dobbs at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Stuart Dobbs attend?
Stuart Dobbs holds Ma, Computer Animation (Digital Entertainment Systems) from Bournemouth University.
What skills is Stuart Dobbs known for?
Stuart Dobbs is listed with skills including Maya, Character Rigging, Autodesk Motionbuilder, Python, Character Animation, Pipeline Development, Motion Capture, and Animation.
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