I'm a 15+ year veteran of the game development industry, across the disciplines of programming, game design and studio leadership within the AA space. I now offer game design consultancy services and am also hard at work bringing my solo indie game (Fate of the Miranda) from concept to reality.
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Design DirectorBlue Dot GamesBrisbane, Qld, Au -
Design DirectorAnti-Matter Games Limited Jul 2019 - May 2023Brisbane, Australia -
Lead Designer & Company DirectorAnti-Matter Games Limited May 2018 - Jun 2019Brisbane, Australia -
Lead Programmer, Lead Designer & Company DirectorAnti-Matter Games Limited Jul 2013 - May 2018Brisbane, Australia -
Programmer & Game DesignerRising Storm Jan 2010 - Jun 2013Senior programmer on the Rising Storm expansion to Tripwire Interactive's multi-award winning "Red Orchestra 2: Heroes of Stalingrad."Duties included but were not limited to:- UnrealScript programming- Gameplay and feature design- Sound editing- Limited 2D art creation and editing- Import and configuration of art and sound assets into Unreal packages- Creation and configuration of Unreal AnimTrees, PhysObjects, SoundCues and AnimNotifies- Coordination and management of internationally based art teams, including work allocation, interdepartmental communication and problem resolutionWork was primarily performed remotely as part of a multinational team with careful coordination and planning between Australian, American and European timezones, with only a brief stint on site in Georgia, USA.
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Wintel & Vmware EngineerComputer Sciences Corporation Jan 2010 - Feb 2013Brisbane, AustraliaSetup and maintenance of Windows Server 2000-2008 machines, both physical and in a VMware ESX environment.Installation, configuration and management of VMware ESX infrastructure (ESX 2.5, 3.0, 3.1, 4.0i, 4.1i, 5.0i) across a large scale corporate organisation.Customer support at a server level for the world's largest mining company.Large scale project work including design and creation of new infrastructure, fleet-wide system upgrades and company-wide migrations. -
Field Services TechnicianCsc Sep 2007 - Jan 2010Brisbane, AustraliaComprehensive desktop support at an executive level for a number of global corporations. -
Helpdesk Technician, Level 3Eftel Nov 2004 - Jan 2007Hobart, AustraliaThird level phone support (for escalations and complex problems only) for an Internet Service Provider.
Sturt Jeffery Education Details
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Bachelor Of Computing
Frequently Asked Questions about Sturt Jeffery
What company does Sturt Jeffery work for?
Sturt Jeffery works for Blue Dot Games
What is Sturt Jeffery's role at the current company?
Sturt Jeffery's current role is Design Director.
What schools did Sturt Jeffery attend?
Sturt Jeffery attended University Of Tasmania.
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